Who would be willing to PAY for ships?

After a year break with ED I had UNREALISTIC expectations on my return.
- I thought atmospheric landings would be there.
- I thought PP would have changed entirely
- I thought I would be able to walk on surfaces of the planets
- I thought they would fix harmless black holes
- I hoped for some navigational improvements
- I expected the war with the aliens to kick off finally
- I hoped for the return of stealth ships maybe
- I hoped for less grind in order to obtain engineer parts.. vision of that grind made me quit days before Engineers were released. In the past you could have been relatively competitive in PvP without much of the grind, but with engineers it's just a time sink of tedious repetitive tasks I didn't want to take part in.
- I hoped for HUD colour variety, this ugly orange makes me want to vomit

All I found was a bunch of useless to me options. And the ONLY thing that definitely 'IMPROVED' is added variety of optional packs in FD shop (paints, add-ons, decals, merchandise) for real money. So monetising is what FD was working the hardest on from one-year-absence perspective.
I have no doubts FD team would love to sell ships too, but not gonna do it (for now) because that would upset a lot of people.

PS. Oh and free-view camera is broken, I can no longer take a decent picture.

Base your expectations on what they announce and release, not things they specifically said are "definitely not yet" to avoid disappointment. There's also stuff in your list they've fixed already.
 
The pro p2p-supporters always negate the suction-effect the introduction of modified or specialized versions of ships for real world money has.

At a certain point any player would have the option to take the default set up or - especially for (OCD) completionists 's sake - fork over real money.

Also, why should I spend time earning credits to buy the ship if I can just use my real world money (credit card) to get it right in a matter of minutes?

Humans are lazy!

And lowering the threshold to their purses to obtain the ships would alter the fundamental game design from space adventure to pure space shopping mall.

Any move into this direction will open up the direct path to a designers P2W-abuse of the customers, either by greed or peer pressure.

:rolleyes:

Guys, I played these kind of MMOs, too, and at a certain point in the game it was obvious that you were standing at a routes crotch were you had the choice to either drag on in a slow pace or pay to keep up with the rest of the crowd. It really comes up to this and it isn't worth it.

:(

Also, if you really insist on this feature, I can just tell you to wait a couple of years until Braben decides to retire and consecutively to sell off Elite/Frontier to his chinese shareholders. You will see in a moments notice the game changing from P2P to P2W, so that you can cash your way to shopping heaven all day long.

Happy "gaming" for you then!
 
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I was referring to "people".

Ok. I didn't misspell anything. I meant "it doesn't matter if people will or not". I did NOT mean "If a person will or not". They definitely wouldn't do it for a person or two. We have a lot more than 1 person asking. Therefore "It doesn't matter if people will or not" is the correct phrase.
 
I suggest the entire thread is reviewd once more on reasons given. In short, those witgh the deepest pockets dominate the franchise, thus removing the RPG-y-ness of it, as one can simply buy ones way up the ranks Munchkin style.

And I suggest that this thread be closed. Those with the deepest pockets do NOT dominate this franchise. FD dominates this franchise because it is their game and they have said they will NOT sell ships for cash. Therefore this thread is a waste of server resources.
 
I suggest the entire thread is reviewd once more on reasons given. In short, those witgh the deepest pockets dominate the franchise, thus removing the RPG-y-ness of it, as one can simply buy ones way up the ranks Munchkin style.

I agree that could happen, but I think it's only one scenario. If the ship sold were a PvP engineered FDL say, then yeah that'd be a game changer, it would significantly alter the style of play for a lot of people, some good, some bad.

If we take the concept down a notch & sell a kitted out but non-engineered FDL (let's say free rebuys like a freewinder) it would have a significant impact too, mostly on the rebuy thing because you can't buy skill & you wouldn't be a terribly effective ganker in open without skill and engineering. Both could be gained fairly quickly though.

So let's go down some more, sticking with the FDL (I'm assuming PvP is where most impact would lie rather than potential BGS manipulation or exploration). So now you can buy an E-rated FDL, no engineering, again free rebuy on loaned modules (so a new player with zero experience could buy & use it, worst case scenario). You have a player who has skipped about a fortnights progression but otherwise has no major advantage compared to regular starter sidewinder player. This is the point where I'm starting to thing okay, why not? I don't think I would buy it, the cheapskate in me would save the cash & just progress through the game from the normal start.

Finally we have the lowest level of benefit, buying a lightly upgraded Cobra MkIII. This was actually an option to backers, an exploration equipped Cobra with a fuel scoop & all modules on loan, just like a freewinder.

So I'm not just a blanket 'no', but I have limit to what I think would be okay. Arguably the freebie Cobra isn't okay because it's ever so slightly P2W but I wouldn't be so polar with my views. Frankly if I'd had the option I'd have bought a starter pack like this.

If FDev offered an end-game ship (the sort someone might be aiming for as an in-game goal) for sale under the same basic terms as the starter Cobra, I'd be okay with that. It gets them straight into the ship they want, and they can immediately start upgrading the ship they really want, skipping a few weeks of progression. They are happy, and the impact on other players is pretty minimal.

What would you find acceptable?
 
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Jenner

I wish I was English like my hero Tj.
And I suggest that this thread be closed. Those with the deepest pockets do NOT dominate this franchise. FD dominates this franchise because it is their game and they have said they will NOT sell ships for cash. Therefore this thread is a waste of server resources.

It's minuscule. :) Also, the way threads die is by people not posting in them... posting about how the topic should be closed is counter-productive. ;)

Seriously though, let's stay on topic if posting. Asking for the thread to be closed isn't the topic at all.
 
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@Jenner:
the conversation is degenerated: people who tell the FD what to do and how to do it, P2W against B2P (P2P), fighting between different games and models ... people who hurt each other for free. honestly these thread are from several days that goes wrong ... putting the end word is an act of charity in this case.
But I'm not a moderator and I do not question your work. I just expressed my personal opinion, shared by many.

I bend respectfully.
God Save the Queen and praise Lord Braben!
 
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@Jenner:
the conversation is degenerated: people who tell the FD what to do and how to do it, P2W against B2P (P2P), fighting between different games and models ... people who hurt each other for free. honestly these thread are from several days that goes wrong ... putting the end word is an act of charity in this case.
But I'm not a moderator and I do not question your work. I just expressed my personal opinion, shared by many.

I bend respectfully.
God Save the Queen and praise Lord Braben!

I'm confident nothing will come out of this thread so calm down and play Elite.
 
I'd love to be able to pay real world cash to get credits so I didn't have to spend time doing missions, trading, mining etc. I'd also love to be able to pay real world cash to get the best ship in the game straight away rather than upgrading from one to the next.

In fact I wish I could pay so much real world cash that I could skip all of the content and not actually have to play any of the game at all.
 
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Loot boxes? Hell yeah.
Also don't forget to make normal gameplay even more grindy because now you have a shortcut available to all, and its great way to bring extra revenue for game developer /s
 
Sorry OP but I think being able to pay real money to buy ships is a bad idea.

When I first started playing Eve I didn't know about Plex and I spent ages grinding for new ships that once I had purchased, meant the world to me because of the effort involved in obtaining them.

Then I discovered that I could pay real money and I instantly bought a Navy Raven that I had been drooling over for months and I fully fitted it out... and then I did the same for all the other lovely ships I coveted. And overnight the game became stale.

I know I wouldn't be forced to buy them but I know I would and not long after that I know I'd start looking for a new game... which is what brought me from Eve to here.

I'm still working on fitting out my Python and I'm loving it. I don't get too much play time and so I'm looking forward to sometime in the distant future when I can finally afford to purchase that Anaconda that I've been drooling over for months.

Please. Don't just hand it to me for hard cash. :)
 
LOL i wouldn't even spend in-game credits on any of ED's pathetic excuses for spaceships.

Already paid 90 quid for a bunch of paralysed bathtubs that sound like a 1980's amusement arcade.

Evidently, making spaceships is not Frontier's forte.

Unfortunately, i'm not in the market for any rollercoasters either, so i think i'll keep my cash for whenever some other publisher decides to make a proper Elite sequel..
 
Hard no.

Additionally why as someone who enjoys playing games are you posting a thread which seeks to reduce the overall quality of a game whilst increasing the price tag for it?

There was a time when you paid one price and got a full game with everything already included. Now because of fools like the person why posted this topic we pay full price for a beta of a game and then full price again for the DLC which only includes a fraction of what it would take to make the game a full ready to play game.

Star Citizen, although I eventually bought in to it, has not released anything its been 6 years in development and its still pre-alpha. So all that money for interiors and such hasn't really paid out yet has it? Yet you ask of use to support a dead stopper such as the Star Citizen model which hasn't offered their backers anything new for a few years now.

Look stop giving up reasons to fund a company into finishing a game that should be getting completed without addition cost. They quoted us a price when we bought the game and that should be it. Up charging me would not bring us closer to planet landings on water worlds and nor should it since planet landings were in with Horizons and it certainly wouldn't if they had to continually create new ship models instead of working of what we were suppose to have a year ago.
 
Hard no.

Additionally why as someone who enjoys playing games are you posting a thread which seeks to reduce the overall quality of a game whilst increasing the price tag for it?

There was a time when you paid one price and got a full game with everything already included. Now because of fools like the person why posted this topic we pay full price for a beta of a game and then full price again for the DLC which only includes a fraction of what it would take to make the game a full ready to play game.

Star Citizen, although I eventually bought in to it, has not released anything its been 6 years in development and its still pre-alpha. So all that money for interiors and such hasn't really paid out yet has it? Yet you ask of use to support a dead stopper such as the Star Citizen model which hasn't offered their backers anything new for a few years now.

Look stop giving up reasons to fund a company into finishing a game that should be getting completed without addition cost. They quoted us a price when we bought the game and that should be it. Up charging me would not bring us closer to planet landings on water worlds and nor should it since planet landings were in with Horizons and it certainly wouldn't if they had to continually create new ship models instead of working of what we were suppose to have a year ago.

I cannot rep this post enough. Thank you!
 
In fact I wish I could pay so much real world cash that I could skip all of the content and not actually have to play any of the game at all.

The game only starts once you have the equipment :)

One simply cannot make an ice sculpture with no tools.

The problem I have, is there's such a large game element dedicated to prevent pilots simply obtaining tools, than, just allowing pilots to get their tools and then go forth and upgrade it by playing some kind of grind meta.

Personally I like exploring, so luckily I already have the tools. But other play style tools aren't as easy to come by.

A really good example is in World of Warcraft, Legion. Blizzard make no attempt to BLOCK you from obtaining your uuuber artifact weapon. You do some relevant class based short mission arc, and walla, you get your weapon. Imagine the hoops they could get you to jump through.. Rep with EVERY faction at exulted, complete every quest in game. Farm 800,000,000 moon cloth.... yeeeeeahhh. uh No. Blizzard did the right thing. What folks do with their artifact is up to them, but there was no unnecessary grind walls or anything stopping them get their weapon.

I see ships in ED the same way.. ships are ships. whatever the player wants to do with them afterwards is where the grind creeps in if one wishes to min/max. Not to simply put a grind wall up to stop players obtaining their tool of choice.
 
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The game only starts once you have the equipment :)

One simply cannot make an ice sculpture with no tools.

The problem I have, is there's such a large game element dedicated to prevent pilots simply obtaining tools, than, just allowing pilots to get their tools and then go forth and upgrade it by playing some kind of grind meta.

Wrong!

It's in fact so wrong I doubt you read anything of the franchise and the designers vision about their game before you bought into it.

The game doesn't start once you have the tools - getting the tools in the first place is in fact a vital part of the game!

Elite isn't Wing Commander or X-Wing where you get a specific prebuild ship assigned to you to perform a specific task.

You ought to buy and build your ship to your liking.
 
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Wrong!

It's in fact so wrong I doubt you read anything of the franchise and the designers vision about their game before you bought into it.

The game doesn't start once you have the tools - getting the tools in the first place is in fact a vital part of the game!

Elite isn't Wing Commander or X-Wing where you get a specific prebuild ship assigned to you to perform a specific task.

You ought to buy and build your ship to your liking.

How is it wrong? lol, it's like being in ark survival, and 98% of your game time is revolved around building a pick, farming trees so you can actually start harvesting other materials to play the other 2% of the game :p 98% tree harvesting, 2% for the rest: survival, taming dinos, building awesome homes, exploration, war...

Irrelevant of my opinion, the selling point of ED for me was the stellar forge, and tools just make it happen. I didn't subscribe to an infinite universe to spend it in one small area of the bubble grinding rep, or credits for years! (luckily i'm ok, but several friends burned out, sadly).
 
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