DoodlyStudmuffin
Banned
I tend to agree OP. But I gotta say that picture made me laugh.
I think there should be more reasons to have mods that aren't always maxed out due to the tradeoff involved. For example, before I had a level 1 low emissions power plant. I needed the heat reduction, but if I took more than level 1 I would have had a power loss issue with my given loadout.
Yeah that part they did very well indeed. The rest is just boring grind with mix of bad RNG.Everything about the Engineers is actually now spot on. New system is easy to use, no stupid gambling, and provides a clear upgrade path.
FD did well.![]()
Yeah that part they did very well indeed. The rest is just boring grind with mix of bad RNG.
For the record, I disagree with all your points.![]()
I've provided feedback elsewhere about engineering 3.0, ...
The new system is brilliant... less wasted rolls, less grinding, the ability to transfer lower-level junk to high-grade materials, remote engineering and less room for abuse from freakish edge-cases.
3.0 has been an awesome step-up for Elite, and it makes me hopeful for the future of the game.