Will Elite Dangerous have Atmospheric Landings, Space Legs or Procedural Cities by 2019?

Status
Thread Closed: Not open for further replies.
They showed more detailed airless planets. That is cool and their vague plans to add more content and stuff-to-do is good.

However, we've had access to airless planets since 15th of December 2015.

Reality check: it's now almost 2018!

At this sluggish development speed we won't land on any Earth-like world by 2020 or later!

I'm not really excited about gas giants. If they announce that instead meh.

By the way, we haven't seen any tech-transfers from Planet Coaster or Jurassic World to Elite Dangerous. Such as Planet Coaster has crowd simulation. Jurassic World could be used to add alien creatures to planets.

Well, the planetary settlements are still Dead Ghost Towns without a single NPC ground-vehicle or person walking around.

I think that the reworking of planets is partly to do with more accurately simulating their geological composition, which would be necessary for a better mining mechanic. I also think that lighting is being reworked because the old system would not work well with creating credible skyscapes on atmospheric planets.

It is not impossible that crowd mechanics will suddenly be introduced without a big fanfare. But it is not entirely simple: if it moves, there will be players who start shooting at it, so there has to be some mechanic to respond to that in a credible way. Same with atmospheric planets: if there is an ecosystem, there has to be some kind of interactive mechanic. If there are PG settlements, they also have to have an interactive mechanic. It's not quite as simple as creating assets and plonking them on the surface.
 
Last edited:
They showed more detailed airless planets. That is cool and their vague plans to add more content and stuff-to-do is good.

However, we've had access to airless planets since 15th of December 2015.

Reality check: it's now almost 2018!

At this sluggish development speed we won't land on any Earth-like world by 2020 or later!

I'm not really excited about gas giants. If they announce that instead meh.

By the way, we haven't seen any tech-transfers from Planet Coaster or Jurassic World to Elite Dangerous. Such as Planet Coaster has crowd simulation. Jurassic World could be used to add alien creatures to planets.

Well, the planetary settlements are still Dead Ghost Towns without a single NPC ground-vehicle or person walking around.

Reality check: 2020 for earth likes would be well in line with the expectations every sane person had after kickstarter. They told us that it will take many years after all.
 
While atmospheric landings and spacelegs would be good, I'd much rather Frontier spend their dev resources on fleshing out core game mechanics. Take spacelegs for instance, imagine FDev were to announce them right this minute. What would you do in the game? You'd have EVA which would be essentially a slow, tiny DPS version of SLF's (complete with a confusing explanation of how it's a hologram that goes out there) and ground exploration which would be No Man's Sky with color saturation dialed all the way down. There's literally nothing you can do in the game that would be improved by doing it on foot - the mechanics just don't exist.

Surely there would be mechanics to go with space legs. You wouldn't add space legs, just to do the exact same stuff you can do in your ships and SRV. Things like exploring generation ships, infiltrating the inside of bases to get certain stuff (missions), exploring alien ruins (missions) and a whole load more you can't do in your ships or SRV.

There is a ton of content and great gameplay that can be added with space legs, but FDev will need to include that when/if it gets implemented. Just having space legs to do EVA to shoot at other ships with a tiny gun is useless, and not what most people want either.

Ground exploration is pretty good in NMS, it is where it excels, but I doubt it will be exactly the same as that. Could it have similarities, sure, but nothing wrong with that.

I like how in a thread complaining the releases of Elite Dangerous are a little slow, people are opting Star Citizen as an alternative. Because that one never went over their projected release dates.

Yep, that is crazy.
 
I like how in a thread complaining the releases of Elite Dangerous are a little slow, people are opting Star Citizen as an alternative. Because that one never went over their projected release dates.

SC is developing features that were never present in any game ever. ED does not seem to be inovating anything. Maybe it's beyond ED budget to get all the things. SC is completely independent and rolling in money, they just take their time. A LOT of time.
 
SC is developing features that were never present in any game ever.
Which features are those. I have not seen any evidence of that yet, and I follow the progress pretty closely being a backer. They keep saying this though, but don't show any of it. Most of the stuff is vaporware/tech demos that won't be in the game for years, and by the time it is, someone else would have already done it.
 
OP, it took 3.5 years for FD to give us the 20k ly route in the galaxy map. I think you have time before having legs and the rest. At this rate, even SC could be in beta before that happen.
 
I guess that will not happen given the track record.

With SC that might (or might not) release at some point, FD will have to go big or go home. Small minigames add-on will not cut it in the long run.

Their plan for 2018 is sound : finish/ polish what exists. But after that they will have to go for a big ticket item in 2019 if they want to market it to new players.
 
Last edited:
SC is developing features that were never present in any game ever. ED does not seem to be inovating anything. Maybe it's beyond ED budget to get all the things. SC is completely independent and rolling in money, they just take their time. A LOT of time.

They just created an entire completely simulated galaxy with 400 billion star systems, but yes, I can see how this isn't innovative to you.
 
OP, it took 3.5 years for FD to give us the 20k ly route in the galaxy map. I think you have time before having legs and the rest. At this rate, even SC could be in beta before that happen.

Yes, because all 300 people working at FDEV concentrated on route plotting and nothing else. They also didn't develop planetary landings within one year.

If you find some sarcasm you can keep and learn from it.
 
Let’s say END of 2019 -
Simple atmospheric planets - yes
Complex atmospheric planets - no
Space legs - no
Procedural generated cities - never (if you mean complex GTA like cities)
We already see how they make their cities with the planet side complexes. They will have new atmosphere appropriate ones (eh floating gas giant cities, raised platform water world cities, etc) but not more than that.

What? They have cities in ED already? Oh hang on, you mean the circular row of landing pads with the tower in the middle...
 
I have reasons (read some documents), to say that we can start talking about the real future of Elite only after 2019 at the beginning of the 2020. When they are done with developing their new franchises.

Optimistically.
 
Last edited:
OP, it took 3.5 years for FD to give us the 20k ly route in the galaxy map. I think you have time before having legs and the rest. At this rate, even SC could be in beta before that happen.

I'm a total SC fanboy, really, I am, but you cannot seriously be even joking about SC and timelines in the same sentence... LOL.

Yes, because all 300 people working at FDEV concentrated on route plotting and nothing else. They also didn't develop planetary landings within one year.

If you find some sarcasm you can keep and learn from it.

You're right.. 300 of the 312 employees are working on PC and JW, not ED.
 
Last edited:
Status
Thread Closed: Not open for further replies.
Back
Top Bottom