rootsrat
Volunteer Moderator
In the light of the recent events and discussions - what in your opinion is a fair reasonable and objective amount of Cr per hour that players should earn in Elite?
No arguments or backing up your statement needed, just post the number that you think is fair and reasonable, but be objective, try to look at a game as a whole, from both new and experienced player point of view.
:: UPDATE ::
No arguments or backing up your statement needed, just post the number that you think is fair and reasonable, but be objective, try to look at a game as a whole, from both new and experienced player point of view.
:: UPDATE ::
Glad to see constructive discussion!
For the record - I made this thread with a little tongue-in-cheek feeling. I wanted to see the reaction to this (deliberately vague!) question and provoke the discussion about balance in the context of earning Credits in game.
Personally, I don't play the game for Credits, they are a byproduct of my activities in game. There are times when I decide it's time to make some buck and then money becomes a goal for a while, but I never take shortcuts like Robigo, Sothis, Rhea etc., so personally I don't care about Cr/h, but I understand that this balance is an important aspect of a game as a whole.
I agree with those of you that said that the early part of the game is well balanced, but the mid- and end-game could see increased rewards, so that we don't have to spend eternity working our butts off to get that new shiny new 7A Fuel Scoop or Mirrored Armour
I also like the idea of intentional temporary gold rushes in game, where the earning potential is massive, but so is the risk.
Keep the ideas and suggestions coming guys!
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