Taking a moment to thank Frontier for their efforts.

I just wanted to step back here and give the opportunity for others and of course myself as well to thank Frontier for their efforts in listening to community and player feedback, using that information to change the game beyond what they might have first perceived. They have a somewhat different perspective than many of us, of course, and understandably so, as they are continuing to design and implement the game along a path that they best see fit and viable toward their own ends. Along with that, it is implicitly clear that they also can't perceive everything in advance and need our help and feedback to make this the best game that they viably can.

That isn't to say that they are incapable of it on their own accord, of course, but that they value our take on things as well, as it adds to the total realization of their goals and ours alike. There are numerous examples of this and if anyone feels the need to contest it, I'm sure that they will and we can discus it in more depth as needed here.

We can, understandable, get hung up on own own ways of advancing and playing the game and of course many of us have our own take on things because of it. Frontier has to have an overall approach and they are also limited in a sense by their plans for the game and their goals for relative player advancement within it.

With that being said, I must also say, thank you, Frontier, for all that you have done and continue to do on all our behalves. This can seemingly be a sometimes thankless job, and when all is said and done, some of us, or leastwise myself, can acknowledge your efforts and be grateful for them.
 
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I encourage everyone else to give their own testimonials here within this context, whether they agree with me or not. Sure, they may be contested by others, but this isn't meant to be a love-bomb thread, but a realization of the work involved in making this game what it is while including players of the game in that conversation.

Personally, I don't know of any other developer with this same level of player dedication. Perhaps that is due to my own ignorance, or perhaps it is due to Frontier's above and beyond involvement with their community.

If I were making the game, I can assure you that I would be much more tyrannical and less forgiving. Insurance rebuys, kiss them goodby. Get good, as they say. ;)

Consider yourselves fortunate and privileged.
 
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sure. I would love to play the new thargoid content and all the fantastic station rescues, but i need to make sure i have a decent amount of rebuy reserve first. Thing is, im not prepared to take a second job playing for 5 hours just to have a couple of rebuys in reserve. So i will miss out on all the stuff you do.

Since you nerfed into the ground any hope of making normal credits with passenger missions (at 100k cap it makes only the top massive haulers worthwhile, ans i use worthwhile in the most liberal sense); with this in mind I have little faith in the skimmer fix. Also, god help those without rank now as you might have to wait a few months for sothis/mainani to be useful.

It is a shame that a vocal few on the forums (by the nature of forums, the average joe is rarely in attendance ) take something good and turn it to ruin. Well, I have no complaints personally as I cashed in well so can continue to play my way for a few months yet. I have had my 15 worth and can happily retire ED back to the drawer.
 
sure. I would love to play the new thargoid content and all the fantastic station rescues, but i need to make sure i have a decent amount of rebuy reserve first. Thing is, im not prepared to take a second job playing for 5 hours just to have a couple of rebuys in reserve. So i will miss out on all the stuff you do.

Since you nerfed into the ground any hope of making normal credits with passenger missions (at 100k cap it makes only the top massive haulers worthwhile, ans i use worthwhile in the most liberal sense); with this in mind I have little faith in the skimmer fix. Also, god help those without rank now as you might have to wait a few months for sothis/mainani to be useful.

It is a shame that a vocal few on the forums (by the nature of forums, the average joe is rarely in attendance ) take something good and turn it to ruin. Well, I have no complaints personally as I cashed in well so can continue to play my way for a few months yet. I have had my 15 worth and can happily retire ED back to the drawer.

+1 for the feedback. You have a much different way of approaching and playing the game overall than me, it would seem. I get along just fine making my own relatively pathetic amount of profit per time playing the game, but I don't care so much about that anyway. I like playing the game as a spaceship pilot in the Pilots Federation in 33XX in a one to one scale video game representation of our galaxy. I get along very well; extremely well, if I may say so, and I generally only pilot small, mostly non-Engineered ships in the game.

To me, the larger ships are just too sluggish and just not worth my effort. I have other things I'd rather be doing. Of course, this is my own perspective. Credits? Well, they come, and enough, more than enough, as needed.

...

If I cared more for profits, I suppose I would use the larger ships to run missions or trading type endeavors. But of course, I make out more than well enough without.

Perhaps there is a discrepancy here between play beliefs of what the larger ships entitle them to, or perhaps there is an imbalance of the capabilities of the larger ships. However, with all the modules that you can get for them and the Engineering they are capable of, it seems like they can manage alright as they are.

Are they too weak? What do you think?

The largest ship I've used so far toward these ends is a Python, and it seems to do well enough for me.

Actually, that's not entirely true. I used a Tyoe-7 once a long time ago in the live build toward constructing Obsidian Orbital, but I didn't care for it at all back then. Would rather use a Cobra Mk III, honestly. But of course the Cobra Mk III was a comparatively more capable ship back then too, in terms of survivability.
 
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Credits? Well, they come, and enough, more than enough, as needed.

If you mean by way of loopholes, they sure do! And thank god, because FDev's version of "meaningful progression" seems to be one thing only; grinding. Credits, faction, rank, influence....grind, grind, grind.

It's cool that you're totally comfortable delivering 180 units of whatever to the same systems in an endless loop, or killing the same dumb criminals who show up in an endless stream at the same RES site, but some of the players actually enjoy something that progresses their character and narrative in a meaningful way.

Unfortunately for some of those same players, doing anything in a meaningful way means needing to upgrade their ship, which costs credits and most often a rank of some type.

ED is a big, fancy, procedurally generated space sim tech demo with some unfinished and half-fleshed out mechanics bolted onto it, like multicrew, wing missions, and powerplay. There is nothing cohesive or universal about this game, except for the progression grind.
 
If you mean by way of loopholes, they sure do! ...

None that I'm aware of. To be fair, of course, I likely play the game fairly differently than others, or at least I can only presume so. I play the game as a survivalist of sorts and haven't lost a ship in the game since 3301 (2015) and only 5 ships total so far.

I'm not saying one way is right or wrong, but I do manage to get along well for myself in the game.

For the first year or so I only played in Open, but now I play in all mods, but generally in private groups. For me, what it comes down to is I'm not always playing the same sort of game as others, if you know what I mean.

There is a contrast between the PVP meta and playing the game for what it's worth at face value to me. I'm not really into the PVP meta, but if I were, I would do things a little differently. In general, I'd rather not, so maybe there is some discrepancy there with how Frontier have implemented the ship capabilities in the game. For me, ideally, other players are just sort of part of the Environment. A lot of that changed since the Engineers were introduced.

Some people have moved on to the PVP meta since then, some of those I highly respect, but for me, well, I'd rather play the game as a whole instead of that sort of more narrow framework.
 
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Playing now more as three years and like the progress which ED made in 3.0. FDev give huge effort into this game and I like most of new content. Few things may need some adjustments, but overall rly nice work! Money(income) in this game are regularly increased, sometimes I have feeling like I play different game when I read complains how bad it is with income (Note: and this without need go for gold rushes. I just don't have feeling that it is needed.). The fact for me is, that once is reached certain threshold (owned assets), then money itself stop have big importance (more fair could be say that they become unimportant). ED is game where you can't get things overnight (unless you really want lose fun with heavy grind) and I like how it is ... more different goals and activities for different mood and long(er) time. Special bonus and big plus for me is play in wing, it's something what can change player view on this game significantly.
 
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I see FD as my fellow co-workers. I screw up. They screw up. But at the end of the day they have done incredible job on project and I can't be even more grateful to have them on team. They ain't perfect but nor am I. But they are best human beings I have worked with.

Yes, ED lacks few things I think it sorely needs - and no, not space legs or atmospherics. Yes, I wish they would be more careful with their PG algorithms. Or QA windows for releases would be bigger.

But at the end of the day, ED spirit is there, that's what I like about it and when I see, Dav, Chris, Sandro, Ed, Eddie, Adams being so excited about things they can't say or things we have said and when they like our ideas - it inspires me.

Despite all salt, all moans - ED is inspirational game, despite death, betrayal, rampant capitalism being everywhere, deadly aliens looking to destroying us - I think highest point for me was burning stations. Amazing concept, amazing work FD.

Thank you.
 
I love that ED is actually one way I can escape from the real life pressure. It is one of the few games that I can just jump in and do nothing for 3 hours, or just the opposite. I give them that, which is, for me, quite an achievement.
 
I love the new planetary surfaces. I love the much more straightforward engineering, and how you can choose rewards in missions to pick the materials if you need them. Now you can pick "reputation" as a reward, it doesn't take as long to raise your reputation with factions, just about an hour's worth of data mission stacking (and NO board flipping, mind you) maxed my rep with all but one faction in my new home port. As to money...once you max out the reputation, I've seen cargo missions ranging from 1 to 5 million per, for a hop one jump away (and a few times, to a location right in the same system).

I liked ED fine the way it was, and I like it even more now.
 
I love that ED is actually one way I can escape from the real life pressure. It is one of the few games that I can just jump in and do nothing for 3 hours, or just the opposite. I give them that, which is, for me, quite an achievement.

I've said this elsewhere before, so forgive me for repeating myself, but before this game I used to lose myself among the stars and sometimes galaxies in the astronomy space sim Celestia, trying to find my way back to Sol and Earth, moving from star to star based on nothing but names and visual representations.

For some of us astronomy buffs, this game offers so much more in its own way. I have learned a lot about the relative locations of known stars and nebulae in our galaxy, much more so than I knew before.
 
Yes. This is the only game I play at the moment. Why would I waste precious gaming time anywhere else?

Celestia is indeed a good alternative when I only have a couple of minutes. :)
 

Sir.Tj

The Moderator who shall not be Blamed....
Volunteer Moderator
Oh go on then...

The game gave me what I've always wanted the chance to have the closest experience I will ever have to travel in space, I've got a DK2 and the sense of immersion using VR in the game is like nothing I've ever experienced in a game before.

The community is amazing, the camaraderie and friends I've made over the years is priceless to me along with all the fun of the forum.......hmmmmmm.

The generosity and kindness of Frontier Employees and our fellow forumites when they found out last year my daughter did the race for life for cancer helped he raise nearly a thousand pounds. Thank you all again for the donations it meant so very much to me and daughter :D

Yeah FD makes mistakes at times, but for me they continually try to make the best experience for us they can and have the same passion for the game as the users. For me the game is stunning in detail and even though I don't like all aspects of it I'm always looking forward to what is coming as the years roll by.

Love the game, love the community (I'm even quite fond of Bran :eek:) Love going to the events when I can and catching up with some of the very best people on the planet.... Even Brett who still refuses to wear the lovely Tshirt I had made for him..........
 
I get in line with the OP and say "Thank you, Frontier, for this wonderful game".
I said before that in my opinion Elite is a lot about patience, and it's not about having much time a day to play, but just playing regularly. I really don't see a problem with that. I get things fast in other games, Elite is more like a second life game where nobody holds my hand and I get stuff with time, not all at once, no matter how much time I have to actually play. I enjoy that very much.

Concerning this forum and all the angry complaints and childish rage displayed here regularly, I think those posts should be deleted instantly, because they often simply break forum rules. Somehow devs are often seen as an entity, but they are people, and if you insult them, you insult another user.
Criticism is a good thing, even if you don't agree with anything in the game, it's still your opinion and valid feedback as long as it's not delivered in a way that insults, belittles, humiliates or in other ways verbally harm another. All these "Fdev this bad implementation of this and that and bla bla (add favorite insult based on assumptions) is just naming and shaming. Of course they might look at it more professionally and after all it's just the internet that's full of rabid jerks, but that's no excuse in my opinion.

Of course you can't just delete these unsocial posts because 10 more would pop up, even more angry, saying that the devs ignore negative feedback. But look at Obsidian Ant, for example, whose negative feedback is always delivered in a way that it is constructive and non-insulting.
 
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Frontier has always said that they do the game in their own way, but listen to the commanders' suggestions also.

Frontier has imperatives, technical, financial and they are obliged to have an orientation

Good work of Frontier generally

+1
 
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insult
them, you insult another user.

Criticism is a good thing, even if you don't agree with anything in the game, it's still your opinion and valid feedback as long as it's not delivered in a way that
insults
, belittles, humiliates or in other ways verbally harm another. All these "Fdev this bad implementation of this and that and bla bla (add favorite
insult
based on assumptions) is just naming and shaming.

But look at Obsidian Ant, for example, whose negative feedback is always delivered in a way that it is constructive and
non-insulting
.


...and after all it's just the internet that's full of rabid jerks.


In future, might I suggest that it would perhaps be a good idea for one's credibility not to repeat oneself, ad vomititus (sick) - see what I di...oh, never mind! I've been experiencing big problems with my 'subtle' humour, lately [big grin]) - superciliously taking the moral high ground with regards to insulting others, then go on to imply that a significant number of 'Frontier Forums' users are "rabid jerks"?!

D'OH!!!

EDIT: For the record, the above quotation irregularities are a result of 'FF's 'cut & paste' issues & I can't be bothered to amend it!
 
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In future, might I suggest that it would perhaps be a good idea for one's credibility not to repeat oneself, ad vomititus (sick) - see what I di...oh, never mind! I've been experiencing big problems with my 'subtle' humour, lately [big grin]) - superciliously taking the moral high ground with regards to insulting others, then go on to imply that a significant number of 'Frontier Forums' users are "rabid jerks"?!

D'OH!!!

The internet is full of rabid jerks. Nobody specifically. The internet is also full of wonderful people. Also nobody specifically. You can decide yourself who is who in the end.
 
The internet is full of rabid jerks. Nobody specifically. The internet is also full of wonderful people. Also nobody specifically. You can decide yourself who is who in the end.

I think issue is that internet is basically giving everybody a megaphone. Good or bad, ill meant or well meant, it is all amplified.
 
Been playing ED since Premium Beta.
Still playing, still loving it.
What are these "other games" of which you speak? I know them not.
 
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