Buying more ships just means spending more time engineering, and finding the materials, etc. Not actual gameplay.
...
I think of material gathering and visiting engineers as actual gameplay.
Buying more ships just means spending more time engineering, and finding the materials, etc. Not actual gameplay.
...
I'd like a sink in my cockpit along with a stove or coffee machine. Making and drinking coffee is a very important part of space travel.
I think it does. As some of you know, I only fly a Cobra Mk III. Yet I currently have around 55 million credits spare. With nothing to spend them on.
Guys, I want to spend money, but I've nothing to spend it on. Save perhaps PowerPlay where I could buy cargo?
What do you think on the topic of money sinks?
Nice, never noticed that before! But then again, I only bought a FAS recently (after dropped rank requirement, I'm a Imperial stalwart!) and haven't really used it much. Might have to kit it out properly now!The federal assault ship has a coffee machine in the cockpit. - https://forums.frontier.co.uk/showt...Assault-Ship?p=2914418&viewfull=1#post2914418
It's the Lakon ships that have fire extinguishers in the cockpits that concern me, no others do, just them.
I flew a single Cobra III from launch up to about 2.3. Then switched to a Python. I flew that up until just after 2.4 dropped and I finally sold it for an Anaconda. Each ship upgrade opened a new branch of progression for me in flying about learning it and engineering it. Now the Anaconda opens a whole new game for me in SLF and having a crewman to level up. It is big and cumbersome. Great for mining, hunting, bulk passenger, large volume missions and trading. I’m really enjoying the SLF and crewman. But...I think it does. As some of you know, I only fly a Cobra Mk III. Yet I currently have around 55 million credits spare. With nothing to spend them on.
Guys, I want to spend money, but I've nothing to spend it on. Save perhaps PowerPlay where I could buy cargo?
What do you think on the topic of money sinks?
They could introduce space casinos with cheating croupiers so that players can lose all their credits.![]()
I don't know about "money sinks", somehow that sounds like draining money just for the sake of it.
What i certainly would like are new entertaining and interesting things to spend credits on, yes.
And no, raising fuel costs, maintenance costs and ship prices are not it, those would indeed be mere "money sinks".
What worries me about players with billions of credits, is its potential to completely undermine the C&P system.
I think the ones with billions of credits, are likely to not be the ones engaging in combatMostly Mobius and solo / private players.
I think it does. As some of you know, I only fly a Cobra Mk III. Yet I currently have around 55 million credits spare. With nothing to spend them on.
Guys, I want to spend money, but I've nothing to spend it on. Save perhaps PowerPlay where I could buy cargo?
What do you think on the topic of money sinks?
Generalization of players isn't a good way to demonstrate a point.
I've been playing almost 4 years and still haven't amassed anywhere near a billion credits.
I think the ones with billions of credits, are likely to not be the ones engaging in combat