The planet colours still isnt right .... THIS is Mercury

In reality, with the eyes of the universe, there are no "colors". There is only wavelengths and merged/diffracted/scattered such wavelengths into some sort of average blur.

Our space ships should be able to move the "spectrum" of visible light along the wavelength scalar to visualize any chosen span of wavelength from 0 to almost infinity.
Our space ships should also be capable of enhancing the magnitude/intensity of the passively detected electromagnetic radiation in order to normalize that spectrum into something we can see clearly with good contrast.
 
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Mercury is a gray planet.

https://owlcation.com/stem/True-Color-Photos-of-All-the-Planets

12575598_f520.jpg
 
Mercury is pretty close to our moon in color. And we actually look at that one with our own eyes so we know its gray.Same with the rest we see through telescopes. The planets can be a wide range of colors depending on whats going on, but they also can be beige.
 
Our ships' computers already overlay things like orbit lines, navigation and targeting data & symbols over the view through the canopy, so I don't see any 'lore' reason that they couldn't digitally 'enhance' the planets in the same way. How cool would it be to switch between view modes for planets between real, enhanced-colour, infrared, metallic composition, volcanic activity, etc, etc. There you go Frontier, there's an idea for a future update...

(Yeah, I know, that's a whole ton of work and not gonna happen any time soon. I can dream.)
I was thinking the same thing. It would be amazing if that was possible to have. Different camera filter modes for the vanity cam for instance. Different spectrums, heat maps or whatever. So cool.
 
I was thinking the same thing. It would be amazing if that was possible to have. Different camera filter modes for the vanity cam for instance. Different spectrums, heat maps or whatever. So cool.

It has been suggested several times before. To no avail.... alas... they do not listen.... or just have too much other stuff to do first.
 
I remember being excited that NASA announced they were going to post photos from Cassini's orbital insertion around Saturn on the JPL website as they received them. I set aside time in the day just for that. When they put them up, they were all in black and white, some were blurry, a lot were duplicates or near duplicates, and most were really only of interest to an astronomer from NASA. The point is, space agencies to a lot of editing and recoloring, and only choose the best of the best photos for public consumption.
 
It has been suggested several times before. To no avail.... alas... they do not listen.... or just have too much other stuff to do first.
Perhaps when the focus discussion for exploration expansion later this year, we have to really support this idea (along with a bunch of other ideas as well, of course).
 
Right, so as many have said, the OP images are false-color based on surface composition. This is a common practice in space imagery, actually. Think the Ring Nebula is actually predominantly red? Nope. It’s green (seen it through a telescope).

That being said, the in-game Mercury is still wrong. It’s more of a dark grey, like the lava beds on the Moon. In-game, it’s the most dreaded color of all: beige.

Sadly, even in the 3.0 beta, it’s still beige. As long as the procedural generation engine still fails to accurately duplicate our own system, it will always be fundamentally flawed.
 
Right, so as many have said, the OP images are false-color based on surface composition. This is a common practice in space imagery, actually. Think the Ring Nebula is actually predominantly red? Nope. It’s green (seen it through a telescope).

That being said, the in-game Mercury is still wrong. It’s more of a dark grey, like the lava beds on the Moon. In-game, it’s the most dreaded color of all: beige.

Sadly, even in the 3.0 beta, it’s still beige. As long as the procedural generation engine still fails to accurately duplicate our own system, it will always be fundamentally flawed.

For the defense:
Mercury could have been used as a dung heap in the thousand years to follow since our time, turning it into...... beige... or dung color.
 
For the defense:
Mercury could have been used as a dung heap in the thousand years to follow since our time, turning it into...... beige... or dung color.
The surface temperature is in excess of 800 degrees F, pretty sure any dung would have boiled away into space. Except on the dark-side.
 
Sadly, even in the 3.0 beta, it’s still beige. As long as the procedural generation engine still fails to accurately duplicate our own system, it will always be fundamentally flawed.

Except that the Sol system wasn't procedural generation, it was hand coded.
 
It would be really cool if after doing a DSS of a planet, you could pull up a mineral spectrometer analysis in the system map for which zones had an abundance of certain minerals and bookmark those for SRV exploration...
 
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