C'mon FD - we really need a way of hiding these troll threads
Nope, we need to learn to respond positively to negative input. That goes for you, me and the OP. If you don't like the subject matter, don't read the thread!
I'm fascinated by the way some people perceive the game I love to play the most. It's why I click on 'Doom' threads as well as 'Thank You ED' ones. I see constant progress and almost constant improvement. I feel that I'm on a shared journey toward an even better game than the one I already consider to be the best sci fi game ever written. They see broken game mechanics and unfulfilled promises. They assume what comes next will be even worse than the unsatisfactory product they've already sampled. I don't understand why they feel the way they do- there are technical limitations on what the current generation of PCs can do, there are financial considerations with regard to how much effort a company can assign to a commercial product and there are time constraints on evolving new content.
These problems aren't restricted to FD. A lot of us wish Star Citizen the best of British, but even with what seems like an unlimited budget and no requirement to play on less than optimal computer systems, RSI are struggling mightily to even compete with what ED launched with, much less 'beat' the FD game.
This stuff is hard to do. Take CoD. Call of Duty is a very limited product. Players, alone or in teams, negotiate small, bespoke maps and interact with firearms and explosives. That's it, bar a few poorly modelled vehicles and some pretty cut scenes and voice acting. In spite of that and no real change to the basic game model in the last 15 years, it takes over 500 people, not counting sub contractors, and a budget in the hundreds of millions ($200mil for CoD 2 back in 2009!

) to come up with each instalment. ED shipped on @£10mil, but packs the entire Galaxy into your PC, has a flight simulator and a whole bunch of different ways to interact with the environment required. The list of requirements, and David Braben's enthusiastic demands for more features and content, is still growing.
I'd very much like the Star Citizen dream experience- walk around, interact with a gazillion NPCs and my fellow players face to face, visit anywhere a human being can stand upright with a suitably equipped ship- in Elite. Someday both games might just allow us to have that. But that day isn't today. For now, we get starships that fly like '50's jets, a star forge to procedurally generate a galaxy and as much content as a small, underpaid but very dedicated staff can cram into our gaming machines.
I'm cool with that.
Happy New Year peeps. See you in the Black!