Play the game as you want. Grind away, pile money, but when you're buying that third Cutter and feeling a bit disinterested in everything, remember me, having a great time in Couriers, Cobras and Keelbacks, for three straight years without ever running out of things to do and places to be.
Almost as if rate of income was largely irrelevant to your enjoyment and entirely personal, which in no way invalidates anyone else' opinions of the game or suggests their enjoyment would mirror yours.
Seems like a bad basis for changing the game.
On the flip side - everyone should be able to have an Anaconda - a virtual space ship - within a few hours because you deem it appropriate?
<Devil's Advocate>Why not? If what you enjoy most is a conda, why hold you back? If not, why make you wait and potentially invest a great deal of time into finding that out and souring the experience as a whole?
</Devil's Advocate>
I think there is a balance between grind and easy. Not everyone should have a "big 3 ship", but it should be achievable by everyone in a reasonable time frame. What that reasonable time frame is...?
We don't all own Lambo's, AMG Merc's, Ducati 1299 R's and Leerjets. that's what FDL's, Anacondas, cutter's etc are - the very high end. It should take time and effort to get there. They are not really any more "fun", per se. The problem, I think, is more so that getting there is not as much fun as it should be.
Z...
Real life examples are terrible things because they seemingly always fail to account for the realities of socioeconomic differences. Those realities aren't something Elite tries to replicate (and to a large degree seem to be misrepresented here, it's often most of those things are a matter of position or preexisting wealth as opposed to time for the extremely vast part of the human population).
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