You're right, Fritz. The bugs are not the issue with SC. Every game has them.
And it's not that some bugs are four are five years old. The hope is that they will gradually disappear as the game nears release.
It's not the developers who work hard to realize Crobbers unrealistic dreams. They are doing their best with the limited tools they have. Crobbers keeps talking about amazing new technology that really isn't there, especially when the devs have to work with an old engine.
I believe most of the problems in this game are to do with the feeling that the wool is being pulled over our eyes, the 'smoke and mirrors' that they all talk about. The sense that Crobbers and his people are trying to fool us into believing his dream is being created before our very eyes.
And those of us that are sceptical are all looking at the SC faithful like people who know how magic tricks work. The faithful are staring in awe at Chris' amazing feats of conjuring while the rest of us are seeing through the tricks and charades.
Gamescom was just a giant script demo and they desperately tried to fool us into thinking this was 3.1 or a facsimile of 3.1...just like they've done since the KS.
And people don't like being fooled.
And it's not that some bugs are four are five years old. The hope is that they will gradually disappear as the game nears release.
It's not the developers who work hard to realize Crobbers unrealistic dreams. They are doing their best with the limited tools they have. Crobbers keeps talking about amazing new technology that really isn't there, especially when the devs have to work with an old engine.
I believe most of the problems in this game are to do with the feeling that the wool is being pulled over our eyes, the 'smoke and mirrors' that they all talk about. The sense that Crobbers and his people are trying to fool us into believing his dream is being created before our very eyes.
And those of us that are sceptical are all looking at the SC faithful like people who know how magic tricks work. The faithful are staring in awe at Chris' amazing feats of conjuring while the rest of us are seeing through the tricks and charades.
Gamescom was just a giant script demo and they desperately tried to fool us into thinking this was 3.1 or a facsimile of 3.1...just like they've done since the KS.
And people don't like being fooled.