PvP Why PvP is not popular in Elite Dangerous?

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No, A very large portion of this game is based of Player Interactions. The BGS numbers and influences +++ soon to be +++++. Ship design, Modules ALL OF IT. Is all governed around player interactions.

There are people that just login and shoot some ships, randomly trade for personal progression all that stuff. But arent intentionally working one system against someone else, they wouldnt even know how most of the time.

It takes lots of time and dedication to do that. Weeks as a matter of fact.

Basic "PVEers" have no stake in this.

Im talking about the people that try to directly effect someone else.

It is a very good thing that Player Interactions does not mean PvP. As a matter of fact, you even opine yourself, that BGS/PP stuff is easier in Solo, exemplifying the fact that PvP is a sideshow. All of the game's mechanics work without PvP. All of the combat balance, Engineers, ships, modules, weapons, everything works in PvE. When balance is considered FD have shown that they won't sacrifice PvE aspects of the game to PvP desires. Shield Boosters, and the firing arc of gimballed weapons are two good examples of this.

Fantasy views of some kind of 'PvP-view' dominating E|D is nothing more than wishful thinking. FD's track record shows that they nuance changes in order to facilitate PvE, and allow for PvP. I encourage all players to voice their views and concerns. I have stood up for PvP aspects of this game numerous times. But, I have also defended the PvE'ers plight. I think I can appreciate both sides of the debate. What I see is FD adapting things to work right, and be enjoyable. I am counting on FD continuing a pragmatic approach to E|D's development.
 
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Ok you stack 20 passenger mission +++ which will take you about 30 mins. Ill kill you and you can watch your Credits go down, influence go down, while my guy turns in his 20 +++ Stack and boosts %'s.

And yes they are fixing combat logging. They say it all the time. Its being fixed. There is no denying it.

And no one can prove any of what I am saying wrong.


And you think I was talking about combat logging..cute.

Again, you think that having all the players available in Open will mean something for PVP...it won't honestly...no matter how much you think it will...it really won't. Because it's all about the PVE trophy chase.
 
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I know man, thats why I am here. It doesnt have to be that way. Its that way because thats all we got.

Im tired of being labelled a psychopath and stuff because I try to PVP the correct way.

It all comes back to the modes and giving meaning to PVP. People trying to stop it only fuel the Griefing fire. It has to change for their sake and ours. But they dont understand what they are doing to their own game by fighting against it.

If you are trying to improve the image of PvPers, I would offer that you aren't doing a good job of it. Ranting and insulting people only reinforces the notion that PvPers can't have decent discourse.
 
It is a very good think that Player Interactions does not mean PvP. As a matter of fact, you even opine yourself, that BGS/PP stuff is easier in Solo, exemplifying the fact that PvP is a sideshow. All of the game's mechanics work without PvP. All of the combat balance, Engineers, ships, modules, weapons, everything works in PvE. When balance is considered FD have shown that they won't sacrifice PvE aspects of the game to PvP desires. Shield Boosters, and the firing arc of gimballed weapons are two good examples of this.

Fantasy views of some kind of 'PvP-view' dominating E|D is nothing more than wishful thinking. FD's track record shows that they nuance changes in order to facilitate PvE, and allow for PvP. I encourage all players to voice their views and concerns. I have stood up for PvP aspects of this game numerous times. But, I have also defended the PvE'ers plight. I think I can appreciate both sides of the debate. What I see is FD adapting things to work right, and be enjoyable. I am counting on FD continuing a pragmatic approach to E|D'd development.

Im saying that because you hurt yourself by using open and outfitting for defenses and PVP. You lose jump range, Cargo/passenger space in doing so. Which mean less missions, the chance of death against your opponents and so on.

Thats why Solo and Private is being used and PVP is a side show.

And yet they continue to balance and make changes based around PVP.

Like I said before, all Modules, Missions+++ and ships are based off PVP activities.

But the " PVP " we see is small because you have that mode option. And they are making changes to make changes. Its so easy to see.

Which is great. Improving any aspect is a good thing.

But if you think they’re going to turn Elite into something other than Elite then you are, with respect, delusional.

Its still going to be Elite Dangerous. With a meaning for PVP.
 
I take it you don't pvp much sir. There are hundreds of CMDRs who PVP on a regular basis and if FDEV ever got rid of PVP this game would dwindle and die.

Besides. FDEV actually listen to what the PVPers ask. We don't always get what we want but we know that they do indeed listen. So no. PVP will always be around and be a integral part of this game.

For the record I don’t want PvP removed.

But make no mistake: if it comes down to a choice of PvE or PvP, they’re going to side with PvE. They have to.
 
If you are trying to improve the image of PvPers, I would offer that you aren't doing a good job of it. Ranting and insulting people only reinforces the notion that PvPers can't have decent discourse.

Like im insulted almost every time I come to these forums, reported for nothing and so on. Yeah I know its okay.

I actually seen a screenshot I cant post here of things people said to Harry potter during the Salome Event. They called him racist names, and all sorts of things.

Ive only come across like 2 pvpers that have ever done that to me. But the rest of the community is very toxic when it comes to PVP. And thats what I am trying to change. Because its very much part of this game. It has no definition because objectives can be taken in the modes. So all we have is "griefing and ganking". And if you all want to continue to fight against this. Then thats all you guys will have in this game.

And if you guys are happy with the salt and griefing and ganking. Then continue to fight against it.
 
That simply is not true.

Prove it. See how I have video, screenshots and so on.

Where are yours?

Ill make it simple for you, take a look at Diablo 3 and see how overpowered abilities and weapons are.

The take a look at World of Warcraft, this I personally helped in Alpha and testing weapons and skills based around PVE and PVP. There had to be balances for both.

World of Warcraft is like elite dangerous in the same way we have PVE and PVP. And there has to be caps and tweaks made for PVP to weapons, gear, enchants and abilities.

Which is what Frontier currently does.

Tell me again im wrong. Go for it.
 
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Prove it. See how I have video, screenshots and so on.

Where are yours?

Ill make it simple for you, take a look at Diablo 3 and see how overpowered abilities and weapons are.

The take a look at World of Warcraft, this I personally helped in Alpha and testing weapons and skills based around PVE and PVP. They had to be balanced for both.

World of Warcraft is like elite dangerous in the same way we have PVE and PVP. And there has to be caps and tweaks made for PVP.

Which is what Frontier currently does.

Tell me again im wrong. Go for it.

You're wrong. all modules, ships and missions are not 'based' off PVP activities, some of the weapons are heavily influenced by PVP, yes, some of the ship passes no doubt, yes, all ships, modules plus missions?, wrong, wrong, wrong.
 
You're wrong. all modules, ships and missions are not 'based' off PVP activities, some of the weapons are heavily influenced by PVP, yes, some of the ship passes no doubt, yes, all ships, modules plus missions?, wrong, wrong, wrong.

:DDDDDDDDDDD

Denial is wonderful thing sometimes I guess.

My weapons and shields are too strong - Said no PVE player ever!

Will you stop it. You're probably going to get banned.
 
BGS is really neat. I do like it. Its just missing the PVP piece. Especially when it comes to those Dirty UA bombers. I shouldnt have to Farm just because someone else is farming.

There should be multiple counters to this stuff. You cant even blockade a system. All that time you put into Engineering is for not because you dont get to use any of it in these cases. Cop killing maybe and thats it. You dont even need g5 for that. Or wake scanners, or grom missiles the list goes on.



But they arent, they are actively fixing it. Engineers, crime and punishment, Karma. All this is getting changed for a reason.

If I own a system and you own a system with different factions. Your cops would hate me and Id be hostile, heck you cant even land at some stations if you are hated enough.

They are laying the ground work for PVP man. Just take a look around.


Sorry, but that is the game...that is all there is. Your desire for PVP to matter is never going to happen...it can't. How will you stop the Xbone or PS4 players from undermining you? You will never be able to shoot them in the face. Why does this matter keep escaping you? Your fight is tilting at windmills...because of this huge problem, right here...

Laying groundwork? I thought that 3 years ago...and came to the Hotel California to discuss the problem of CG's. It isn't coming. All that is coming is better ways to multi-play the game...not shoot each other in the face.
 
Sorry, but that is the game...that is all there is. Your desire for PVP to matter is never going to happen...it can't. How will you stop the Xbone or PS4 players from undermining you? You will never be able to shoot them in the face. Why does this matter keep escaping you? Your fight is tilting at windmills...because of this huge problem, right here...

Laying groundwork? I thought that 3 years ago...and came to the Hotel California to discuss the problem of CG's. It isn't coming. All that is coming is better ways to multi-play the game...not shoot each other in the face.

Thats easy, almost all player groups have Xbox and ps4 divisions. Limit the modes to Open only and ALL CONSOLES have Meaningful PVP for player factions and powerplay.

See how easy that was?
 
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