Boost Needs a Nerf

I know people hate nerfs, but boost is absurd, especially after engineering a ship so you can just fly that way all the time. It's made anything other than an FDL and FAS seriously hamstrung in combat. Also, it makes no sense. Why would you be able to turn BETTER? What I suggest is this:

When you hit boost, during the acceleration phase, your ship goes effectively ballistic. You turn rate drops to nearly nothing. Boost is there to give you some distance and that's all it should be able to do.
 
In no means it NEEDS a nerf. Incredibly how people always find something to moan about. Do not expect rep from me on that.
 
When you hit boost, during the acceleration phase, your ship goes effectively ballistic. You turn rate drops to nearly nothing

works as intended, you dont fly big ships?

ähm ballistic??? in space? theres no bent... ah what the heck we know what you talk about
 
In no means it NEEDS a nerf. Incredibly how people always find something to moan about. Do not expect rep from me on that.

Oh it does need a nerf, the current way of high-end pvp is simply stupid. watch some videos, you hear the boost sound throughout the whole fight, every 3.5 seconds, as if it was scripted... I dont feel that is how boosting was intended. Maybe a longer cooldown after each boost or something similar.
 
I think it's ok as is. If you want to perma boost while attacking/defending you have to juggle pips carefully around your distributor i.e. some skill is needed. It's not a free meal ticket unless you go shieldless.
 
Troll post me thinks?

The OP can't possibly be serious. :O

Well, I agree his proposed solution is a bit rubbish, but you don't think permaboost is a problem? If so, you need to look into it a little better, I've seen your posts, I know you aren't normally saying poorly considered things, which is why this surprised me, apologies for any misunderstanding in advance, I mean no disrespect.
 
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