I look around the forums, and i struggle to see a single fanboy. They are largely a myth.
I’m sorry, what?!! Yeah right mate!
lololololol haha!!! Good one!
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I look around the forums, and i struggle to see a single fanboy. They are largely a myth.
It is about Elite Dangerous + Horizons. Not about Elite Dangerous. FD trying their best to look good in terms of sales. But in fact, ED is not profitable enough to work hard enough on it.
2.4kk copies is Elite Dangerous + Horizons + consoles in 3 year. That is really bad. Planet coaster did 1kk in 1 year. SOLO.
FD have one big advantage on a market. The Cobra Engine. One of the most unique engine nowdays. It is so unique that even Tencent can't hold itself to not invest into Cobra engine.
And that is what FD use. Their Cobra Engine. For fast developing really good games.
There is no chance they can deliver Q4 in time. No single chance.
There is also the problem where a handful of posters are responsible for the majority of posts.Indeed. Much as I love the forums, there are 3554 members here (https://forums.frontier.co.uk/memberlist.php) and, according to recent financial figures, some 2.5 million copies of Elite: Dangerous sold. Given a lot of people have one or more alt accounts lets say there are 1.5 million ED players. So the forums represent about 0.24% of the ED community. Damn! And I thought the ED galaxy made me feel small and insignifcant!!![]()
That is what Beyond is all aboutI think you are wrong on ED being not profitable and Q4 not being released on time.
But both things are beyond us to know about without owning magical TARDIS so I will leave you to that.
The million pounds quiestion, though, is - Why these people see Elite differently than other games?
With almost every other game people read or hear what the game is about and, depending on whether it is or isn't their cup of tea, they're gonna buy it or not.
That doesn't seem to be the case with Elite. Some people come here with, sometimes really misguided, idea of what they THINK the game should be, and then complain that it isn't.![]()
I think you are wrong on ED being not profitable and Q4 not being released on time.
But both things are beyond us to know about without owning magical TARDIS so I will leave you to that.
Indeed. Much as I love the forums, there are 3554 members here (https://forums.frontier.co.uk/memberlist.php) and, according to recent financial figures, some 2.5 million copies of Elite: Dangerous sold. Given a lot of people have one or more alt accounts lets say there are 1.5 million ED players. So the forums represent about 0.24% of the ED community. Damn! And I thought the ED galaxy made me feel small and insignifcant!!![]()
There is also the problem where a handful of posters are responsible for the majority of posts.
Meaning that the "opinion" of the forums is mostly just that of maybe 100 active posters.
Some people refuse to acknowledge this because it disrupts the illusion that the small clique of posters here represents the True Will Of the People.
Fortunately math don't give a fig what people think. A self selected sample of 100 people is not a valid representation of a population of several million.
And no amount of denial will change that.
Lets get back on topic please.
Those that like the game to the left, those that don't to the right. Everyone else please take a seat on the fence in the middle.
Oh, then most of the criticism is pointless, of course. So you only need to make your game as "huge" as possible to negate a whole lot criticism? I know where you are going, but complexity shouldn't be used as an excuse for bad game design. It doesn't make sense, don't start making "huge" game in the first place, then. What is a game world worth if it consists to 99% of empty, non-interactive maps? Keep in mind we are talking about a game here and not a space simulation.I understand people not being fan of 'viable minimum'. Problem is with huge game like ED it is hard to do otherwise.
Really? Do i have to explain how things work? The sells mean money. Every sell mean money. Every copy (no matter what copy it is) is money. Elite dangerous copy are cost money. Horizons pass are cost money. PS4 and XBOX versions are cost money. FD sells every single copy of this game in summary in about 2.4kk copys to realise all available source of income. Do i really need to explain it more? Every single copy of game in count. That is always work like this. Even the guy who buy 4 copy of game. Elite Dangerous + horizons x 2 for ability to use Multicrew in a "few computers" to gain "advantage" of 8 pips, is IN COUNT. And btw FD are not against it. Only even for it. It is even good that multicrew is so bad. Cause this guy could be really a pain in the "that place" for any normal legit player.That's not a fact, that assumption.
It's a dream. Wake up. Who the hell predict this anyway? 2-3m units on PS4. Are you serious? Do you even believe into it yourself?Consider FD have released two console versions and keep updating them. Consider FD predicted it will sell around 2 - 3M units (as later explained both ED and EDH are meant units) in 2017 financial year - year that will go on for at least six months.
Just wondering what people think about the game at the moment.
I paid 150$ (The the two 75$ betas)plus a few skins to support the devs and I honestly feel that they haven't lived up to anything close that could of been. So no, Im not. Not trying to start a flame war, just wondering what you guys think.
We know? And from where did we know it? Because they say so to you? Lol. They once say to you that after 1 year the horizons will be complete. What are you think now? After 2 years. And 2.4 is still not out actually. What we have now is 2.3.5 with a thargoids at best. How is your 2.4 Type 10? Do you even realise how much we will have to wait for it?There is no point in talking to Insane4un a lot of what he say make no logical sense, so it is best to ignore him when he starts talking about financials. Also we know that ED has a seperate team then the other franchises, but let him have his rant. I think it makes him feel better.
As an aside I really find it bizarre when I see extremely negative reviews from players with dozens or even hundreds of hours in the game. If a piece of entertainment isn't clicking with you why beat your head against it? Lol.
Sometimes it really looks like they developing Elite in backwards..I might be able to provide some insight.
The one thing I love about Elite Dangerous is the flight model. Everything else has either been implemented badly to a point where its not even worth the time investing anymore after a few thousand hours. So that might justify such a negative review. Especially when it seems like bug squashing most of all are on the back burner and still return regardless of the fixes.