Not a single one of those things will be in the game by 2019 IMHO.
surely it would be madness to split it up too small.... imo the size of horizons was ok, but if every little featire is an optional paywall how can we ever hope for interesting multipart missions using all of the features of the game.
if seasons isnt to be a thing, then if the game is to develop as i hope it does and not be a disjointed mishmash of unattached game mechanics then the only other way is DLCs, every bit as big as horizons, but for the most part feature complete and paid for at point of sale - ie the traditional dlc model. i truly hope this is what FD are working towards and in part explains why horizons has dragged on, and continues to drag on so long (marketing aside "beyond" IS still horizons imo)
Not a single one of those things will be in the game by 2019 IMHO.
Because reasons?![]()
It seems you were not here the first 3.5 ish years of the game...
surely it would be madness to split it up too small.... imo the size of horizons was ok, but if every little featire is an optional paywall how can we ever hope for interesting multipart missions using all of the features of the game.
if seasons isnt to be a thing, then if the game is to develop as i hope it does and not be a disjointed mishmash of unattached game mechanics then the only other way is DLCs, every bit as big as horizons, but for the most part feature complete and paid for at point of sale - ie the traditional dlc model. i truly hope this is what FD are working towards and in part explains why horizons has dragged on, and continues to drag on so long (marketing aside "beyond" IS still horizons imo)
Yep, it is a tough one. It could be that they roll horizons into the next DLC. Which would help with the lack of splintering and giving more reasons for people to upgrade, or horizons may become the base game when the new DLC comes out and they stop selling the standalone version of ED. You keep the update to horizons for those that will need it, but the base game probably will not be updated anymore. You would need horizons from then on.
I think they will stop selling standalone ED but I think they will keep supporting it, but they will definitely upgrade requirements for base game. It will be pseudo Horizons - with new code base but features disabled. So everybody will be on 64-bit ED with potentially also upgrading graphics.
Really thorn question is MacOS version - do FD feel justified to invest into Metal 2 port? If that's true, then I guess we will move to pseudo Horizons base for tech.
Yes they did it so well that they have to redo it again... like 95% of their features.
They should start by redo the Core and then add new features. No point to add new things on shaking grounds
the mac is a pita to be honest.... without the mac i would fully expect FD to eventually rescind ED and replace everyone with horizons.... but the mac is unable to do this without significant work - unless FD use it as a proof of concept if they want to market COBRA to other dev teams? - if they do then maybe worth while, if not then imo the mac stretchgoal may be a bit of a lead weight holding them back.
with hindsight i wonder if FD regret developing for the mac?
Based on past performance, you know it's going to be another half baked feature built on top of the unfinished foundation.
Star Citizen will be released before Elite has atmospheric landings and space legs.
Once 3.0 gets released, i bet you 80% of Elite players will migrate to Star Citizen.
Once 3.0 gets released, i bet you 80% of Elite players will migrate to Star Citizen.
I don't understand the constant expectation of space legs.
Let's say they manage to introduce this feature. Then what? Other then being able to walk around your ship or a station, what meaningful game play will it offer? Based on past performance, you know it's going to be another half baked feature built on top of the unfinished foundation.
Once 3.0 gets released, i bet you 80% of Elite players will migrate to Star Citizen.