Yea.... To me the problem always was, HGE hunting. Especially when the loot tables have always been bugging one item or another. Not so much the RNG in upgrade generation, but the fact you actually couldn't generate upgrades, at all, if you didn't find a specific HGE.
That's been fixed, after a fashion. I've always felt what is the biggest grievance with engineering is the rotting in cruise. It is still problematic (as we can see) and honestly think Elite would be a lot better game if the hunt didn't exist. As such, I mean. I think it's silly signal sources are so rare. I think it should be so you go to appropriate target system (boom, famine, war, etc) and then you should get to pick what USS to enter, they should spawn like frogs during rain. Not like this. Sometimes an hour isn't enough to find a signal source you want (which necessarily doesn't even hold the material you're after, but rather... Proto Heat Radiators! Yay!).
We should be able to sort through a large selection and take our pick of signal sources to enter. The way it's been designed; you have to rot in cruise in certain places flying around in certain fashion, and it still might take you more than a day's session to get just a few materials, is nothing short of inhumane and cruel. As far as advancing game progression goes.
On the traderates: 1/6 isn't probably going to work for what this thing was intended for. Go 1/5 or 1/4. Should do it.
That's been fixed, after a fashion. I've always felt what is the biggest grievance with engineering is the rotting in cruise. It is still problematic (as we can see) and honestly think Elite would be a lot better game if the hunt didn't exist. As such, I mean. I think it's silly signal sources are so rare. I think it should be so you go to appropriate target system (boom, famine, war, etc) and then you should get to pick what USS to enter, they should spawn like frogs during rain. Not like this. Sometimes an hour isn't enough to find a signal source you want (which necessarily doesn't even hold the material you're after, but rather... Proto Heat Radiators! Yay!).
We should be able to sort through a large selection and take our pick of signal sources to enter. The way it's been designed; you have to rot in cruise in certain places flying around in certain fashion, and it still might take you more than a day's session to get just a few materials, is nothing short of inhumane and cruel. As far as advancing game progression goes.
On the traderates: 1/6 isn't probably going to work for what this thing was intended for. Go 1/5 or 1/4. Should do it.
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