AUTO DOCK / LAND Device

For the love of god, will you please re-program them to not linger in the doorway for what seems 10 minutes before picking a pad to land on. I counted 7 of us waiting to land 3 of us type 9's (so we cannot exactly go round them) all because 2 cobra III's decided to flip upwards taking up as much of the entrance as possible. Now I do not blame the pilots of the cobras, it's the docking computers, something has to be done so that they do not steer every craft they are attached to, into the doorway, and then stay stationary for a time....

It not only effects people coming into the station, but people wanting to leave as well.

:mad:
 
It's far faster to dock manually.

Sure it's tricky at first but spend 20 mins practising docking over and over and you'll never use the docking computer again. :)
 
Ahhhh thats why ships are seemingly stuck at the entrance... I thought they were AI ships just lagging out and throwing a fit.

Thankfully I'm still in my Cobra so I've just been sliding past the 'blockages', although even then its a bit of Russian roulette as they do move side to side and up and down :D
 
I asked the question because I'm thinking that if the computer is pretty slow and keeps you hanging around for ages in the slot then one could eliminate the issue by activating it when beyond the slot.
I've not bothered trying it myself and what I've seen in vids thus far makes me conclude that it would slow me down massively.
 
Another problem is the AI that goes dead slow when exiting. So much so that I keep getting trespass warnings while in the toaster rack even though my time to leave hasn't expired yet.
 
Ahhhh thats why ships are seemingly stuck at the entrance... I thought they were AI ships just lagging out and throwing a fit.

Thankfully I'm still in my Cobra so I've just been sliding past the 'blockages', although even then its a bit of Russian roulette as they do move side to side and up and down :D

I usually bash 'em out of the way if they're and NPC and not moving. Seems to wake them up.
 
Yes it's pretty buggy at the moment. I highly doubt that FD themselves are happy with its current state ;)
 
I keep mine turned off, unless I want to get up to make some coffee or something.

Having problems getting my Type 6 landed often though. I'm down on the pad and it won't recognise me as being landed, turning around doesn't work either. On one occasion using the docking computer worked.
 
I asked the question because I'm thinking that if the computer is pretty slow and keeps you hanging around for ages in the slot then one could eliminate the issue by activating it when beyond the slot.
I've not bothered trying it myself and what I've seen in vids thus far makes me conclude that it would slow me down massively.

I tried one, and found you were stopped outside the station while allinging to the doorway ( sitting duck ) ... you progress to the doorway at walking pace ( collision possible from faster docking incoming ships ) ... you get passed the doorway and then come to a complete stop, (blocking the doorway if you are a type 9)... and (HUGE risk of people not expecting the hole to be blocked and crash into you ) ....

You would be down , cargo off , new cargo on, re fuelled , re armed , nav computer set, taken off and out, before a docking computer would even have landed...
 
I wouldn't trust the docking computer on a Type 9. I watched an AI Type 9 land, turn around, head for the exit and crash yesterday.
 
I sold mine in the end. Tried it once, didn't like it too much. Although it did explain the sights I was seeing before this, with ships just hanging at odd angles in the middle of the station void and drifting along at a few m/s.
 
I probably will never buy a docking computer - like anything, practice and docking is quite easy. The Sidewinder fits into the Letterbox at nearly any angle!
 
Back
Top Bottom