I've had this thought numerous times, and I'm of course not alone as many threads on this and related topics come up over and over - How should the game be rewarding activites, and is it currently doing so in a logical/productive way at the moment?
This hit me again last night during the livestream where it covered the new Megaship gameplay assets. The notion is Wings of you will go to these and undertake a heist to - for example - extract the cargo from its hold. So a group of you do this. Get bounties. Get damaged. Risk increasing your Notoriety? Risk destruction? All for a dozen tons of some cargo?
And in another thread we have of course have discussions where super safe trade or passenger gameplay can give 100-200mCRs per hour.
An in another thread we have traders, making millions an hour, complaining about PvP Pirates stealing a few tens of thousands of CR of this cargo from them, not in thruth even covering their costs, let alone the game offering a method to make a real profit.
It hits me we have a growing issue (as more gameplay elements come online) that the risk/reward and time/effort reward is getting more and more skewed on a CR reward basis. Of course it's not all down to CRs, as many people do what they do for enjoyment. But, it's rather frustrating surely if you undertake a more complex or risky path, that you then get a laughable payout at the end of it? eg: Four of you raid a Megaship, and the 10t of cargo you then divide up between you doesn't even pay for your repairs, let alone your bountys.
Would it be nice to see FD sit down and try and address some of this? Or is it simply too late or not important enough (now)?
You raise an excellent question. And I agree with Agony that its out of wack and unlikely to change anytime soon. I think the best one can hope for is competition breaking Frontier's current monopoly on the market, some resignations in high places, and a fresh rethink.
Alternatively, we could be waiting for microtransactions of a larger order. Agony disagrees, but Tencent did not invest in Frontier for nothing.
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