Which is the ship you can't keep your hands off?

Currently in love with the FDS. It does everything the Python does but about 20% worse.

Ha, that's been my argument for the Keelback - it does everything the FDS / FGS (depending if I equip SLF) does but perhaps 20% worse... Though it does nicely trade weaknesses for strengths (cheap rebuy, good jump range, very nice view from cockpit). I flew the FDS for awhile, but then I sold it and went back to my Keelback.
 
Cobra Mk III - Best ship in game, love it to death (have had a few deaths in mine now). Just so versatile a ship, everyone has to own one.

Considering engineering my Cobra Mk IV to see if she is really worth the effort, as I do like that ship as well.
 
Well can't fault you for the T7 - great ship - but a Sidewinder?!?
Am I the only one that dislikes it intensely? Sure seems to have a lot of fans but my memories of it are pain and suffering.

Just a Honey to fly
Sure it doesn't have many internals and they are small, but you can outfit one to do just about anything, just one thing at a time and there will always be a trade off, but still very satisfying.
 
oh! fun thread!

I own all the big 3, but the conda never got out of a budget trade loadout.

The grind for the Corvette and Cutter, IMO, are absolutely worth it. I got so much pleasure out of the vette, and frankly, the only reason why I no longer fly it is because it is the undisputed God ship, and combat just wasn't very challenging with it. I got the Cutter maybe 2-3 months ago, and love it to bits -- but probably for reasons others would hate it: it is so involved to fly! The only ship i pretty much have to anticipate my movement 3-4 secs in advance, and use FA Off for acceleration and turns across multiple axes. Making it effective in combat with fixed weapons keeps me completely engaged.

But I am not an exclusively big ship guy by any means. Both FGS and Python are "so good, I have two", my dolphin is my go-to explo ship, Orca my default passenger ship, and if the Keelback had bigger hard points, I'd do more with that, too. I used to fly the AspX a lot, and early in my career flew the vulture, then the FdL religiously for months.

Now I can't wait for the T-10 Defender, the Chieftain, and the other Alliance ships :cool:
 
I own a Cobra, an ASP X, an FDL, a Python, and an Anaconda. All are combat capable but only the FDL is set up as a purely combat ship, I love zipping around extraction zones doing powerslides and blasting anything with a bounty in her. The others are small, medium, large and extra large tradeships, and all do double (and more) duty. The Cobra is a smuggler, Asp an explorer, Python an all purpose mission runner and the Annie serves as my mining ship when the need or desire strikes me. I have plenty of money to buy just about anything I want, but my quintet of ships serves my every need.

Since this thread is supposed to be about the size of ships I'll finish with that: I love how the Annie just feels like a "Ship", she really conveys the feel of piloting a vessel more than all the others (although the Python comes a close second) the smaller ones feel more like flying a "space plane" (size notwithstanding). That said piloting a vessel takes time and the Annie burns up a lot of it when you need to turn a lot, so if I don't need nearly 400 tons of cargo space I'll turn to one of the smaller ships, and that's usually the Python, I think she's just the best "all 'rounder".

So, I guess what I'm saying is that all of the ships have thier place for some one doing something, somewhere.
 
Everything else is gathering dust, but for my keelback. Can do everything, just need to think before you commit to do it.

Oh and engineers love it, they make it fly real good.
 
From spending some time on the forum, I see a lot of people aspiring to own big ships and trying to get there as fast as possible. For many it looks to be one of the main goals in game. Are they fun though?

By that I mean, even though CMDRs own them do they regularly get stored or mothballed for other ships that are interesting or more enjoyable to fly. Quite recently I've noticed quite a few Cmdr's who I normally see all the time in big ships, now in smaller ones and flying them very well I should add.

So are the big ships fun or are they just functional (as in "I own an Anaconda or a Cutter because it has lots of cargo space").

Alternatively is your real love a smaller ship? If so what is it and why do you keep going back to it?

It might give newer players an alternative aspiration so they don't race headlong for the big three and miss out on a gem or two along the way.

My favorite has always been the AspX, but my workhorse is the Conda, I do have a Vette, but that's been collecting dust, I may end up trading it in for a Cutter since combat is incidental for me.
 
Ships I'll never sell: My 'conda and my cobraIII.

There is only one reason my Vulture isn't on that list and that's its lack of legs. See, I travel a lot. I don't tend to spend long periods in one location. I want to be able to get a wild hair and decide to "go do (whatever)" and be able to get to the ship I want to use relatively rapidly in whatever I'm flying and then get to wherever what I want to do is happening in that ship with similar dispatch. At the same time I don't want to lose the sense of scale that the travel imposes so you won't find me advocating click-travel or anything stupid like that. The Vulture is a hell of a fun ship to fly but humping it across the galaxy is a pain. This means it tends to come out of the hangar for stuff that's planned in advance rather than hopped into on a whim. With slightly longer legs I'd spend a lot more time in it.
 
From spending some time on the forum, I see a lot of people aspiring to own big ships and trying to get there as fast as possible. For many it looks to be one of the main goals in game. Are they fun though?

By that I mean, even though CMDRs own them do they regularly get stored or mothballed for other ships that are interesting or more enjoyable to fly. Quite recently I've noticed quite a few Cmdr's who I normally see all the time in big ships, now in smaller ones and flying them very well I should add.

So are the big ships fun or are they just functional (as in "I own an Anaconda or a Cutter because it has lots of cargo space").

Alternatively is your real love a smaller ship? If so what is it and why do you keep going back to it?

It might give newer players an alternative aspiration so they don't race headlong for the big three and miss out on a gem or two along the way.

The Anaconda is the king of functionality. Huge jump range. It can haul if you need long range hauling, it is a great module mule to take modules off to engineers and bring them back to your home station after modding to swap them onto other ships. High DPS and pretty strong shields. It's more functional than fun probably though.

Fun = 800m/s imperial courier.
 
My favourite ship is probably the AspX.

Having said that, I really, really like doing shooty stuff in my Corvette.
It's probably as close as you're going to get, in ED, to reaching that "all-powerful" position which most games grant you at some point or another.
I enjoy using specific ships for specific jobs but, when it comes to achieving goals related to combat, the Corvette is the THE ship for when you just need to get it done as quickly and efficiently as possible.
 
The viper mkiii and the eagle! I just love the viper so much. It was the first ship i fell in love with from premium beta and i just love the sound and the speed! Still have my freeagle from way back when.
 
Up until a week or so ago, I would have to say my Vulture, the mighty Phoenix Hunter. Great little ship, fights way above it's weight and I have no fear when taking it into combat - except for the fragile cockpit, thank god for the A rated life support!

Then I got a Courier, the Phoenix Prince. Done a bit of work on the weapons, and it is a delight to fly, nearly as deadly as the Vulture, but a bit more zippier - kind of fallen for it lol

Other ships I have is a ASP Explorer (Phoenix Nest) that is fitted out for cargo and haulage (88T capacity will do me fine), Cobra MKIII, the fabled Phoenix Explorer. As evident by the name, this is my exploration ship, the only one I have a hanger in for the SRV. Last is my throw away Sidewinder, slightly modified but only used when I need to get somewhere but not come back in the same ship. Cheap to transport and if I lose it, pocket change to get it back. Yep you could say it is disposable lol
 
I've tried a lot of ships, and I have settled on 4 ships, Cobra III, Vulture, T7 and a Corvette. But I always end up in my Corvette (have full a rated configs for BH, Mining, Cargo hauler, and cruise ship), and my Cobra III for long distance exploration when I get the itch.
 
Exploration and Trading was my incentive for buying this game. I love "trucking" and or traveling great distances. So naturally my +50lyr ASPX was my dream rig until... I bought a Conda. Now it has +55lyr jumps with all the exploration goodies.
Yeah it has a restricted cockpit view, but I love the sight of the nose of the ship. Bigger the better for me, i could care less about agility.
Also, being restricted with large ships creates danger that I like overcoming, not to mention the operating repair costs.
The Annie has it all, so it was a easy choice for me.
As for the Type 10...
 
So are the big ships fun or are they just functional
i occasionally use them for their intended use, but mostly as a cash-sink - i.e. building ships like you'd restore a car, buy each new module as you can afford it. the game is more fun for me if i keep floating just above the poverty line, gives it a sense of urgency

if i want to trade or haul, i prefer the Python - it handles all mission loads except those rare 300t ones and is much nicer to fly

but whenever possible i use a good ol' Vulcher the Mulcher. fun, profitability and survivablity in one small very ugly package
 
I just love to get into the T9, it's big, slow, turning rate like a pregnant whale, but I love it.

Maybe because I imagine how the rest of the ship will be. Big cargo room with industrial gear, chains dangling from the ceiling, condense water dripping everywhere and cracking sounds from the haul.......

Now where is the damn cat?
 
I've owned a lot of ships but just at the moment I spend most of my time in a Corvette - either getting my NPC crew member up to elite, or doing CGs safe in the knowledge that I can take on pretty much any NPC ship. I also keep a Python for if I want to do a mission that needs a medium pad. If a Python could carry a fighter I'd use it a lot more.
 
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