Modes The modes are brilliant!

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Problem is that those participating in competitive actions can't do it on an even playing field.

If you think there is little to no risk in playing in open, pledge to ALD and fly around rhea for a bit. Or pledge to aisling and try and fort in open, see what it's like in Cubeo.
 
It is quite disappointing that there is such controversy surrounding the modes system. Moreover, it is actually saddening that it provokes such hatred in some people.

Just for a moment I wish people would make a tiny bit of effort to understand different players.

For instance, the fact that Solo Mode exists and that it is used by players is a very good thing. *Largely*, the type of player found in Solo is a player who wants nothing to do with shared game space - *largely*, they want no other players visible in their leisure time. Their motivations are irrelevant. Just accept it as a fact.

Does anyone seriously believe that if Solo Mode was removed, that this type of player would migrate to Open Mode? The answer, of course, is No, they would not. *Largely*, Solo players would leave the game.

What about players who exclusively inhabit groups like Mobius? *Largely*, this type of player does not want direct PvP. What if PG Mode was removed? Do we seriously believe that these players would migrate into Open Mode? I mean do we *seriously* believe that they would? I don't. I say that *Largely*, they would leave the game. I'm a Mobius faithful. I would probably leave the game. I've been conducting a social experiment by flying exclusively in Open Mode for the past 3 weeks doing CGs. I will make a separate post on my list of findings, but mostly, I have not particularly enjoyed Open, whereas I really, really enjoy Mobius.

I really don't understand why there is such bile thrown at the type of player who enjoys Solo or PG Modes as a way of enjoying their leisure time. These players are *largely* not "missing" from Open, nor *largely*, would they use Open mode even if it were somehow to be shaped as the only Mode of the game.

So really. Truthfully. All hail the Modes of Elite: Dangerous.

Yours Aye

Mark H

I'm more than happy to respond to your post, but first you're going to have to demonstrate some of this bile you're referring to? I assume you're ignoring the bile from PvE players and focusing on PvP focused players who are naughty? I certainly don't think you're going to find any bile in my post history;)
 

Robert Maynard

Volunteer Moderator
Problem is that those participating in competitive actions can't do it on an even playing field.

If you think there is little to no risk in playing in open, pledge to ALD and fly around rhea for a bit. Or pledge to aisling and try and fort in open, see what it's like in Cubeo.

I specifically did not say "none" - as it is entirely situation / location dependent.

The issue seems to be that direct PvP is chosen by some as the preferred method of countering actions of others - when, due to the fact that direct PvP is entirely optional, there are other ways of doing so.
 
Sure they could have tried to use force. Whether it's a promising option depends on law enforcement.

What could not have happened is that you could have chosen to be in the same room as them at the same time without being seen. Only to appear when you equipped your combat gear...

And how would they know if I was applying for the job, or known my address? I like being able to study without facing violence, your mileage may vary. The applicants never met - we were interviewed at different times and took the test individually - not dissimilar to Solo, yet the world was affected.

I'm playing Peaceful Computery Revision Man, they might be playing Thumpy Karate Naughty-Fascist, but they can't guarantee meeting me.

Cheers, Phos.
 
What about their texture?
We may run into some trouble here. Lets say I'm a child of the 60's eventhough I was born in 72.

And since we're sharing: mine are kind of asymmetrical. Fairly average in size. Average-ish.
There has been research in this field: https://www.theguardian.com/uk/2002/oct/13/science.highereducation1

But I have spotted some moderators roaming about, I think we best get back to booing and cheering the modes as the regular schedule dictates. I'll get the ball rolling again. (Painful pun not intended, honestly!)

Modes: yay! \o/
 
I don't think the modes are brilliant at all. I think they are a cheap, low effort way to try and appease everybody. Ultimately what has been created is a Frankenstein's monstrosity where small segments of the game's community segregate themselves yet can still effect players in other modes, an anchor tethered to the game's neck that will never allow it to actually thrive as a multiplayer experience. God only knows how many potential players take a look at this quality of the ED experience and go choose something else to spend their money on instead. My own enjoyment for ED exists despite this mess, but I recognize it as a mess nonetheless.

The modes allow Elite to reach more people. Introverts like me can find happiness in Solo, extraverts may enjoy Open more. Making PvP unavoidable would not only deter people like me - it would see the game having to compete with other space-based PvP games such as EvE.

Diversity exists, so should the modes.

Cheers, Phos.
 
We may run into some trouble here. Lets say I'm a child of the 60's eventhough I was born in 72.


There has been research in this field: https://www.theguardian.com/uk/2002/oct/13/science.highereducation1

But I have spotted some moderators roaming about, I think we best get back to booing and cheering the modes as the regular schedule dictates. I'll get the ball rolling again. (Painful pun not intended, honestly!)

Modes: yay! \o/

Oh alright....

I love the modes sooo much that I would happily shower them with love, if any of them were removed it would be as painful as having one of your man bits removed. Having more choice is the very sweet fruit of David Braben's loins, having less choice is never a good thing just like catching your man bits in your zipper.


Happy?
 
We may run into some trouble here. Lets say I'm a child of the 60's eventhough I was born in 72.


There has been research in this field: https://www.theguardian.com/uk/2002/oct/13/science.highereducation1

But I have spotted some moderators roaming about, I think we best get back to booing and cheering the modes as the regular schedule dictates. I'll get the ball rolling again. (Painful pun not intended, honestly!)

Modes: yay! \o/

Oh no! I just got back from my recent ban, er, I mean "restful period" so please don't draw the mods attention to our little sidebar!

Oh, and one more thing: I'm picturing this, except not just the face
2BEDAAB300000578-3220688-Content_Chuy_s_particularly_hairy_brother_Danny_says_the_hair_wh-a-79_1441279162848.jpg


Ok, ok, I'm done. Let's get back to talking about how awesome/dumb the different modes are.
 
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I'm more than happy to respond to your post, but first you're going to have to demonstrate some of this bile you're referring to? I assume you're ignoring the bile from PvE players and focusing on PvP focused players who are naughty? I certainly don't think you're going to find any bile in my post history;)

I didn't explicitly single you out as a projector of bile, jasonbarron.

I refer you to pretty much any of the recent Modes threads. You'll find it there.

I refer you to anyone who uses the snide term of "hiding" in PG or Solo.

I refer you to the way in which the term "incompetent" is used as a group label. There are many others.

I also do not recognise bile from mild mannered PvE types. I recognise a parody of the bile pointed in their direction being used as a counterpoint. I also tend to believe that if anyone sees "bile" from a PvE style player's comments, that it generally is a projection of the attitude of the person who sees "bile", rather than the intention of the poster.

Witness the "infiltration" of Mobius. More than once. Witness the station rammers. *Still*. Same individuals for 2 years now. Witness the FdL gangs who camp outside stations using foul and bile-ridden language in local chat. It isn't pretty.

No I didn't single you out, but it is plainly visible in this forum as well as in the game-play style of some players. You probably wouldn't be surprised to hear that I've never seen any bile in any chat in Mobius. And there's actually a *lot* more "Open" chat in Mobius PG. Go figure?

Oh, I nearly forgot to mention, the word kumbaya. Yeah, that word is beginning to qualify, too... (You may also see some PvE types using the same word as a parody...)

Yours Aye

Mark H
 
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I don't think the modes are brilliant at all. I think they are a cheap, low effort way to try and appease everybody. Ultimately what has been created is a Frankenstein's monstrosity where small segments of the game's community segregate themselves yet can still effect players in other modes, an anchor tethered to the game's neck that will never allow it to actually thrive as a multiplayer experience. God only knows how many potential players take a look at this quality of the ED experience and go choose something else to spend their money on instead. My own enjoyment for ED exists despite this mess, but I recognize it as a mess nonetheless.

More agitprop :)

Either this is intentional, or it demonstrates both a complete misunderstanding of how Frontier designed the game, and/or a complete rejection of said design.

Fer goodness sake. It should be well known by now that the modes complained about here are nothing more than social filters : "Who do I see? Just myself? Or others in my group? Or everyone else who also want to be seen?"

Fact is, the game is multiplayer, whatever filter one selects. I've lost count on how many times this has been explained. It's strange that the simple explanation gets disregarded, despite it being true and factual. It's almost as if the inconvenient facts are ignored, to be replaced by agitprop in order to further a particular agenda.

small segments of the game's community segregate themselves yet can still effect players in other modes

The way this is phrased, you'd think the game wasn't intended to have been designed like this. Fact is, as far as the game is concerned, the term "multiplayer" is accurate in that every single player has an effect on the game regardless of whatever connectivity mode a player chooses. The game was always designed around this philosophy of PvE. Its very core is indirect-PvP. In other words, the game was not designed to have its environment "solved" by way of direct PvP. Every single one of us are affecting the game equally, or has the potential to affect the game equally, depending on how much effort each puts into affecting the BGS.

PvP is happening all the time players log in, in whatever filter mode they select - it's indirect-PvP though, and was specifically designed that way, and this design is not rubbish just because a handful of the player base don't like it.

Look at it this way : Frontier could just eradicate the Open and Group filters, everyone could be stuck in the Solo filter, and the game's BGS would be affected at exactly the same rate and in the same manner as currently. You'd still be able to work as a group playing against another group affecting the BGS (by way of teamspeak/Discord/BBS etc.) This has always been what I meant when I say that the game's base mode is the solo filter - that the Group and Open social filters are merely additional connectivity modes which allow and enable players to see other players and interact with them directly, whilst all are still needing to affect the BGS by way of PvE.

And I think it's a great design.
 
I didn't explicitly single you out as a projector of bile, jasonbarron.

I refer you to pretty much any of the recent Modes threads. You'll find it there.

I refer you to anyone who uses the snide term of "hiding" in PG or Solo.

I refer you to the way in which the term "incompetent" is used as a group label. There are many others.

I also do not recognise bile from mild mannered PvE types. I recognise a parody of the bile pointed in their direction being used as a counterpoint. I also tend to believe that if anyone sees "bile" from a PvE style player's comments, that it generally is a projection of the attitude of the person who sees "bile", rather than the intention of the poster.

Witness the "infiltration" of Mobius. More than once. Witness the station rammers. *Still*. Same individuals for 2 years now. Witness the FdL gangs who camp outside stations using foul and bile-ridden language in local chat. It isn't pretty.

No I didn't single you out, but it is plainly visible in this forum as well as in the game-play style of some players. You probably wouldn't be surprised to hear that I've never seen any bile in any chat in Mobius. And there's actually a *lot* more "Open" chat in Mobius PG. Go figure?

Oh, I nearly forgot to mention, the word kumbaya. Yeah, that word is beginning to qualify, too... (You may also see some PvE types using the same word as a parody...)

Yours Aye

Mark H

Sure, nothing too unexpected there at all: you see all the bile being directed at PG users, but since you're a PG user you of course see none of the bile/toxicity directed from that direction toward PvP players at all.

Well, I think you are taking a very narrow, one sided view of things. I've personally seen plenty of very real toxicity directed at PvPers, both on comms in game as well as in this forum. So, plenty to go around. But with that said I'm not here to change your opinion, just to register my own opinion and perspective on things. Take it as you will.
 
More agitprop :)

Either this is intentional, or it demonstrates both a complete misunderstanding of how Frontier designed the game, and/or a complete rejection of said design.

Fer goodness sake. It should be well known by now that the modes complained about here are nothing more than social filters : "Who do I see? Just myself? Or others in my group? Or everyone else who also want to be seen?"

Fact is, the game is multiplayer, whatever filter one selects. I've lost count on how many times this has been explained. It's strange that the simple explanation gets disregarded, despite it being true and factual. It's almost as if the inconvenient facts are ignored, to be replaced by agitprop in order to further a particular agenda.



The way this is phrased, you'd think the game wasn't intended to have been designed like this. Fact is, as far as the game is concerned, the term "multiplayer" is accurate in that every single player has an effect on the game regardless of whatever connectivity mode a player chooses. The game was always designed around this philosophy of PvE. Its very core is indirect-PvP. In other words, the game was not designed to have its environment "solved" by way of direct PvP. Every single one of us are affecting the game equally, or has the potential to affect the game equally, depending on how much effort each puts into affecting the BGS.

PvP is happening all the time players log in, in whatever filter mode they select - it's indirect-PvP though, and was specifically designed that way, and this design is not rubbish just because a handful of the player base don't like it.

Look at it this way : Frontier could just eradicate the Open and Group filters, everyone could be stuck in the Solo filter, and the game's BGS would be affected at exactly the same rate and in the same manner as currently. You'd still be able to work as a group playing against another group affecting the BGS (by way of teamspeak/Discord/BBS etc.) This has always been what I meant when I say that the game's base mode is the solo filter - that the Group and Open social filters are merely additional connectivity modes which allow and enable players to see other players and interact with them directly, whilst all are still needing to affect the BGS by way of PvE.

And I think it's a great design.

I'll have to get back with a lengthy response as I just shot my wad on Rampant, but I flat out reject the design. As far as I'm concerned it sucks canal water, and the reason for implementing it wasn't some master plan, or DB knowing better, or creative genius, but rather a cheap, gimicky way to try and appease all the players who hated the idea of being corralled with PvPers in Open. It's a hack, similar to the over reliance of CG's to tell a story or introduce more content.
 
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