Is it possible to get any word from Frontier on how they're progressing on switching mission generation server-side so we can stop the mode-swapping exploits?
I feel my earning ability in the game is seriously hampered compared to people willing to switch between open/solo/group repeatedly to stack missions or exploit material drops. This permanent and huge inequality divides players and produces the ability to earn farcical amounts by hammering the systems where this works, rendering all other play very low earning by comparison.
It's especially sad seeing new players being encouraged to do it straight away.
Are you still planning on fixing it and is there any chance of it coming this year?
I feel my earning ability in the game is seriously hampered compared to people willing to switch between open/solo/group repeatedly to stack missions or exploit material drops. This permanent and huge inequality divides players and produces the ability to earn farcical amounts by hammering the systems where this works, rendering all other play very low earning by comparison.
It's especially sad seeing new players being encouraged to do it straight away.
Are you still planning on fixing it and is there any chance of it coming this year?