Don't blame the troops, when you should be having the generals executed by firing squad.
"Lions, led by donkeys"- the assessment of the Royal Army by the Germans during World War 1.
R U OK?
Don't blame the troops, when you should be having the generals executed by firing squad.
"Lions, led by donkeys"- the assessment of the Royal Army by the Germans during World War 1.
Learn programming and do it yourself if you don't like what they do.
R U OK?
Learn programming and do it yourself if you don't like what they do.
I'm waiting for all the "if you don't like the game so much, leave" threads to make their run. They always seem to come first. Tomorrow, others will read my post critically and make thoughtful responses. I'll give my own response then.
This game has some questionable decision making. If the OP hasn't started out by being so insulting, the point would have been made much clearer.
That's a fallacy. One doesn't have to know how to cook to question the chef at a restaurant. People know what they like and what they expect.
And simple things that other games have implemented for decades, such as walking around, NPC interaction, or even PC interaction through trading, selling, and such, is not in the game, and won't seem to be in the game for some foreseeable future.
I agree. As a software engineer, I feel that FD needs more automated "unit tests". Unit tests are laborious to write, tedious to update, and worth their weight in Gold-Pressed Latinum.
True, bugs are unavoidable. The trick is minimizing the ones that reach customers.
I understand FD's difficult position, but sometimes it's better to go with the "the devil you know than the devil you don't."
So I have to ask, do our programmers suck?
Don't blame the troops, when you should be having the generals executed by firing squad.
"Lions, led by donkeys"- the assessment of the Royal Army by the Germans during World War 1.
But do our programmers suck?