known in the industry as having 'a Peter Molyneux moment'...come to realise that certain things that he wanted can't actually be done
known in the industry as having 'a Peter Molyneux moment'...come to realise that certain things that he wanted can't actually be done
Yes, ED is more successful than Eve but fact is atmospheric landing remains as a broken promise for many players.
It's like politicians making big promises during an election drive but fail to deliver after being elected - e.g., Trump and his wall, etc.
... We implemented the Focus Feedback system to find out what they want, we design what they want, then get told they didn't want it. ...
Mind showing us where they promised if, and when, atmospheric landings would be delivered?
I interviewed Ed and Sandro at PAX last year and they both say that David Braden not only has his hand on the tiller, but sits right next to Sandro. Those are the facts, the rest of this thread is speculation bordering on libel. Not developing the game they way you want or not interacting with the community directly does not equal ZOMG BRABEN QUIT. His company is now successful enough that he can pay people to interact with us and get on with the business of running a multi million dollar corporation.
Repped, we can't have the truth get in the way of a misguided, ill-informed, childish rant can we. What other venue do these experts on all aspects of the gaming industry have to continually tell how great they are and how only they know how the game could be made GREAT again !
I interviewed Ed and Sandro at PAX last year and they both say that David Braden not only has his hand on the tiller, but sits right next to Sandro. Those are the facts, the rest of this thread is speculation bordering on libel. Not developing the game they way you want or not interacting with the community directly does not equal ZOMG BRABEN QUIT. His company is now successful enough that he can pay people to interact with us and get on with the business of running a multi million dollar corporation.
There used to be a Frontier FAQ before I bought the game that described atmospheric landings in this ED release except I cannot find that web page anymore. The FAQ also stated there's a story in the game except neglected to mention t'was WIP and written by someone in a book that was later sold last year.
This article - https://elitedangerous2016.wordpress.com/tag/atmospheric-planets/ - quotes David was still very keen to implement atmospheric landings in June 2017, except he changed his statement to "we don’t want to make potentially empty promises to you" b/c he knows that's what he promised earlier. Otherwise, why do so many ask FDev about this?
As far as I know, atmospheric landings has always been an intention. Not a promise. (But I am on mobile atm, so can 't exactly look it up)
Yes, ED is more successful than Eve .
I think the problem is that a marketing consultant told FD that the longer they keep players in the game, the more paintjobs will be sold in the store and then sold them the engineers.
What i dont think they realize is that some of us are so sick of playing a shopping simulator, when we wanted to play a space game, that we are deliberately boycotting the store.
I for one will never buy a Frontier game again after being subjected to such an asinine game mechanic.
But in all respect to DB, who is arguably a visionary, i doubt he is in control anymore. Visionaries rarely get control of the purse strings and Boards of Directors dont really trust them. My guess is Braben is now mostly a marginalized figurehead.
I interviewed Ed and Sandro at PAX last year and they both say that David Braden not only has his hand on the tiller, but sits right next to Sandro. Those are the facts, the rest of this thread is speculation bordering on libel. Not developing the game they way you want or not interacting with the community directly does not equal ZOMG BRABEN QUIT. His company is now successful enough that he can pay people to interact with us and get on with the business of running a multi million dollar corporation.