Where do the NPC crew go, when commanders tele-presence in; and please let's not have AI are 'taken over' by commanders, because please no. If frontier add NPCs as crew, then I think this has to follow the basic rules of commander multi-crew. No wings. And if you have NPC crew on board, then player's can't tele-presence in.
You can have one, or the other. Seems a reasonable compromise; I think frontier are concerned this would just become the defacto outcome for large ships though - which of course for a lot of people automatically would, because extra pips and so on.
It's a thing where if you can defacto have 3 crew on board, pretty much all the time, then why wouldn't you? I probably would. Because it'd be stupid not to.
One thing I'm curious about is how is it currently handled ? i.e. we do already have NPC crew, but only in ships with SLF's. What happens here when humans crew into such a ship ? is the number of humans allowed reduced by one, or do they take a nap somewhere in the ship.
With regard to the pips, I don't think NPC crew should give you extra pips, they currently don't and if we could have more of them why would that change. To me the advantage of NPC crew is that they can actually fly the ship. I'd simply like NPC crew to be able to be gunners and/or SLF pilots, so now if there is a seat, NPC crew can be there. Still can't do anything if there aren't the required weapons/utilities, but if they are there, they could be a gunner, while also allowing us to be the gunner while they fly the ship, like they do with SLF's.