Flashbacks of being taught to kill...

Yeah you have to kill those 200 credit bounty scum.

It's part of meta gameplay vs compelling and engaging gameplay, in my option. The former is static in a sense, and the latter has much potential. Making the two mesh with each other seems a little lacking.
 
It's part of meta gameplay vs compelling and engaging gameplay, in my option. The former is static in a sense, and the latter has much potential. Making the two mesh with each other seems a little lacking.

Definitely a philosophy forum.
 
Only to an extent. Learning to survive with each other, work together, and advance because of it is prevalent as part of our nature, in my opinion.

All of which varies massively based on the circumstances your society and you as an individual are in at the time, hence good being relative.
 
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All of which varies massively based on the circumstances your society and you as an individual are in at the time, hence good being relative.

Yes, no augment from me there. Thanks for the clarifications. I would prefer to see more "realistic" options for us to engage in the game with each other.
 
i think he means killing for other's property, as in e.g. the army, to fight in wars. that's not a natural instinct at all, people need to be brainwashed into it, with a narrative. it actually starts pretty soon, at tender age, where tales and movies show examples of 'good' reasons to kill the 'bad' guys. when it matters, media and propaganda make sure to clearly show who the 'bad guys' are, and reduce them to non-human form, not only for the actual killers to do so without remorse, but for the rest of the group to sanction and support it: mothers send their kids to the cause, and all pay taxes to fund the whole thing.

this of course exploits our lizard brain and our violent instincts, which are there but are not the whole story. but no, being killers is not our natural state at all.

Sure, but that is manipulation of instincts that are already there, just the direction of those instincts is brainwashed. You aren't brainwashed to kill, you're brainwashed to hate, killing is what we do to things we hate and fear, if we have the means and opportunity, by default.
 
I think you'll find he got griefed from the rear by a bigger buffalo who obviously didn't value team play very highly.

Probably just saw the wolves since their eyes are on the side of their heads. I mean, looking at it at face value for what it is and assuming it's legit. We are a far cry from American bison, but that's another matter.
 
Sure, but that is manipulation of instincts that are already there, just the direction of those instincts is brainwashed. You aren't brainwashed to kill, you're brainwashed to hate, killing is what we do to things we hate and fear, if we have the means and opportunity, by default.

we (all primates) also share food and fun, we play and help each other out when in need, we seek acceptance (which is a brave display of weakness). does this make us angelical creatures by default? angelical killers? neither. aggressiveness, collaboration and empathy all evolved because they favor survival of the group. instincts. algorithms that just automatically kick in when triggered. we (sapiens) somehow found out to use those in different ways. wonderful ways, wicked ways ... who am i to judge? :D
 
On the contrary, killers is our default state, and civilisation is an illusion. Denying our true nature will make us psychotic eventually.

There's a very important psychology article all corporate office workers should read. It deals with denying your nature. For example, if you are by nature an angry person, in the workplace you will try to keep that under wraps. Similarly, if you are very passive as a person, but are forced to manage and sometimes fire people, that confrontation is against your nature. This is a form of self oppression, many believe will be the end of us.

Our nature is selfish, violent and territorial. Video games provide an important outlet for some of those base emotions. You don't think you're violent? Really? How do you feel about children being sold into sex slavery? Gives you violent urges? Me too and I'm as balanced a personality as you'll find.

I love it, game on dude.

My take is we are made by the environment we are borne into... or accept. I agree with WR3ND with the default setting as most animals follow this course. We however have a greater capacity to learn and so are more easily influenced by our environment and on the flip side of that we are able to re-learn to follow our chosen path. As part of our self awareness WE control our code of ethics.. if we choose to excersise that control is again our choice.

Love the conversation going on here though really got me thinking about my ingame motives and play style. I think i need to write myself a bio and stick too it.

Who follows the
credit is king?
Faction is everything
Strong own the weak
archeology (whats out there)

Cmdr Valleys
 
With no laws bad people would still be bad and good people would still be good, the majority would still not tip the balance either way.
Not necessarily. Have you not heard of the prisoner experiment and other such psychological experiments? Remove consequences and give people free reign to do what they want and even ordinary people can become capable quite horrific things. Or just look at the way many ordinary soldiers behave in war zones.
 
"normal" humans find it hard to kill - it's been a major problem for armies for a long time and is a well studied problem - soldiers generally don't shoot the enemy on battlefields - see https://en.wikipedia.org/wiki/On_Killing for instance ( yes I know wikipedia, but if your ineterested you can dig further)
 
@OP and aashenfox: It is a matter of opinion. Try not to state your opinions as facts. an opinion != a theory != a fact.

I personally agree with OP that there is compelling evidence for the fact that humans are not natural killers (at least not of their own species). Perhaps he should try the game subnautica which (imo) is revolutionary in the fact that violence is not the main verb of the game. You don't kill things in that game but you scan them.
 
I love it, game on dude.

My take is we are made by the environment we are borne into... or accept. I agree with WR3ND with the default setting as most animals follow this course. We however have a greater capacity to learn and so are more easily influenced by our environment and on the flip side of that we are able to re-learn to follow our chosen path. As part of our self awareness WE control our code of ethics.. if we choose to excersise that control is again our choice.

Love the conversation going on here though really got me thinking about my ingame motives and play style. I think i need to write myself a bio and stick too it.

Who follows the
credit is king?
Faction is everything
Strong own the weak
archeology (whats out there)

Cmdr Valleys

You, and hopefully Frontier alike. We need more options to enact our "humanity" upon the game.

I don't agree with you entirely though, as I think our nature might very well have further reaching influences than many of us are willing to accept at face value, presumably being in charge of our own fates and the like. But, that's kind of beside the point of this thread. Well, that's not true. I welcome feedback on this.
 
Not necessarily. Have you not heard of the prisoner experiment and other such psychological experiments? Remove consequences and give people free reign to do what they want and even ordinary people can become capable quite horrific things. Or just look at the way many ordinary soldiers behave in war zones.

Which is precisely why we need laws to regulate it.

Most soldiers are no problem, some are just bad others are capable of incredible acts of selfless courage. Except where you get a group ethos (which can be enforced from above) that's bad then all soldiers are a problem as the rest of the "tribe" won't tolerate them if they are not.
 
@OP and aashenfox: It is a matter of opinion. Try not to state your opinions as facts. an opinion != a theory != a fact.

I personally agree with OP that there is compelling evidence for the fact that humans are not natural killers (at least not of their own species). Perhaps he should try the game subnautica which (imo) is revolutionary in the fact that violence is not the main verb of the game. You don't kill things in that game but you scan them.

I have some credentials to back up my claims, and they are not made arbitrarily, but admittedly the full context of what we are discussing here will of course vary between people and their perspectives. That's really kind of the point of this thread – having some meaningful conversation about this and drawing attention to it.

I'm not being intentionally misleading by it, but I may be a bit pedantic.
 
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