What's more important to you: Space legs or atmospheric landing?

Out of those two: Atmospheric landings by far. Space legs are completely pointless IMHO unless FD really work on a mega expansion to fill it with life and purpose. They might as well call it Elite Dangerous 2 if/when they add space legs with actual things to do while on legs.
 
Atmospheric landings for me. Imagine flying over large cities or vast oceans. Even if you cannot exit your vehicles, the gameplay options of varied landscapes and missions availability would be awesome.

But first the beyond improvements need to hit the mark in regards how the actual planetary landings look compared to the concept artwork produced at the Horizons launch.
 
Space legs, so we can interact in new ways with existing assets (ships, stations, outposts, surface bases). Atmo planets would be cool, but what gameplay would it bring that lifeless planets haven't? By atmo I mean not ELW - just landing in an atmo. Cool, but not as cool as legs imho.

A whole new flight model due to, well, atmosphere? :p
 
I'm pretty sure space legs is something I'd be like "oh hurry up and get there already",

Atmospheric planets please :) both of course, but unless it's exciting EVA or boarding other ships etc, legs can take as long as it takes.
 
I just wanted to get a general read from some forum goers to see if one is favored more than the other.

Personally, as an Explorer, Atmospheric landings would definitely impact my experience more than space legs. The two combined is optimal, but if I had to choose which one I wanted first, it would have to be landings. It's a little boring landing on a rock. I want to land on a rock with water!:D

What do you think?
I would rather have atmo landing, also gas planets, and maybe even under water vehicles. :)

I'm not so sure anymore that space legs will add much. There's a lot that has to be added for legs to have any use or interest, not just the ability walk around. If it's just move around and look at things, then they can expand vanity cam to do that, and be done. Space legs would mean a lot more than just watching things.
 
Atmo planets of course.

For legs is more of an orthogonal gameplay / game devellopement IMO.
So later on, once all the space ship related gameplay is out.
 
Definitely atmospheric landings (more on that in a bit). I just can't see space legs being useful unless the whole game is redesigned. To me, walking around your ship or even a space station will be like the Holo Me, the majority will use it once or twice, then not bother because it doesn't do anything more. And those wanting to roam a planet, you can do that now in the SRV, you are just a couple of metres about the ground.

Now I like the idea of atmospheric landings, but will the community be happy with barren worlds with atmosphere? How will the weather effect the flight model (lets be honest, some of the ships aren't what we would call aerodynamic are they lol). How soon before the calls go out requesting ELW, with cities, animals, vegetation and the like. To be done right, this is a huge undertaking by FD, because if it isn't done right the forums will explode!

Just to reiterate, my vote is for atmospheric landings by a long margin :D
 
Space legs, so we can interact in new ways with existing assets (ships, stations, outposts, surface bases). Atmo planets would be cool, but what gameplay would it bring that lifeless planets haven't? By atmo I mean not ELW - just landing in an atmo. Cool, but not as cool as legs imho.

Well, the same question could be posed for walking around. We can assume interaction in new ways, but without that assumption it's a wash. My mind could be changed should Frontier give us information on the different interactions, but without that information I can only assume it'd be nearly an exact replica of what we can do today, just without a vehicle. With that assumption in mind, atmospheric planets would likely be more enjoyable to me, at least for the visual aspects.
 
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I want atmospheric legs!

Actually i do not care what comes first. One will add more new things to explore, the other would add more depths to gameplay and how you look at things in general, so again a lot more to explore. Both are great additions and both would do the game a lot of good.

Maybe we see lifeless atmospheric worlds or some with simple organic life sooner than we think. I think ammonia worlds and gas giants are not the lowest on the list ;)
 
Many people wanted the X series to have landable space stations we could walk around in. Then Egosoft made X Rebirth and thousands of voices suddenly cried out in terror, and were suddenly silenced.

Legs themselves have no discernable value unless the environments and gameplay are there to cater to it, and it must fulfil a job that the current UI does not, or it becomes a bad gimmick that noone wants to do after 10 minutes. The ONLY thing spacelegs would add significantly, would be in spacewalks around the ship carrying out deep space repairs.

So atmospheric landings for me, just flying through gas giants clouds and weather systems, and seeing other worldy sights would be gameplay enough far beyond that of walking to a space bar and playing a sad mini game to get a drink.
 
I think ammonia worlds and gas giants are not the lowest on the list ;)

I have to wonder about gas worlds... Theoretically we're supposed to be crushed by them at certain depths or even possibly ram into something solid. I have to wonder what content would be there seeing as we don't seem to completely know how they work other then being an inhospitable space storm of various gases and elements.
 
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I have to wonder about gas worlds... Theoretically we're supposed to be crushed by them at certain depths or even possibly ram into something solid. I have to wonder what content would be there seeing as we don't seem to really know how they work other then being an inhospitable space storm.

Well, gas giants have interesting atmospheres. Going deep into the atmosphere would lead to nothing, as we indeed would get crushed (okay, we can land 13g worlds without having problems to breathe in Elite...). But it would be nice to skim the upper atmosphere. Floating gas mine stations would be awesome, hidden pirate bases deep in towering clouds and they would be ideal sources to refuel. Combat between clouds, with lightning hazards and radar blocking cloud formations... the possibilities of gas giant gameplay are quite rich.

[edit] i just recalled a dev diary... gas giant gameplay speculation starts around 4:15 - https://www.youtube.com/watch?v=iTBvpd3_Vqk
 
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Well, gas giants have interesting atmospheres. Going deep into the atmosphere would lead to nothing, as we indeed would get crushed (okay, we can land 13g worlds without having problems to breathe in Elite...). But it would be nice to skim the upper atmosphere. Floating gas mine stations would be awesome, hidden pirate bases deep in towering clouds and they would be ideal sources to refuel. Combat between clouds, with lightning hazards and radar blocking cloud formations... the possibilities of gas giant gameplay are quite rich.

[edit] i just recalled a dev diary... gas giant gameplay speculation starts around 4:15 - https://www.youtube.com/watch?v=iTBvpd3_Vqk

No doubt the possibilities are endless. I just have to wonder which possibilities will manifest and how they will manifest. As far as hopes and dreams, if we had all of what Mr. Braben ever talked about I'd probably never buy another game. [squeeeee]
 
Atmospheric planets. More specifically water worlds. My little pod of whales want to go for a swim.
Not really bothered about spacelegs at all.

PS And cheese to keep a certain Cobra pilot happy😄
 
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