Spoilers Beyond 3.0 Open Beta: Aliens Spoilers

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If anyone could get the description of some of those items (Antimatter Containment Unit, Prohibited Research Materials) that'd be amazing :)

That would be gold.

There is some new illegal tech on the horizon, I think. Something that runs on anti-matter.
It would not surprise me if the 'AP' in SAP stands for Anti-matter Propulsion. If so, the 'S' should be rather easy to guess. ;)

The MA and TS in the cargo, is probably an indication that wake suppression is also on the table.
 

Well Frontier have really stooped to new lows now. I mean, after the beige planet debacle (which thankfully is being progressively fixed) and the arrival of atmospheric worlds being anyone's guess, now they are resorting to using strings to hoist these Thargoid crafts around, like some 1950's sci-fi b-movie! I mean c'mon FDev, talk about suspension of disbelief. How can you expect us to take these things seriously when they are clearly dangling there like puppets!!!

:rolleyes:;)
 
That would be gold.

There is some new illegal tech on the horizon, I think. Something that runs on anti-matter.
It would not surprise me if the 'AP' in SAP stands for Anti-matter Propulsion. If so, the 'S' should be rather easy to guess. ;)

The MA and TS in the cargo, is probably an indication that wake suppression is also on the table.

"Super" Anti-matter Propulsion? "Special"? "Sexy"?
 
"Super" Anti-matter Propulsion? "Special"? "Sexy"?

Propell your life with sexy anti-matter. Turn that fat into pure energy. Annihilate your excess and move on to the next dimension. :p


"Sirius Corporation was set up by a group of rich industrialists from Earth, in order to exploit the discovery of a way to store a stable atom of anti-matter within a complex molecule and use it as a fuel"
 
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Propell your life with sexy anti-matter. Turn that fat into pure energy. Annihilate your excess and move on to the next dimension. :p


"Sirius Corporation was set up by a group of rich industrialists from Earth, in order to exploit the discovery of a way to store a stable atom of anti-matter within a complex molecule and use it as a fuel"

Now that's some good marketing copy!

Ah I'd forgotten your obsession with Sirius :)
 
Propell your life with sexy anti-matter. Turn that fat into pure energy. Annihilate your excess and move on to the next dimension. :p


"Sirius Corporation was set up by a group of rich industrialists from Earth, in order to exploit the discovery of a way to store a stable atom of anti-matter within a complex molecule and use it as a fuel"
Lol, good one :D

ishmair
Can you tell me at what point in the video you're referring to? I don't have time to watch a 1/2 hr video atm :p ;)
 
That would be gold.

There is some new illegal tech on the horizon, I think. Something that runs on anti-matter.
It would not surprise me if the 'AP' in SAP stands for Anti-matter Propulsion. If so, the 'S' should be rather easy to guess. ;)

The MA and TS in the cargo, is probably an indication that wake suppression is also on the table.

I'm surprised that Sirius has not put a hit out on you yet...
 
Well, it's not directly about the beta, but I think HIP 22460 will finally be unlocked in the live version and there will be Thargoids there (and the Overlook, ofc).

https://forums.frontier.co.uk/showt...man-Threat-5?p=6280359&viewfull=1#post6280359

Unfortunately, the issue could be resolved (and nobody could check HIP 22460 because of the lock, but obviously QA-Mitch did not have this on his radar).

HIP 17692 was where the Blackmount Orbital CG would take place 2 days later.

But Pleiades sector mi-s b4-0 does not seem to be in the Canonn map or look anything special to me. Why did he pick that system?

O7,
[noob]
 
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Interesting heads up [up].

Pleiades sector mi-s b4-0 rings a bell for some reason, can't remember why, I've got to check a few things out.........

Ah yea, knew it! I visited that system on 27/12/17 & logged 3 NHSSs in 7 mins.
 
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FWIW, did a complete scan of Pleiades sector mi-s b4-0 yesterday, and it's really full of NHSS at some parts (mostly threat level 5, some 7, up to 5 NHSS at a time), but didn't notice anything special otherwise. Only 1 jump from Merope, could be they just set it up along with the CG.

O7,
[noob]
 
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For the record, a number of other things have changed in the obeslisk audio:

1) The temporal length of all bars has increased by around 20%.
2) The temporal length of all sparse-spaces has increased by around 20%.
3) The end-of-packet sequence has increased from 12.46 seconds to 16.13 seconds.
4) The frequency extent of all bars has changed a bit. In particular, L bars were shortened and N bars were lengthened.
5) The adjacency rules are still the same (i.e. like-bars don't like being right next to each other).

Additionally, I've found that it's a bit easier to automatically extract data packet info. When I first had a look at obelisk audio in the Beta, I thought these were all arbitrary changes, but I'm starting to think otherwise. This could all amount to nothing, but perhaps the fdevs are setting the stage for a viable gameplay mechanic here.


YbCSXW9.jpg
 
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