How is that any different from before?
caught me
How is that any different from before?
Then people would deliberately open fire on others without targetting them (it's already a valid tactic for other reasons, dealing with chaff with gimballed weapons).Simple - if you hit someone you don't have targeted.
It lets you land a few shots that way as it is, enough for you to stop firing before you get wanted.The game knows who's in your target and also if you're currently pushing the fire button, also a simple check by weapontype to determine firerate and how many rounds were fired at the friendly target pretty much gives away if someone's holding down the trigger on a multicannon without giving a damn of hitting friendlies or if it was just a few rounds hitting the friendly, with the fire button being disengaged shortly thereafter.
Then people would deliberately open fire on others without targetting them (it's already a valid tactic for other reasons, dealing with chaff with gimballed weapons).
hello.yeah i think its stupid to .why?? .let me explain.i took a mission to kill a terrorist leader.i go to the system i find him ,he was attaking a federal navy ship so like the noob that i am i didnt wait to scan i atacked him directly,because i wanted to help that navy ship.they all started shooting me,even the ship i was trying to help.now thats as stupid as it can get.i got away with a 200 cr bounty.....so i went in a low security system to pay out my bounty.interstelar factor does not have the 200 cr bounty but instead i have to pay 11888900 bounty in federation .so i do.i go back out i kill my target ,and then i go to a nav beacon ,and again i shoot someone without completing the scan ,and i get 200 bounty.when i go to pay thet off i have 11888900 all over again.so yeah with the new changes seems like the devs think we have some god powers to add credits to our accounts.i mean it would be fine if smeaton would still be available but not like this .so those 11888900 need some explanation because paying that 2 times in 10 minutes its not gonna do this game any good.....short or longterm
peace
hello.yeah i think its stupid to .why?? .let me explain.i took a mission to kill a terrorist leader.i go to the system i find him ,he was attaking a federal navy ship so like the noob that i am i didnt wait to scan i atacked him directly,because i wanted to help that navy ship.they all started shooting me,even the ship i was trying to help.now thats as stupid as it can get.i got away with a 200 cr bounty.....so i went in a low security system to pay out my bounty.interstelar factor does not have the 200 cr bounty but instead i have to pay 11888900 bounty in federation .so i do.i go back out i kill my target ,and then i go to a nav beacon ,and again i shoot someone without completing the scan ,and i get 200
bounty.when i go to pay thet off i have 11888900 all over again.so yeah with the new changes seems like the devs think we have some god powers to add credits to our accounts.i mean it would be fine if smeaton would still be available but not like this .so those 11888900 need some explanation because paying that 2 times in 10 minutes its not gonna do this game any good.....short or longterm
peace
Please, smart rounds are not a solution. I need other special effects. Not smart rounds. Those are like throwing a deck chair off the Titanic.
Classic response I've come to expect from some on this forum.
the suggestion of the pilot improving trigger discipline.
Simple - if you hit someone you don't have targeted.
Why is it so easy to get a bounty from a stray shot? So infuriating! This game could be amazing but there's so much stupid lazy stuff like that ruining it. If the OTHER GAME is ever actually released without some of the stupid stuff in Elite, I'm a goner.
Why is it so easy to get a bounty from a stray shot? So infuriating! This game could be amazing but there's so much stupid lazy stuff like that ruining it. If the OTHER GAME is ever actually released without some of the stupid stuff in Elite, I'm a goner.
Why is it so easy to get a bounty from a stray shot? So infuriating! This game could be amazing but there's so much stupid lazy stuff like that ruining it.
If the OTHER GAME is ever actually released without some of the stupid stuff in Elite, I'm a goner.
Why is it so easy to get a bounty from a stray shot? So infuriating! This game could be amazing but there's so much stupid lazy stuff like that ruining it. If the OTHER GAME is ever actually released without some of the stupid stuff in Elite, I'm a goner.
Just watch your fire. Simple.
Yes NPC's tend to fly in the way, but you are in charge of your own weapons.
If something is drifting in to your path, just let go of the trigger/button.
CMDR Cosmic Spacehead
No matter how good you are there will be friendly fire incidents that are not your fault and no amount of situational awareness or trigger discipline would have made any difference.
No, it really does work!