Bought python. Now I understand.

Nice but… don't you get any heat issues??



Can that fit work with a Low Emissions PP?

I do with the focused PAs on the FAS, not with the efficient, but efficient is a close range weapon and focused is a medium to long range weapon. Basically, with the FAS, I mainly use the PAs to do damage, and the railguns to cascade a shield cell or whenever the enemy is out of useful PA range. By the way, I have less problems with heat because I'm shieldless and run permanent 3 pips to weapons, which helps get the heat down faster.

You want heat issues? Try my new gunship loadout, 1 large PA, 2 medium PAs, 2 medium rails and 2 small rails. I do have to shoot strategically, when I'm sure of a hit. Makes it very challenging, but when I'm in a good position, I will just eat the heat damage to get a couple fo really good hits off.

Last night I got my first god roll, a large efficient PA with phase sequence (and the phase sequence was free and it was what I wanted!), -71% heat, -39% distributor draw, and 'almost' god rolls on the mediums too, both have -69% heat, but not so good distributor draw, 34% and 35% iirc (glad to have it that way around, low draw on the large one, though). ;)

To be honest, I can fire that particular trio of PAs for a long time, but the railguns really make a lot of heat. I might sturdy mount the mediums and leave the smalls long range.

Not sure about the PP, I run a 6A armored PP and I'm ok for power, easily.
 
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I do with the focused PAs on the FAS, not with the efficient, but efficient is a close range weapon and focused is a medium to long range weapon. Basically, with the FAS, I mainly use the PAs to do damage, and the railguns to cascade a shield cell or whenever the enemy is out of useful PA range.

You want heat issues? Try my new gunship loadout, 1 large PA, 2 medium PAs, 2 medium rails and 2 small rails. I do have to shoot strategically, when I'm sure of a hit. Makes it very challenging, but when I'm in a good position, I will just eat the heat damage to get a couple fo really good hits off.

Last night I got my first god roll, a large efficient PA with phase sequence (and the phase sequence was free and it was what I wanted!), -71% heat, -39% distributor draw, and 'almost' god rolls on the mediums too, both have -69% heat, but not so good distributor draw, 34% and 35% iirc (glad to have it that way around, low draw on the large one, though). ;)

To be honest, I can fire that particular trio of PAs for a long time, but the railguns really make a lot of heat. I might sturdy mount the mediums and leave the smalls long range.

Not sure about the PP, I run a 6A armored PP and I'm ok for power, easily.

Are you PvPing, Fox?

Anyway, Gratz on the god roll!!
 
Are you PvPing, Fox?

Anyway, Gratz on the god roll!!

Thanks man!

I haven't been pvping yet, because I'm one of those OCD people that does as much preparation and reading as they can before jumping in, because I really care about being good at it. But I do now think I'm ready and can see myself venturing out soon, I've been doing only engineering farming and combat practice for a couple of months now and have two ships with different fighting styles ready for the job. :)

I also can't decide if I want to join a player group or make one of my own.
 
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Can that fit work with a Low Emissions PP?

Better to armor it.

Low emissions PPs are fragile and a pair of medium penitrator rails will tear one apart in short order. Also, you aren't going too hit many decent CMDRs with efficient PAs...projectile velocity is too slow and anyone who knows what they are doing that isn't in a large ship will be dodging them left and right.

Best bet is to spin focused G5 PAs and LR G1 rails until you have decent thermal load reduction secondaries on everything.
 
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There are several ships the Python is more agile than, doesn't mean I like the way the Python moves. It's too dependent on ENG pips, being in the blue zone, and it's vertical/lateral thrust is mediocre any way you slice it.

It's adequate with modded drives, but so is pretty much everything else.

Almost everything is more manoeuvrable than a Python, but if you have gotten used to a T9, and used to keeping blue-zoned and boost turning, then the Python's lack of ability in this area doesn't seem too much of a limitation when considering all its strengths.
 
Better to armor it.

Low emissions PPs are fragile and a pair of medium penitrator rails will tear one apart in short order. Also, you aren't going too hit many decent CMDRs with efficient PAs...projectile velocity is too slow and anyone who knows what they are doing that isn't in a large ship will be dodging them left and right.

Best bet is to spin focused G5 PAs and LR G1 rails until you have decent thermal load reduction secondaries on everything.

o7 Morbad!

Hence why I've asked him if he's PvPing. Won't be a peovlem for PvE

Thanks man!

I haven't been pvping yet, because I'm one of those OCD people that does as much preparation and reading as they can before jumping in, because I really care about being good at it. But I do now think I'm ready and can see myself venturing out soon, I've been doing only engineering farming and combat practice for a couple of months now and have two ships with different fighting styles ready for the job. :)

I also can't decide if I want to join a player group or make one of my own.

Right, you don't actually need Armoured PP for PvE, go Low Emissions, will prolly be better for your hot hot fit
 
If you like 3x Plasma but the heat is too much, consider 3x fixed cannons. High-yield is a hoot and you have no heat or WEP capacitor worries any more, so you can afford to fit a couple of toasty beams in the C2 slots.
 
o7 Morbad!

Hence why I've asked him if he's PvPing. Won't be a peovlem for PvE



Right, you don't actually need Armoured PP for PvE, go Low Emissions, will prolly be better for your hot hot fit

I'll try it on the gunship, thanks for the tip, although I do want to pvp in that as well, so I have to decide whether I will keep it in pve spec and adjust when pvping, or keep it in pvp spec which is fine for pveing, albeit a touch hot. Means I won't have to adjust loadout when going out into the wild. :)

Are NPC flown SLFs considered part of a fair fight in PvP? You don't see many using them, or at least, I haven't, so I wondered if it was considered a taboo (2 on one kind of thing).
 
If you like 3x Plasma but the heat is too much, consider 3x fixed cannons. High-yield is a hoot and you have no heat or WEP capacitor worries any more, so you can afford to fit a couple of toasty beams in the C2 slots.

I agree, but it was cannons I switched from. :) The PAs are much better for me, because I rely on my long range rail technique at distance, they are too hot to fire repeatedly at close range to get shields down, so I needed something else (and that worked more effectivley on NPC shields). I also refuse to have more than 1 weapons configuration (I need (OCD) to be able to fire all my weapons using just the two fire buttons, so mixing more than 2 weapon types is totally out for me) plus the cannons run out of ammo too fast. :)

Edit : to be honest I don't mind that I've raised my own skill cap by running such ridiculously powerful weapons that I have to be careful with heat. With great power comes great responsibility! Lol
 
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Biggest heap of junk I've ever put together .....

But I love it !

gZmokjE.jpg
 
Can that fit work with a Low Emissions PP?

Have't tried to be honest but the advice you've had since posting this is better than anything I could offer. Also worth noting that yeah, the 4 x plasma is strictly PVE, I woudn't dream of trying PVP with it because as Morbad noted, I wouldnlt have expected that even the agility of the FAS could compensate for the relatively slow projectile speed of plasma. Maybe against a T-9 :D
 
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Did some combat last night. First time in months. Last time I really did any combat was when there was a bug that made ships spin around in circles doing an alligator roll. I'm proud to announce I saw a Python doing it again last night. Yep the Python Alligator roll is still a thing...
 
Have't tried to be honest but the advice you've had since posting this is better than anything I could offer. Also worth noting that yeah, the 4 x plasma is strictly PVE, I woudn't dream of trying PVP with it because as Morbad noted, I wouldnlt have expected that even the agility of the FAS could compensate for the relatively slow projectile speed of plasma. Maybe against a T-9 :D

Focused changes all that, IF you can live with the heat, which is sadly, a real problem.


OMG, REAVERS!!!

Did some combat last night. First time in months. Last time I really did any combat was when there was a bug that made ships spin around in circles doing an alligator roll. I'm proud to announce I saw a Python doing it again last night. Yep the Python Alligator roll is still a thing...

Pythons are cannon fodder in this game, cos NPCs aren't engineered, just a gigantic target that will never land a shot on you. Shame for the poor Python, cos when G5 engineered, they're pretty good in CZs.
 
Almost everything is more manoeuvrable than a Python, but if you have gotten used to a T9, and used to keeping blue-zoned and boost turning, then the Python's lack of ability in this area doesn't seem too much of a limitation when considering all its strengths.

The Python is a superb mission runner and can handle AI opponents fairly well...I just fight CMDRs often enough in my wanderings that I'd have to tool the ship for pure PvP to really feel safe in it, and if I'm going to do that I may as well use something else.

As it stands I usually end up using my FDL or Corvette for missions, though I do occasionally miss the ability to carry large amounts of cargo and still use outposts that I had with the Python.

Are NPC flown SLFs considered part of a fair fight in PvP? You don't see many using them, or at least, I haven't, so I wondered if it was considered a taboo (2 on one kind of thing).

In 1v1s most CMDRs that have them seem to be perfectly happy using them...they are a fairly intrinsic feature of the ships that can equip them. Of course, if you are agreeing on terms beforehand, it may be worth clarifying.

Not that I expect most fights to be fair.

Also worth noting that yeah, the 4 x plasma is strictly PVE, I woudn't dream of trying PVP with it because as Morbad noted, I wouldnlt have expected that even the agility of the FAS could compensate for the relatively slow projectile speed of plasma.

I see the occasional quad focused (G5 can potentially double projectile velocity, and I have some 1700+ m/s ones myself...faster than a stock MC projectile) PA FAS (usually a pair of TLB and a pair of dispersal, with the occasional phasing sequence in the mix) in PvP and they can be quite effective. I generally assume these CMDRs are using armored PPs with favorable thermal efficiency numbers and rolling for solid thermal load reduction secondaries on the PAs...it's what I'd do were I building such a ship.
 
The Python is a superb mission runner and can handle AI opponents fairly well...I just fight CMDRs often enough in my wanderings that I'd have to tool the ship for pure PvP to really feel safe in it, and if I'm going to do that I may as well use something else.

As it stands I usually end up using my FDL or Corvette for missions, though I do occasionally miss the ability to carry large amounts of cargo and still use outposts that I had with the Python.



In 1v1s most CMDRs that have them seem to be perfectly happy using them...they are a fairly intrinsic feature of the ships that can equip them. Of course, if you are agreeing on terms beforehand, it may be worth clarifying.

Not that I expect most fights to be fair.



I see the occasional quad focused (G5 can potentially double projectile velocity, and I have some 1700+ m/s ones myself...faster than a stock MC projectile) PA FAS (usually a pair of TLB and a pair of dispersal, with the occasional phasing sequence in the mix) in PvP and they can be quite effective. I generally assume these CMDRs are using armored PPs with favorable thermal efficiency numbers and rolling for solid thermal load reduction secondaries on the PAs...it's what I'd do were I building such a ship.

Awesome as always.
 
the cannons run out of ammo too fast. :)

Fixed cannons - 120 ammo, high-capacity mod available for 240 ammo.
Plasma, 100 ammo with no way to extend unless you roll plasma slug and give up something else.

If you like railguns you'll probably like long-range beams - since a grade 1 mod roll will give you zero dps dropoff out to about 3.5km. Thermal vent is actually amazing here if you can track fixed lasers accurately at range (the micro-gimballing helps, but I'm still not great at it).
 
Fixed cannons - 120 ammo, high-capacity mod available for 240 ammo.
Plasma, 100 ammo with no way to extend unless you roll plasma slug and give up something else.

If you like railguns you'll probably like long-range beams - since a grade 1 mod roll will give you zero dps dropoff out to about 3.5km. Thermal vent is actually amazing here if you can track fixed lasers accurately at range (the micro-gimballing helps, but I'm still not great at it).

I used to like gimballed beams on the python, and cannons. For real combat, I prefer fixed.

For cannons, the shot speed fails to take advantage of their inherently long range, so I like the long range mod over the ammo mod, cos it's great for chasing down fleeing ships with the extra shot speed and blowing up thrusters. But I mainly do PvE combat to serve as poor training for pvp, so I use mainly pvp weapons, I'm already good with rails, I'm trying to get a bit better with PAs. I don't know why I didn't do this loadout earlier, if I'm honest, it's how I like to fight. Rails for long range and PAs for close to mid work.

By the way guys, I just one-shotted an eagle with that trio of efficient PAs, I think that's the first time I ever one-shotted a full size ship!
 
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I used to like gimballed beams on the python, and cannons. For real combat, I prefer fixed.

For cannons, the shot speed fails to take advantage of their inherently long range, so I like the long range mod over the ammo mod, cos it's great for chasing down fleeing ships with the extra shot speed and blowing up thrusters. But I mainly do PvE combat to serve as poor training for pvp, so I use mainly pvp weapons, I'm already good with rails, I'm trying to get a bit better with PAs. I don't know why I didn't do this loadout earlier, if I'm honest, it's how I like to fight. Rails for long range and PAs for close to mid work.

By the way guys, I just one-shotted an eagle with that trio of efficient PAs, I think that's the first time I ever one-shotted a full size ship!

Just seen this ... that one-shot is a worthy achievement ! +1

Also, can I post my selfie here ?

vMjd1I8.jpg
 
I just flew my All-Round Combat/Mission Python to Colonia. Took a few days of Neuron Highway, but it got there. Engineered to the gills, it has a jump of 31 fully decked out.
 
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