[B]SRV not fit for porpose[/B]

With what error message? I know I did it when I tried to hop on top of my Viper and ended up on my back beside it.
no error message after the too close to ship one and even after i’d dismissed the ship, thrusters just wouldn’t work, even with full pips to engines. not a whale of a problem just somewhat frustrating, but small fry problem really, just wanted a rant just for the halibut, cod have done batter, but i’ll just clam down on it for now!
 
I do like the squeaky sound that Yamiks uses in his vids every time the SRV catches on a pebble or flops over. :D

This should be an add-on. Have Yamik's squeaky toy sound for EVERY collision in the game. Including missile strikes... Thargoid caustic missiles... bouncing off a station... colliding with asteroids... the lot. Much hilarity! :D
 
no error message after the too close to ship one and even after i’d dismissed the ship, thrusters just wouldn’t work, even with full pips to engines. not a whale of a problem just somewhat frustrating, but small fry problem really, just wanted a rant just for the halibut, cod have done batter, but i’ll just clam down on it for now!

Going a little overboard, perhaps ?
 
I really like the SRV we have, but the damage model needs work for sure.

That said, I would be nice to have both a bigger Tank SRV and a hover bike / skimmer style SRV.
 
As the title says! supposedly, as we are told, a vehicle designed and built, to roam, explore and endure inhospitable environments! I say! yes, we all know and laugh when it's wrecked by the slightest argument with a mere runted wannabe boulder, well, maybe the first time at least. yeah, it's also sort of funny when it does it's dead spider laying on it's back routine (well, maybe the second time). it's also sort of slightly funny, when what must have been the product of a multi billion credits design project gets wedged between two pebbles and can't move either forwards or backwards! but then the whole module can not be deployed because you're close to the ship is just rubbing salty urine in to the wound! 3 times tonight, on the very beautiful admittedly, guardian site that I've managed to complete everything only to lose it all to a craply designed, not fit for purpose pile of...
/rant over
/going to bed
o7

Lost one SRV so far. And I am roaming around a lot on planet surfaces, also Guardian sites. Our SRV is perfectly fit for what it is designed, it's just not a crash derby car. :D
 
guardian site that I've managed to complete everything only to lose it all to a craply designed, not fit for purpose pile of...
/rant over
/going to bed
o7

Other than your patience (understandable), what did you lose?

If Guardian Cargo, I believe the SRV cargo is retained when you switch to Vanilla.
Basically, I've had my fair share of instances where my SRV has gotten stuck in inexplicable ways; in a slope, actually in the graphics, on its side at a Mining area, in the ground, squished (suspension was super low, looked straight outta 'Pimp my Ride'), on the corner of a container at Dav's Hope and I'm gonna stop the list there... Basically a fair few times.
I read a way around it to recover my game, was to logout of the game completely, and start up in Vanilla mode, the game will give you an option of something I forget the wording for, and you'll spawn in your ship, looking at a really basic, poorly textured version of the planet you were just on.
Now I'm pretty sure, one of the times I had cargo, and it retained that, but don't quote me on that.

Do these things suck? Yes. Should they happen? Newp. Thankfully, there's a way out of it so I thought I'd share.

...and bbw code does not work in thread les.

I think your autocorrect is punching in your personal preferences there my dude. :D
 
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...and bbw code does not work in thread les.

yeah, don't know how they got in there, must have be the ghost of my SRV trolling me! but i do like a good le, maybe its been trolling you too! :D

@EvoBeardy, that's the old return to orbit trick, it´s what i ended up doing in the end, after the dismiss ship trick didn't work. didn't lose much tbh, just frustrating because id powered up all the pylons and only had the orb to scan for a blueprint, not a big problem, but sure as hell annoying
 
It's interesting. I mean, since the bug with the front-tire self-destruct was fixed, i never had issues with the things durability. If anything, it's way too tough. You can smack it into a wall at high speed and come out with just a few percent of hull damage. Doing the same on a present day car would allow the two licence plates to be back to back.
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I also for a long time didn't enjoy driving it. Then at some time on rough terrain i remembered some stuff which i was taught during my army time. (I drove an artillery spotter tank. ) Putting those lessons into play let me drive the SRV much better. Mind you, it doesn't drive anything like a tank, but apparently some lessons on how to handle rough terrain actually transfer well to SRV driving.
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So yes, if you drive too fast and don't controll your speed, the SRV likes to spin, lift off the ground, tumble, etc. It also reacts badly when colliding with merely man-sized boulders and yes, you can drive into some cracks where it can get stuck. But everything on this list is a piloting error, the SRV is not to be blamed for that.
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There's just one thing which perhaps might take consideration: people often drive like that due to a wrong sense of scale. I know the "it's just a pebble, why do i now spin around" effect. When you park next to the "pebble" and use the outside camera, you can see that it's actually almost as high as the tire and bigger than the SRV driver, but from the SRV cockpit it does look like a tiny rock.
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I am not sure of the reason, i suspect that it's because of how high the pilot sits in the SRV and how oversized the cockpit actually is. (Just like in many ships. ) So in my eyes, that would be the most important thing to actually fix on the SRV: give players a better feeling of scale (and in turn of the vehicles speed). How to actually do that is another question, i guess it would require to flatten the vehicle and shrink the cockpit a lot.
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On a semi serious note (!) the SRV could be a little more robust, but the mats to repair it are the most common available and it seems to repair itself to 100% after you park it back in the ship anyway.

It is a bit laughable though, when scooping back and forth it gets snagged on the remnants of the meteorite or bronzite!
 
* ... INCOMING TRANSMISSIONS ... *
* ... SCANNING AREA ...*
* ... DECRYPTING NEW DATA ...*
* ... CONVERTING NEW DATA ...*
* ... LOADING DATA ...*
* ... NEW SRV TYPE DETECTED ...*
* ... LOADING ...*

PAY-SWNS_VINCE_TORTOISE_04.jpg
 
It's interesting. I mean, since the bug with the front-tire self-destruct was fixed, i never had issues with the things durability. If anything, it's way too tough. You can smack it into a wall at high speed and come out with just a few percent of hull damage. Doing the same on a present day car would allow the two licence plates to be back to back.

Just a hunch but I think it comes down to two things.

A. Non VR users refer to the small boulders as pebals, likely because it is difficult to judge scale and they look tiny on a monitor, even the SRV looks tiny on a monitor, and that thing is a beast. Same deal with the Eagle, many think it is the size of a fighter jet as opposed to a single Aisle airliner

B. I also have a feeling some people think the speed readout is in Km/h rather than m/s. 40m/s is 140+ km/h

I don't even do 140 km/h on a paved motorway let alone driving off road into a boulder at that speed. Imagine hitting a boulder at that speed, then driving off like nothing happened.
 
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