Star Citizen Thread v6

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Crikey. Just started and at 0:30 he says "what is Star Citizen, at least for me personally?"... That may be part of the problem. It's different things to different people.... which is a major part of the problem!

*cough the same could be said for various political issues and religions if I wanted to get banned cough*

Is there an "innocently whistling" icon?

Yeah I found that really odd as well. He also talks about Chris Roberts pitching the game to him, as though the pair of them sat down in a room and Chris unloaded on him. The way he phrases those sort of things show an exceptionally high emotional and personal involvement.
 
Crikey. Just started and at 0:30 he says "what is Star Citizen, at least for me personally?"... That may be part of the problem. It's different things to different people.... which is a major part of the problem!

Indeed.

There are two scenarios that can happen which will result in a lot of salt from backers.

A) The game fails to release. Backers will naturally be upset.

B) The game is released. Unless it is all things to all backers, then there will be salt, except from those who will take anything from CIG at this point and justify it in their own minds, but i can't imagine there being many of those.

Currently its all things to all men because of CIG marketing, CR's promises and wavy hands, and due to things they have invented in their own heads that CIG have never even promised (seriously, just read some of the "When SC is released, i'm going to do...." - half of them are not even going to be possible even if CIG do everything they say they will).
 
CiG should ve gone with private servers as announced in the original stretch goals. At least then if they fold after the MVP release backers would ve something to call their own regardless how buggy and incomplete it might be. But as it stands now once CiG stops the service and steps down the servers will go down as well. Sayonara Star Citizen.
 
If they make a mess of Citizencon I think we could be seeing the beginning of the end. They tried stalling by adding stuff nobody asked for, but it hasn't worked. I bet they are trying desperately to cobble together something that will tempt the punters to open their wallets once again. Fake demos and shiny, expensive jpeg chariots won't be enough this time.
 
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If they make a mess of Citizencon I think we could be seeing the beginning of the end.

Said everyone at every CIG event. From now on I will call it 'to do a Derek Smart'.

This is really some convoluted way of financing your business, unless you're the owner of multi ad hoc children companies and speculate in ...... OH Wait a minute!!!!

Its more that my physician said that drinking so much was bad for my liver, so this is kinda a creative solution I figure.
 
Yeah I found that really odd as well. He also talks about Chris Roberts pitching the game to him, as though the pair of them sat down in a room and Chris unloaded on him. The way he phrases those sort of things show an exceptionally high emotional and personal involvement.

That is an ongoing theme, to be honest. Chris Roberts has sold an idea to all these individual gamers, but as per religion (or politics) every different believer has a different belief.

He has a number of good points. The main one being that SC morphing into a life simulator/everything simulator is very detached from the original pitch

Indeed.

There are two scenarios that can happen which will result in a lot of salt from backers.

A) The game fails to release. Backers will naturally be upset.

B) The game is released. Unless it is all things to all backers, then there will be salt, except from those who will take anything from CIG at this point and justify it in their own minds, but i can't imagine there being many of those.

Heh, that's both possible options. A and ¬A. [hehe]

Currently its all things to all men because of CIG marketing, CR's promises and wavy hands, and due to things they have invented in their own heads that CIG have never even promised (seriously, just read some of the "When SC is released, i'm going to do...." - half of them are not even going to be possible even if CIG do everything they say they will).

End of video, around 53:00, he calls it a dream and makes that whole point.

For me this was always the problem. ED built from bottom up (functionality and then add options), SC from top down (attempting to kitchen-sink the whole thing, with the sink growing bigger each time CR has an idea). Call me a cynical elderly-son-of-unmarried-parents, one who kinda does computers/programming professionally and also has clinical depression, but no... I don't get projects like this. All handwaving, and that is the bane of a programmer's life. Good specs that are signed off or nope! :x
 
Said everyone at every CIG event. From now on I will call it 'to do a Derek Smart'.

Yeah, even if they manage not to do anything besides releasing 3.0 to PTU, whatever its' state, they'll earn 4-5 million in October alone. If the end of the year goes exceptionally bad, they'll get around 5 million per month until the end of the year, so it's quite possible they'll break even in 2017 (and that's not counting the tax rebate), so the reserve they have right now should be enough to patch up any drops in funding up to the 2018 Gamescom, at the very least.

Source: Well, you don't want to know.
 
Is that monthly?

You can't really rent a property to live in in any of CIG's studio locations for $10k pa, let alone do anything else!

It's worth remembering that the $10k/month in the Kotaku article was the total cost of employing an artist, not just their salary:

Kotaku said:
That number—which might go even higher if you’re in an expensive city like San Francisco—accounts for salary, office rent, insurance, sick days, equipment, and any other costs that come up over the course of development. It’s widely considered to be a good estimate for how much a video game production will cost, no matter how big a team gets.

So it's not like all games developers are rolling around in £90k a year. Although CIG's average salary is probably pretty high, thanks to people like Erin making $300k or whatever it was.
 
It's worth remembering that the $10k/month in the Kotaku article was the total cost of employing an artist, not just their salary:



So it's not like all games developers are rolling around in £90k a year. Although CIG's average salary is probably pretty high, thanks to people like Erin making $300k or whatever it was.


If I remember correctly, F42's total spending in 2016 was around £17.5 million with 191 employees around Citizencon, which gives £91k a year per employee. If anything, they're somewhat underpaid.
 
If I remember correctly, F42's total spending in 2016 was around £17.5 million with 191 employees around Citizencon, which gives £91k a year per employee. If anything, they're somewhat underpaid.

Depends on the exchange rate of course. Google tells me £91k = $123k, for just over $10k a month. But then you pretty much have to assume that the biggest studio will also be the cheapest one, unless there has been a very sudden and very drastic shift in what auxiliary services and facilities have become available (or been lost) that the company has not been able to adjust to yet.
 
On a slightly different tack, it seems CiG are dragging the refund of my starter package out a bit....quite strange since they had no hesitation in refunding my original pledge of $300 or so which was accomplished by submitting the initial request, an email from a CiG concierge rep to confirm I wished to proceed and payment a few days later into my Paypal account.

It seems since I bought back in with a starter package, the refund system has changed somewhat and now I've had a fortnight wait, a secondary email asking for my inside leg measurement, my cats preferred rodent food source, the name of my mother's first boyfriend and mention of the involvement of an e-commerce specialist to deal with the final refund.
Maybe they've got a decimal point misplaced a figure or 2 to the right in their books since it's merely for the paltry sum of $45.00 ...no idea, but I'm getting bored now.
 
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Didn't they have huge problems years ago with being unable to track transactions and match assets against accounts? I don't imagine that has been a must-fix for them :D
 
On a slightly different tack, it seems CiG are dragging the refund of my starter package out a bit....quite strange since they had no hesitation in refunding my original pledge of $300 or so which was accomplished by submitting the initial request, an email from a CiG concierge rep to confirm I wished to proceed and payment a few days later into my Paypal account.

It seems since I bought back in with a starter package, the refund system has changed somewhat and now I've had a fortnight wait, a secondary email asking for my inside leg measurement, my cats preferred rodent food source, the name of my mother's first boyfriend and mention of the involvement of an e-commerce specialist to deal with the final refund.
Maybe they've got a decimal point misplaced a figure or 2 to the right in their books since it's merely for the paltry sum of $45.00 ...no idea, but I'm getting bored now.

Or maybe they just get"flooded"with so many requests recently???
 
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