Flagging griefers

Speak of the devil. Lo and behold! Can y'all guess which section this thread is now in? [haha]

http://i0.kym-cdn.com/entries/icons/mobile/000/000/554/picard-facepalm.jpg

What's the problem? It's not too hard to find plenty of posts arguing that station ramming is legitimate PvP and I don't recall Sandro or anyone else from FDev saying otherwise (I think they may have called it unfortunate or somesuch, but not illegal). Therefore this thread, about station ramming, properly belongs in the PvP forum.
 
Or, now this is just a random thought mind you, you could put half as much time into learning to properly outfit and fly as you do "fishing for griefers" and not only would your problem be solved, you'd actually become a decent pilot. Just an idea.
That works too.

If you're good enough to become a good pilot. Tough luck for those who can't.

I played more than a year, and still not good combat pilot. But I'm trying now with the second account. Perhaps I'll get into griefing as well. I'm sure I can get really good at it.
 
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So, I have only been playing long enough to get truly addicted and buy gear that is likely to be more dangerous to me than anyone else. Elite explorer, pampers level combat. I've largely been to occupied with some heinous grind to get in cg's or they relate to something I find questionable (for example, you want me to haul out to California sector and protect authorities that are likely cultivating mycoid). A recent (current) one for Sirius Inc hits home for me, literally as I already had ships in Ngalia, so there I went.... To find a band of griefers. They were ramming in station, wedging players in the slot, taunting on comms, and interdicting and destroying all comers who managed to get out or away from the station. Our recourse? Play in solo or pg. That isn't an answer Nor is it what I paid for. I've seen Fdev saying a revamp of C&P was in the works.... Great. Insufficient. Apparently WOW, which I never played, had a simple solution of players being able to tag players being malicious. That game operated successfully for Years. Why reinvent the wheel? Even IF, in it's laziest implementation a flag carried no repurcussions, it would still be a warning to other commanders. Being in open is Not consent(thanks to Cmdr Plater for his vid on this topic) to be the focus of entertainment for some fully engineered twit. In a haz res site, perhaps. Leaving dock, in station, in front of it under the noses of 'system authority' vessels? No. Absolutely not. Every discord group I mention this in has the approach of 'we play in solo'. Disgraceful. You have had 3 to 30 years(depending on one's perspective) to at least Attempt a solution for this fdev. You haven't created a sandbox, you've created a dark alley playground for pathetic bullies. For the record, I didn't switch to solo or pg. I went from rebuy screen to rebuy screen, even bought a disposable vulture for some policing, until I just turned it off.

How the blazes did this thread wind up in the PvP sub?
 
You still miss the point. If you know what your enemy is likely to do you can avoid the situation entirely or put them in a compromising position. You refuse to do this.

I doubt that you and I will agree on anything. I'm not trying to make too many assumptions but I'm pretty sure that you and I play this game for different reasons. I enjoy outsmarting the "bad guys". I get a rush avoiding death without firing a shot. I enjoy thwarting a rammers attempt to ruin my day. In the end the more I succeed the worse their gaming session will be (reverse griefing). If you can get a kill in on top of it even better. I get to waste their time and maybe get into a position to kill them. That is the reason I enjoy this game.

OP has been coddled too long to take any responsibilities or actions to defend himself. No, he'd rather cry foul. These types of players don't respond to logic. Rather than take the necessary precautions, they'd rather be a martyr in the fight against the natural human instinct of preying on others.
 
You probably also could do some griefer fishing.

Buy a sidewinder. Remove the shield. Fly to different CG areas. Each time you get killed, add the killer to your ban list. Repeat until no one is bothering you anymore. Go get your other ship you really wanted to use.

No need to go to any effort just turn up at any CG and block anyone who's acting like a tool, double it up with participating in the CG for profit. Congratulations you've just fixed ED, and made some space-cash.
 
What's the problem? It's not too hard to find plenty of posts arguing that station ramming is legitimate PvP and I don't recall Sandro or anyone else from FDev saying otherwise (I think they may have called it unfortunate or somesuch, but not illegal). Therefore this thread, about station ramming, properly belongs in the PvP forum.

they are just exploiting game mechanics in a way which was not intended, in order to annoy others. textbook griefing.
 
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What's the problem? It's not too hard to find plenty of posts arguing that station ramming is legitimate PvP and I don't recall Sandro or anyone else from FDev saying otherwise (I think they may have called it unfortunate or somesuch, but not illegal). Therefore this thread, about station ramming, properly belongs in the PvP forum.
Well for starters the OP was discussing the problem of not having proper C&P punishment for messing around an entire station. That's a game mechanics issue last I checked.
 
To find a band of griefers. They were ramming in station, wedging players in the slot, taunting on comms, and interdicting and destroying all comers who managed to get out or away from the station.
No griefing here. Players are just playing their way within the game rules and mechanics.
Now if some were using force shell cannon in order to push your speed above the limit it would become griefing. Griefing correspond to specific situations.

Our recourse? Play in solo or pg.
Yes or understand how this game works and adapt to it.

That isn't an answer Nor is it what I paid for.
Yes it is what you paid for.

I've seen Fdev saying a revamp of C&P was in the works.... Great. Insufficient.
Yeah in order to face consequences when you commit a crime. Not to remove crimes from the game. And yes, it is insufficient, the reward part is still missing.

Apparently WOW, which I never played, had a simple solution of players being able to tag players being malicious. That game operated successfully for Years. Why reinvent the wheel? Even IF, in it's laziest implementation a flag carried no repurcussions, it would still be a warning to other commanders.
Apparently WOW, which you never played is a completely different game (no P2P - no BGS etc). And you have something similar called "report"

Being in open is Not consent(thanks to Cmdr Plater for his vid on this topic) to be the focus of entertainment for some fully engineered twit. In a haz res site, perhaps. Leaving dock, in station, in front of it under the noses of 'system authority' vessels? No. Absolutely not. Every discord group I mention this in has the approach of 'we play in solo'. Disgraceful. You have had 3 to 30 years(depending on one's perspective) to at least Attempt a solution for this fdev. You haven't created a sandbox, you've created a dark alley playground for pathetic bullies. For the record, I didn't switch to solo or pg. I went from rebuy screen to rebuy screen, even bought a disposable vulture for some policing, until I just turned it off.
Being in Open IS consent to its rules and mechanics and being the focus of another player is one of them.
Choosing the way you play the game does not mean you can choose rules or mechanics. And this choice is only for yourself anyway.
 
No griefing here. Players are just playing their way within the game rules and mechanics.
Now if some were using force shell cannon in order to push your speed above the limit it would become griefing. Griefing correspond to specific situations.


Yes or understand how this game works and adapt to it.


Yes it is what you paid for.


Yeah in order to face consequences when you commit a crime. Not to remove crimes from the game. And yes, it is insufficient, the reward part is still missing.


Apparently WOW, which you never played is a completely different game (no P2P - no BGS etc). And you have something similar called "report"


Being in Open IS consent to its rules and mechanics and being the focus of another player is one of them.
Choosing the way you play the game does not mean you can choose rules or mechanics. And this choice is only for yourself anyway.

They seem to want all of the sense of danger, without any actual danger. What was that saying about eating cake?
 

Arguendo

Volunteer Moderator
EDIT: Wait? What just happened? The OP is a long incoherent bulk of text now. I must be losing my mind. Nevermind me.
 
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Well said OP. As a temporarily solution, you can always use the Block option. In my limited experience, I was never again instanced with people in my block list.

Fighting back is possible against lone gankers only with an engineered ship; it can take some time to get there, but once you do it's very fun!

No griefing here. Players are just playing their way within the game rules and mechanics.

Griefing can very well be within the game rules. In fact, most griefers defend themselves with this legalistic argument.

The obvious retort is that rules and mechanics that easily allow griefing are inadequate rules and mechanics.
 
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Well said OP. As a temporarily solution, you can always use the Block option. In my limited experience, I was never again instanced with people in my block list.

Fighting back is possible against lone gankers only with an engineered ship; it can take some time to get there, but once you do it's very fun!



Griefing can very well be within the game rules. In fact, most griefers defend themselves with this legalistic argument.

The obvious retort is that rules and mechanics that easily allow griefing are inadequate rules and mechanics.

This is exactly the case.

Its pretty amusing that those engaging or buddies with those engaging in griefing come onto the threads and start defining what "griefing" is - excluding obvious griefing like station ramming.

"Intentional harassment of other players is called “griefing,” which utilizes aspects of the game structure or physics in unintended ways to cause distress for other players."

The punishment for rammers at the station was put in the game by FDev to stop rammers from destroying other ships. That was the intent.

This has been turned on its head - the game mechanic is now being used in an unintended way - in order to annoy others.

Or in other words - its griefing.
 
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Griefing can very well be within the game rules. In fact, most griefers defend themselves with this legalistic argument.

The obvious retort is that rules and mechanics that easily allow griefing are inadequate rules and mechanics.

Do you mean a simple speed limit rule is too complicated to avoid feeling griefed ?

Griefing comes from wrong expectations from a player towards the rules and mechanics of the game.
 
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