I can think of several things, off the top of my head, which would help PvP popularity (they all been expressed before):
Here's an SLF Duals feature I suggested then later made into a feature request.
I'm hoping that FD incorporates some similar things by the end of the year.
Personally I don't care to argue about if we should have a PvP switch at the player or group level. I'll personally just wait and hope something like it happens.
Claims that one will leave the game if xyz does or doesn't occur is just empty text signifying nothing.
- A PvP consent switch where players can indicate their consent for PvP.
- Switches for PvP groups.
- PvP matches based on close ship capability.
- In game Best of 1, 3, 5 kills SLF PvP matches.
Here's an SLF Duals feature I suggested then later made into a feature request.
I'm hoping that FD incorporates some similar things by the end of the year.
Personally I don't care to argue about if we should have a PvP switch at the player or group level. I'll personally just wait and hope something like it happens.
Claims that one will leave the game if xyz does or doesn't occur is just empty text signifying nothing.
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