This game is rated 6/10 on steam

Jex =TE=

Banned
Eurotruck Simulator promo - https://www.youtube.com/watch?v=xlTuC18xVII with video of trucks and driving on streets vs

Elite Dangerous Original trailer - https://www.youtube.com/watch?v=I6peGu2yG6o with exciting instant supercruise mode, large numbers of ships interacting and fighting, Flight Assist Off dynamic flying (flipping 180* on a dime) and walking pilots.

No one would've bought Eurotruck by mistake unless they loved driving trucks. On streets. In Europe.
Might've bought ED thinking it was like Wing Commander.

Personally I'd edge into a 7; yea, I hate the beige thing, missing orrery, awful Galnet implementation, USS placeholders... But, when I put the Rift on, grip the HOTAS and lift off, I'm playing that game that 16 year old me would've spooged at.

Yep the advertising is a complete lie with ED. Nothing like that happens in the game and now I want to grab my wheel and play ETS after seeing that add LOL

Ironically, I had to watch an ad to see that ad lol
 

Jex =TE=

Banned

LOL

Literally that entire video is a lie. You can't spin a ship that fast with FA off at all. I don't know why he didn't show what mining was actually like either instead of the nonsense they show at the start there (remembering this was the original trailer too so 1.0) and try shooting outside a space station without getting blown to pieces by the stations lazers.

Quite literally, everything in the video is false.
 
I'd say it's not surprising. The Rating had alot of time to develop.

A Galaxy-sized playground originally advertised as a huge Sandbox and "Blaze your own Trail"...
...but only a mere handful or two of things to do in it and definitely not a Sandbox. Far from it.
"Play the way you want*" ... "* but Frontier Developments(tm) reserves to retain the right to deny, override, modify and/or control anything at anytime".

Kinda leads to high expectations, followed by a harsh awakening, doesn't it?

Highly visible Scripts, Assets visibly spawned out of thin air (or space dust) to no end, fake Economy and mechanical/digital Mechanics with minimal variations to "more of the same".
Latter hitting Stellar Forge the hardest. Seen a few hundred Systems, basically seen them all.

MMO? Balancing? Long-standing Bugs or sub-par Design Decisions? Shallow Gameplay? CQC? MultiPew? Crime&Punishment? Communication (lack thereof) from FDev to even its most loyal customers? I just stop here.
The list if issues, toxic design/management decisions, bugs and poor Gameplay design is long. Very long. Too long.

I don't say a 6/10 is "fair", "right on" or "wrong".
I only say : it's not surprising.

Well, it is October so, I will say...the above is a 3 run homer in the 9th.
 
Eurotruck Simulator promo - https://www.youtube.com/watch?v=xlTuC18xVII with video of trucks and driving on streets vs

Elite Dangerous Original trailer - https://www.youtube.com/watch?v=I6peGu2yG6o with exciting instant supercruise mode, large numbers of ships interacting and fighting, Flight Assist Off dynamic flying (flipping 180* on a dime) and walking pilots.

No one would've bought Eurotruck by mistake unless they loved driving trucks. On streets. In Europe.
Might've bought ED thinking it was like Wing Commander.

Personally I'd edge into a 7; yea, I hate the beige thing, missing orrery, awful Galnet implementation, USS placeholders... But, when I put the Rift on, grip the HOTAS and lift off, I'm playing that game that 16 year old me would've spooged at.

It's not just the launch trailer that set expectations, though. Every trailer for every expansion since launch has been that way. It's one thing to use pre-rendered scenes to sell a vibe or a feeling... But the trailers for Wings, for PowerPlay, for Horizons all the way up to 2.4's The Return all tease screens and functionality that just don't exist in game. I was so pumped when I saw the PowerPlay trailer:

[video=youtube;CWPhk5Gclbo]https://www.youtube.com/watch?v=CWPhk5Gclbo[/video]

The multicolored territorial map was cool, and is in-game. Check! So far, so good.

Then a quote from one of the Denton Patreus rewarding success... a galnet-like interface appears with a story "Denton Patreus recruits mercenaries for invasion" - OMG! THAT LOOKS AMAZING. In game? Weekly generic power play numbers that shift back and forth.

A mission interface pops up, with Power-specific missions: "DESTROY THE REBELS," "CONSTRUCT MILITARY INSTALLATION," "ASSIST MINING EFFORTS TO INCREASE SHIPBUILDING" - Holy crap! My chosen leader is tapping me for important operations! In game? Limited to hauling PowerPlay widgets 30 at a time, or Killing PowerPlay targets. No trading, mining, exploration, bounty hunting, or actual missions to be found.

Torvall appears, something about "honorable legacy" - Cool, the different powers will have different ways of conducting business! Peaceful powers will depend on diplomacy, while militaristic ones will be aggressive. This'll be just like Civilization! Errr no. All the powers offer the same options for hauling widgets or massacring opponents, with some spreadsheet bonus in the background for tangentially related activities like bounty hunting or exploration which don't change PowerPlay standings.

Cut to Hudson going on about firing the last shot, and a dramatic spacebattle cutscene with a wing of Federation Diamondbacks engaging an Imperial capital ship. Awww yeah this is the money shot. This is what it all boils down to, the big boys and girls taking the gloves off and pounding the everloving snot out each other until only one is left standing. In game? You wanna haul widgets or kill traders? No massive engagements, no turning the tide of a war from well picked battles. Just shuffling numbers back and forth.

Oh yeah, and here it is two years later and not a single Power has been eliminated, because it can't happen.

All of ED's trailers set up pretty big expectations about upcoming features that for whatever the reason don't make it into the released product. Some of it is marketing, yeah. Never trust a trailer as they say. But as you point out with the Euro Truck trailer, SCS showed exactly what the game was without sexing it up at all. If it looks boring as hell to you, you won't waste the time or money, let alone get excited about it. Nor will you post a negative review. ETS2 is exactly what is shown in the trailer.

ED on the other hand goes for broke in every trailer, and then everyone wonders why so many players end up disappointed - and voicing their opinion about it.
 
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ED gets 3.6 out of 5 stars on Amazon US for PS4 version, only 74 reviews (released in June). As a comparison, Uncharted: The Lost Legacy gets 4.5 out of 5 stars with 293 reviews (released in August).

Unfortunately what many PS4 players consider weaknesses (difficult flight model, for example), I consider ED's strengths.
 
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Graphics 8/10
Content 2/10
Milking the cow 9/10

Shields up! :eek:

23685642798_5f7954f1a3_o.gif
 
as mentioned before this is not a game for the "I'm the hero" or "I'm the center of everything happening" this game above most others requires intelligence, thought, some strategy and a long term goal to really get immersed into it. far too many want instant gratification and if they can't have it are disappointed and complain. well put on your big boy pants, grow a pair, mature a little and understand just because you scratched the surface of the game and call it shallow probably means you still are swimming in the shallow end of the pool. some people will post reviews to get their name on something, some are kids with the attention of a sand gnat and some are honest opinions by gamers with varying thoughts on gameplay. so that being said, ratings on steam or other format for that matter really don't mean that much to people that play elite dangerous on a regular basis. so sit down, put on the vr, get the hotas ready and come out in the black!
 
It's steam. It's the largest gaming platform in the world. Millions of people. How does one generalize that?

Because Steam reviews of lesser known titles and niche games are full of mostly not very high quality entries. It is well known fact and Steam has tried to change and minimize effect of bad quality of Steam scoring system to affect game's chances to be bought. As usual issue is that negativity tend to drag score down way too much than it actually needed, because lot of people who enjoy game don't try to rush to review it.

As for bit more mainstream games they attract way more players and thus also there's higher chance people will review it positively. Also their overall score is less impacted by negativity some niche games bring to themselves due of their complex nature.

Steam reviews are complaining boards basically. If there are issues they weight on score way too much. If there's no stream of positive reviews outweighing negatives, game will suffer. Only near perfect games with very solid mainstream franchise support tend to get and keep their scores high. Also simpler games tend to get higher scores because there's very little to complain about as they do what they are set out to do.

And essentially in case of ED it is space open world game. It is like asking for trouble. It is desired game genre with little money comparing to others but very demanding player base.
 
I have a soft spot for Elite and feel it does a lot of things right that other space games do wrong. But objectively 6/10 is the score it deserves right now. It does a lot of things poorly. Hoping season 3 addresses that. That would go a long way.
 
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Well, we're talking about Steam reviews. It's not like there's an overabundance of maturity or intellect involved there. :D

I think that's quite a reductive comment about one of the biggest gaming platforms out there (if not the biggest).

Yes, there's immaturity. There's also maturity. There's ignorance & there's also intelligence.
 
I have a soft sport for Elite and feel it does a lot of things right that other space games do wrong. But objectively 6/10 is the score it deserves right now. It does a lot of things poorly. Hoping season 3 addresses that. That would go a long way.

Poorly comparing to what?
 
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