I think even those who participate in Squadrons who are sporting carriers wouldn't mind a little asteroid base for themselves.(my comments from elsewhere on this)
Honestly, I have no problem with them having carriers for groups only. It just make logical sense.
BUT
They should really have something else to make up for it as well for the solo player. An asteroid base for example (of the kind often mentioned in the forums, basically a personalised garage). That's something that's been whispered about as a possibility for ages now, and this would work perfectly here.
Basically most people who want a carrier want a "base" - well, it's only fair that a true carrier intended to carry a squadron of ships be incredibly expensive and hard to maintain, and one person owning one makes about as much sense as one person owning an aircraft carrier today. That said, a person CAN own their own airplane and their own airfield or hanger on an airfield.
Asteroid bases are often referred to for a number of reasons (it dates back to the Rock Hermits referred to in the old 84 edition), but it also makes sense. An asteroid base would be affordable to a single player, could be used to store their ships and modules, could be customizable as well (since they talk about carriers being upgradable).
Game wise, it would make sense to have it an asteroid instead of on a planet due to instancing issues and potential griefing - if you've got a base in an asteroid belt and only you can see the signal beacon, there's no way someone can randomly find it, so you don't even have to have it "exist" other than in your game. But if it's on a planet anyone with the right coordinates should be able to find you and would complain because either a) your base isn't there unless you are or b) people will inevitably find ways to grief people's bases. So asteroids are best.
Now personally I think this is the perfect compromise between single player and group content. A solo player is only essentially being denied the ability to jump from system to system. But chances are they only want this as a garage anyway. Their carrier ship is for going from system to system after all, and providing support to large numbers of players.
I think even those who participate in Squadrons who are sporting carriers wouldn't mind a little asteroid base for themselves.
Why do Solo players care so much about PvP in Open?
Why do Solo players care so much about PvP in Open?
Presumably Private Groups will - and, as everyone can create a Private Group with only themself as a member, I don't see a problem here....
It does not affect me, but doesn't that unfairly burden solo console players?
Playing solo does not require PS+/Xbox live, whereas PG does to my knowledge.
Indeed - those without premium platform access - if it is the case that Carriers won't appear in Open - which is far from certain at this stage.
So why did you make that statement in the first place?
What does open have to do with it?
I was responding to the OP.
.... and I meant Solo - type, sorry. Fixed now.
everyone can create a Private Group with only themself as a member
That is simply not true.
Everyone, apart from console players without premium platform access and those who have already created a Private Group that has other members.
Have I missed out anyone?
So, in other words, "not everyone"...
That's the single point of contention, and you seem to be dancing around it.
There's no need for that.
Fair enough - for the sake of simple accuracy. Not everyone. How many can't is anyone's guess.
I can make a private group. And form a squadron. And make myself Grand Visor of the Potato People. And buy a carier called The Freedom Fries.
Together we'll rule the galaxy.
Crikey Powder, posts like this from you and similar from Algo and others really does emphasise the gigantic amount of backside pain you suffer by choosing to play Elite Dangerous, hope your respective GP's get that easing cream for ya soon.
![]()
The reason I've been pretty vocal is that after 2.5 years of running a large player group with 0 features or tools in-game beyond 4-person wings, a completely underwhelming multi-crew and wing missions that offer no extra actual gameplay, I do not want potential MP gameplay watered down to make it accessible to solo players that choose not to play with other people.