Why am I still getting paid for this?

Hi guys,

So I jump into a common system (we've all been there at least 68 times) I do a basic scan as soon as I enter (Basic Discovery Scanner).

Lets say I "Discover 8 new astronomical objects".... I move on, I get to my destination say 5 or 6 jumps away and now I'm handing my stuff in to Universal Cartographics.

What I don't get is why am I still getting paid for submitting cartographic data that some other Real Pilot probably submitted only a few minutes ago?

Yes the data is new to Me but when handing it over to Cartographics what new information have they gained from my survey? I've provided them with stuff people do every minute.

I of-course understand if I've surveyed a system where no-one has been and have come back with my findings, that makes perfect sense.

I don't get it.


Fly safe.
 
Heh. You're right, it doesn't make a whole lot of sense, but the way I see it is that every additional scan just helps to refine the knowledge of the system, making things like orbital tracks more accurate, that sort of thing.
 
My personal justification for this is that every scanner is slightly different (especially after engineers have applied after-market tweaks to the surface scanner, or after it's been on the ship for a year's exploration without servicing)

So, if you hand in a bunch of scans for reasonably well-known objects, the UC scientists are able to put a calibration in place for your hardware, so that when you scan something unknown (or perhaps only with a couple of previous scans), they can compensate to get the actual values.
 
You get paid for verifying existing data, providing updates on the current situation and possibly increasing detail level of available scan data by combining scans from other commanders.

That's how I see it (in my head, at least) too.

If you take a hundred snapshots of a thing, they'll all show, basically, the same thing but each snapshot might reveal different details depending on the exact circumstances at the time.

I guess that's why UniCart are willing to keep paying people for the same thing, over and over.
 
as far as i remember a discovery needs to be verified by a certain amount of cmdrs befor valid at library
 
It's kind of an extension to what real-world surveyors and astronomers do. For example, surveyors re-measure a plot every time its sold, extensively developed, etc, and double-checking is supposed to verify mistakes weren't made in past surveys, etc. Now add to this bodies in motion - a star system's components are moving at all times, at great speeds. New measurements tell the cartographers where objects they're already aware of have moved to, which allows refinements in short and long range predictions of where it'll be in the future. Astronomers today do this sort of thing all the time.
 
Re-surveying is what majority of explorers and scientists in corresponding fields do. Considering how huge and everchanging systems are, that's actually more plausable that many other activities in game.
 
I agree with the 'refining details' concept. The initial discoverer gets a nice bonus (50%, IIRC), but everybody else is adding extra details to the initial data.
 
And exploration for newbies, and people joining in 5-6 years would be near impossible without going really far out.

This system allows new players to enjoy local exploration trips.
And late gamers the opportunity to stumble across a bubble system they've not visited before.

CMDR Cosmic Spacehead
 
It's because the data is more current.

Thanks to that, we now know that planets do indeed orbit stars, for example.

At least, while we're looking. We can't be sure what they do when we're not looking.

Hence the need to keep looking.
 
Personally I think you should get next to nothing(trivial or no credits) for any scan of a system that already has a nav beacon.
Exploring should be about leaving the bubble and scanning systems and planets that are not on trade routes etc.

I'm amazed how many already 'tagged' stars and planets I found, even over 1000ly from bubble, but there are 400 billion star systems in Elite Dangerous.
So go exploring!
 

Deleted member 38366

D
IMHO the weirdness lies within the distribution of the UC payout scheme.

1st Discoveries still only pay a tiny 50% Bonus, while the "meat" of payouts rests with the Objects scanned. Doesn't matter if you're #3155 to scan and sell it.

Back when UC payouts were adjusted and brought in line (a little bit) with other professions, I was very surprised that the 1st Discovery Bonus was entirely untouched.
IMHO by far the highest payouts should be reserved for 1st Discoveries. After all, that's what Exploration should be primarily about for all I know.
 
IMHO the weirdness lies within the distribution of the UC payout scheme.

1st Discoveries still only pay a tiny 50% Bonus, while the "meat" of payouts rests with the Objects scanned. Doesn't matter if you're #3155 to scan and sell it.

Back when UC payouts were adjusted and brought in line (a little bit) with other professions, I was very surprised that the 1st Discovery Bonus was entirely untouched.
IMHO by far the highest payouts should be reserved for 1st Discoveries. After all, that's what Exploration should be primarily about for all I know.

In real life - and especially in ED - discovering something is really nothing new. We can fly everywhere, scan everything. Making use of discovered systems should be more rewarding.

You already get to slap your name on it.
 
Well, the Discoverer does also get their name associated with the Object ("First Discovered by ...").

I did recently find something out. If you are in a Wing and exploring, all the Wingmen in that system get credited with the discovery.

Take a look at OUTOPPS IM-Q B32-0 B
 
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