Man I have not had so much fun in ED for ages - Evacuations from attacked stations

While I had watched videos of people rescuing evacuees from stations that were attacked, and thought it was cool. I only just got to experience this myself.
The latest attacks were very close to the bubble and only 20 jumps away (using a corvette). So I donned my VR headset, rejigged my Corvette to carry lots of passengers and heatsinks galore, and headed out to 64 Arietis.

Man! So many WOW and What The moments. I was actually sweating. We need more of these types of things where the unexpected can happen.

Bringing a corvette into a station with debris and explosions and being jostled about was intense and so exciting. Its hit and miss how intense it can be and that's what I liked.

Sometimes it was straight in and out without much more than having to drop a heat sink. Other times I had to squeeze under some debris to land or take off. A couple of times a nearby blast threw me sideways into the wall, or into debris. One time an explosion almost go me jammed in the slot with some debris. That was intense with alarms going off, over heating and wedged in tight. Loved it.

Man A day later while writing this post I am still smiling. more More MORE of these scripted situations fdev... Please. [big grin]

Off to rescue more evacuees now.
[where is it]
 
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One thing I would like to see after doing many more trips. Is some sort of automatic community goal or some other progress indicator, so that you can feel like your are progressing in some way.
 
One thing I would like to see after doing many more trips. Is some sort of automatic community goal or some other progress indicator, so that you can feel like your are progressing in some way.

Yes! Also a proper CG for station repairs.
 
I really ought to try some of these in the Cutter. Had a lot of fun squeezing a T9 in and out of there.

I know you probably wouldn't hear them "in real life" because of the size of the ship, but I think the only thing missing from these missions is the screams of terrified passengers, especially those crammed into the economy cabins. Imagine if the screams got more frantic if you were jostled by an explosion, or clipped the station structure on the way out...

I'm sure FD have some Planet Coaster scream sounds they could repurpose for this. :D
 
One thing I would like to see after doing many more trips. Is some sort of automatic community goal or some other progress indicator, so that you can feel like your are progressing in some way.

I detest percentages shown in various places in game, but some good indications how good or bad we are doing in these cases would be nice.

Yes! Also a proper CG for station repairs.

They are already proper.
 
I didn't think anybody still did these. I built a rescue Python and do some station rescues once in a while. Yes it good fun and a great way to get exquisite focus crystals. Which I hear will be very valuable when the material traders comes.
 
HUGE fun, and very intense. I, in my Anaconda, was able to rescue 128 refugees at a time (although I could not find any way to accept occupied escape pods), and managed (from The Oracle) to rescue over 3,000 persons. I would do it again.
 
how do you find these missions?


- you check (forum, galmap, galnet) which stations are "under attack" this week
- fly out there with a ship with a decent cargo capacity
- either equip it at a suitable station or at the rescue ship with a good quantitiy of (economy) passenger cabins
- fly into the damaged station and check the passenger lounge
- fly the passengers out to the rescue ship

The stations usually also pay a decent price for Basic Medicines, so you might want to lug some over while you're going that way.
 

Jenner

I wish I was English like my hero Tj.
Yup, they're very atmospheric! They're awesome additions to the game for sure.
 
yes I liked it too,

it's the danger zone effect, this game is missing, you need danger zones by radiation and other things like the really too cold, heat like here.. corrosive area (Thargoid).. dusty area that masks the view and disturbs the sensors.. the ship's debris is unstable potentially explosive at impact, ect..

it should also be on the surface of the planets for the srv.. and I would like to see danger zones very wide and thick enough to be seen in supercruise.. solar wind.. the giant gaseous planets should also be part of its danger zones (area of turbulence and strong wind).
 
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...although I could not find any way to accept occupied escape pods...

Basically only available in solo - in opn or reasonably busy group modes, other CMDRs will have hovered them up.

Equip a few collector limpet controllers (enough for 4-6 limpets), fly into the station, release the limpets. Drop a heatsink every now and then and replenish the limpets that have crashed against the internal infrastructure. The escape pods (and other wreckage) is floating in IIRC usually three groups/shoals inside the station.
 
how do you find these missions?

Go to the last tab in the galmap, check the box next to damaged starports (it's off by default). Go there, fill yr boots.

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(although I could not find any way to accept occupied escape pods),

Not sure if this is what you mean, but the Search & Rescue contact (under Contacts) accepts Escape Pods usually.
 
Can also attest to how much fun these missions are. Had a blast with my unshielded, stripped down beluga liner getting thrown around and sometimes just barely making it out alive with <10% hull, or not even a single scratch. Really adds some much needed intensity to non-combat focused gameplay.
 
How does it work? When you land, do evacuees run around screaming and shouting and an external view shows them scrambling to get out of the station, and clambering like frantics into the cargohold / hatches, being blown around in explosions and dodging falling debris?
 
How does it work? When you land, do evacuees run around screaming and shouting and an external view shows them scrambling to get out of the station, and clambering like frantics into the cargohold / hatches, being blown around in explosions and dodging falling debris?
Be nice (adding to the atmosphere of the situation), but no. You go into the Missions BBS and scroll down through the various options (they are all "Get us the hell out of here!" types), and choose the ones you want. You will then start getting a load of "Do this within a few minutes and we will pay you extra" messages.
 
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