Most of 'good looking surface' in SC comes from atmospheric lighting. But I don't care about that flogged dead horse, so I will stop.
Yeah, the atmospheric lighting is probably lending itself to make the surfaces look less harsh. I don't know much about the technology or techniques they use to simulate atmopsheric scattering. I also play Infinity: Battlescape and it has similar lighting effects but doesn't look quite as good and they are still very early on in development.Most of 'good looking surface' in SC comes from atmospheric lighting. But I don't care about that flogged dead horse, so I will stop.
Foundry42 UK is the biggest Studio and it touches "everything". The fact that we saw 2 Idris's battling it out was thanks to a lot of work from the UK folks.
oooh wow yeah that was really impressive! I went out and bought a $400 jpeg after watching those two balsa wood ships face off. My favourite bit was when that little fighter rocketed in and bounced off the big ship like it was made of rubber.
So much work. What a worthwhile use of their time.
Not really, for now what gear you wear only gives you the ability to breath in space, there is no information for now of any suit that help you endure tempteratures (btw... endure certain temperature where? even in 3.0 that will not be active, there will be no big changes in temperature or nothing of that even active. That's just your/their dreams for now, nothing tangible in the alpha, not even in 3.0 so for now it continues to be not relevant, atleast not more of what we currently have in 2.6, I'm sure the code behind it is important and maybe the start of something that may be someday relevant, but for now there is no big change in that between 2.6 - 3.0). If someday the temperature in the planet, or station makes you need a specific suit then that day your words will be right, but for now it changes almost nothing of the actual game and much less the gameplay.Considering that the gear you wear influences your ability to breath, carry certain weapons or even endure certain temperatures I'd say it's very relevant to the core gameplay. Besides they showcased the modular clothing system quite nicely with the armor fitting nicely within all the layers.
Didn't we saw some NPCs doing stuff last year aswell? I think so, so no big changes and come one... the NPCs talking to you when you enter the store or passing by are triggers it can be done right now in 2.6 with no difficult. when we see the total interaction of those NPCs, walking, drinking, eating, sleeping, doing stuff, reacting to players, buying, repairing things that need to be repaired and other things then I will agree with you. Until then yeah, we saw some NPCs, about the AI we saw little to be fair.What we saw from AI is more than what we saw before, we saw NPC's interacting when entering the store or speaking at us when passing which is something. They talked about 200 NPC's in Levski alone roaming around. Makes a ton of difference when making a place look alive.
and I said "The only survival feature was the oxigen, there was little else...", It affects the gameplay... yeah but is only the oxigen for now. There is no more survival featgures, and the oxigen is great but... not enough.
Oxigen / Survival feature affects directly the gameplay and opens up gameplay options.
Is not relevant to the project and I don't care if it was featured since the beggining, we have a game with no gameplay loops, no core mechanics and no idea of how the professions and many mechanics will work. With that on the table the facetrack is the last thing they should be working on. So I maintain what I said, is useless and doesn't help the game in any way.Video/Sound Player Com's and FaceTrack+VOIP are relevant for the project as it was a feature planned since the beginning.
Yeah but we didn't saw(ghost box joke) anything new about cargo transportation, it was like last year... or maybe worst.Cargo Transportation is clearly tied with the Trading profession and all the Quests that involve picking up /stealing stuff.
Is a ship, John is just a dam ship, it can be big but is a ship, nothing more and nothing less. Is not a great progress that will make 3.0 better o that gives us any idea of how the game will be. And even then the battle was a laggfest.Having 2 Idris flyable along with more ship's is an enormous technical achievement. It show's great progress considering that some time ago they were having trouble getting 1 Idris to work.
We already saw ships landing on ships, and again nothing that we the players will make use of for quite a long time... and seeing how the ursa and the Idris behave together we will have to wait for quite some time.Having 2 ship's seamlessly landing on a Idris IS a technical advancement. Considering the complications they have had to overcome just to build the big ship's getting them into a flyable state and with players going in and out of them it's nice to see.
Not really John, and believe me, I really want to see progress.Those are all clear showcases of "several progress in both game features and technical advancements".
Two things to note here.
1. The SC shots are both bullshots and 4K images at that.
2. The first Elite shot is a screen capture of a compressed video and almost 2 years out of date. The second shot is also 2 years out of date.
If we are really going to compare can we atleast use something that represents the current state of the game otherwise it just looks dubious as hell.
I guess its all about what attracts the most funding. What do their marketing people feel is the biggest draw for those interested in SC. They don't want to sell you what they have right now, but what may come online 2-3 years away. That's the vision being sold.
How do you expect this to play out?It is important to realise how deep in trouble this project is from a technical standpoint. We are not talking about bugs or building solutions to problems.
We're talking about the engine being fundamentally and irretrievably broken. There is nothing wrong with supporting the project as long as you fully understand what it is you are supporting.
How do you expect this to play out?
I just did a Google image search for planetary surface images for the two games.
.
Hilariously and predictably.
You are no doubt aware the screenshots I posted were from Google Images and not my own?