Dabbling in the PvP scene and very much still learning this dark art, but yesterday i was interdicted by a Cmdr Orca (Thats not his name BTW), and i was in my FDL, so though yer ok, time to learn some more tips on PvP, after all he is only in an Orca ;-)
However i could not get near him he was flying backwards and shooting at me from distance.........?
So question is, before i adopt this strange, but effective tactic, is this a 'Done' thing in the PvP community?? Last thing i wanna do is adapt this tactic and then be sounded out for being a cad!
Dabbling in the PvP scene and very much still learning this dark art, but yesterday i was interdicted by a Cmdr Orca (Thats not his name BTW), and i was in my FDL, so though yer ok, time to learn some more tips on PvP, after all he is only in an Orca ;-)
However i could not get near him he was flying backwards and shooting at me from distance.........?
So question is, before i adopt this strange, but effective tactic, is this a 'Done' thing in the PvP community?? Last thing i wanna do is adapt this tactic and then be sounded out for being a cad!
By flying FA Off in reverse and turning when you try to boost on them they can effectively force a constant face tank. This means a bigger ship with any level of half reasonable speed can, with minimal skill used, mitigate most of the agility advantages of a smaller ship. It also allows long ranged setups to take advantage of a situation you cannot prevent due to ED's bizarre combat physics, makes aiming fixed weapons considerably easy, and makes it easy to lock pips to 4/0/2.
It's used by some and despised by many, to the point we've discussed changes to flight mechanics in the past to remove the ability to do this.
How you deal with it is up to you. You can master your evasion tanking and bring long range weapons, or do what I do: hit reverse too, wave at them out the window, and use chat to tell 'em where the forward throttle option is.
Perhaps the only reasonable chap to use it was cillit bang, who practically brought it to the surface...in a viper. Rather than forcing a face tank to win against smaller ships, they fought just about anything using reverski and the evasion tanking you could master to win against such builds.
If I get interdicted by someone who immediately turns on the Reverski-switch and pulls out his/her LR G5 modded hitscan weapons, I disengage and low wake. Then they can come for me again and we can repeat the process until they get bored and move on.
If they reverse, you reverse until they stop moving away, then you move forward again. Usually, they either finally give up and fight, or they finally give up and sod off.
Since Frontier changed the crime and punishment a bit the bad guys changed their business by flying smaller, cheaper vessels. They use them to interdict and to kill you. After that they self-desctruct, pay cheap and are clean again.
Be warned that if you kill one of thease clean-cheated guys with a big ship you get two bounties on your head, the second one worth the full rebuy of your big ship as if you were the murderer. Well done Frontier. [mad]
Since Frontier changed the crime and punishment a bit the bad guys changed their business by flying smaller, cheaper vessels. They use them to interdict and to kill you. After that they self-desctruct, pay cheap and are clean again.
Be warned that if you kill one of thease clean-cheated guys with a big ship you get two bounties on your head, the second one worth the full rebuy of your big ship as if you were the murderer. Well done Frontier. [mad]
Nah, got introduced, shock horror did absolutely nothing because of multiple reasons PvP players brought forward and were shot down "becuz you're trying to protext seal clubbing".
Credits are a meaningless punishment mechanism and they still didn't introduce anything actually capable of killing a PvP ship, other PvP bounty hunters included.
Still, this is off-topic. Just because it's in the PvP section, doesn't mean it needs to become a griefer complaint thread. And I'm not looking at you Zie, dw
Dabbling in the PvP scene and very much still learning this dark art, but yesterday i was interdicted by a Cmdr Orca (Thats not his name BTW), and i was in my FDL, so though yer ok, time to learn some more tips on PvP, after all he is only in an Orca ;-)
However i could not get near him he was flying backwards and shooting at me from distance.........?
So question is, before i adopt this strange, but effective tactic, is this a 'Done' thing in the PvP community?? Last thing i wanna do is adapt this tactic and then be sounded out for being a cad!
I am about to start venturing into the PvP world, and trying to avoid being killed on the ground, but this seems to be a fair and good tactic. No Queensbury Rules in a dog fight
I am about to start venturing into the PvP world, and trying to avoid being killed on the ground, but this seems to be a fair and good tactic. No Queensbury Rules in a dog fight
Don't take up fencing then chap, you get penalized for retreating to much, and i 'think' you can get marked down in boxing for not actually boxing just moving backwards and jabbing!
Nah, I was in a DBS with MC's. Couldn't get in range.
To be honest I scanned him in SC and figured I wouldn't stand much chance if he was hull tanked as well so I'd decided not to bother but he pulled me so I so I felt I had to to give it a go
Nah, I was in a DBS with MC's. Couldn't get in range.
To be honest I scanned him in SC and figured I wouldn't stand much chance if he was hull tanked as well so I'd decided not to bother but he pulled me so I so I felt I had to to give it a go
It's the way the flight model works. One of its major faults I would say. You can eventually boost past someone going in reverse but it takes too much time and you'll be tanking a ton of their hits but more importantly they can simply side step you and keep their reverski going on indefinitely. There's literally no way you can force someone out of a reverski manouver unless they're completely incompetent or you have a serious speed advantage - we're talking god rolled G5 DDs on a Clipper fast.
I've fought a few people now who have pulled this. If you can stick close enough and move in a circle about their centre firing line, it can be difficult for them to hit you, as they need to constantly adjust their trajectory and let's face it: players that do this aren't the most inventive bulbs in the box. However, anyone with sufficiently modified engines is going to put you at such a disadvantage that it's not worth the bother. Something I have found useful though is PAs with Target Lock Breaker and Dispersal Field (I think? The one that confuses gimbles). This forces your dull opponent to keep retargetting you and mitigates the effect of their gimbles. This way they do have a heck of a time hitting your ship, which serves them right for face tanking.