Powerplay should not be made Open-only. Here's why... [EDITED]

You read my disclaimer, yes? What am I taking? There's literally zero reason you cant join open specifically when you want to engage in pp activities.

Again, risk v reward. Where's the risk in private or solo? Hint:there is none.


Sorry, I don't speak PvPer...
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I think this makes for a (yet another?) good reason why competent, lethal NPCs have their selective places of need in the game. Powerplay conflict zones or similar that scale in difficulty for "payout" regardless of mode would be nice, I think. People still get their apt pew-pew on, get some PVP, if that's what they're after, and get a competent, meaningful challenge, rewarded accordingly regardless of mode.

These are the sort of solutions I would much rather prefer seeing in the game. I don't play in solo to be safe, I play in solo because I play by different, more challenging and apt (in my opinion) standards than what the game allows for. This isn't just a large, frivolous respawn arena for me. That isn't the sort of game I'm particularly interested in playing. Thankfully, solo at least allows me to play by more challenging and meaningful standards within the game universe.

Frontier tried tougher AI. This was rejected. Frontier also tried getting powerplay AI to interdict more often? Think that was rejected also. To be fair, that's a bit of a pattern at this point.

Frontier mean well. But I'm expecting this latest change to end up rejected. It would match the pattern.

It's easy to forget they try these things to balance things out, and end up reverting half of it. Working out where the developer has got cold feet, versus where they were shouted down isn't easy tho.

I think you'll find Sandy has probably exhausted most options already.
 
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Nice try but quoting without context does not work :
[We're giving players a reason to engage in PVP against supporters of other factions, and a chance to feel like part of a team even if you prefer to play alone]

Knowing you can't PvP in solo, the "play alone" does not refer to this mode. It refers to feeling you are part of a team while you play as a lone wolf (not in a wing)


btw, this is what research look like




Exactly my reasoning.
 
Uh, because I am good. Bruce Lee didn't go round the farmers fields beating people up to prove he was good like Chuck Norris. I don't have to go open.

Why do you have to make people go to open if you're good? They won't be a challenge for you if you were good. That you need noobs there raethr indicates what you know about your abilities. You need someone new who might lose against you.

Reading comprehension. Get some.

In my first post in this thread, I ended it clearly stating I'm not a pvper.

I simply have the ability to see a system that would benefit by not having it accessible via solo or private.

In any gaming system, there should be a risk to match the reward. If you don't want the risk, you dont deserve the reward.

Solo and private effectively removes any risk.
 
PP is not getting a PvP ONLY face lift

Nope, that is exactly what it's getting. Open is to every PvPer OpenOnly acolyte insists it is: if you go into open, you are saying you want PvP, if you don't want PvP, stay solo or PG.

Don't believe me? Proffer a PvE flag that turns off player damage by and to players when applied on login. It will mean PvP is not accepted by those selecting, and if you were correct, should be OK. But it won't be allowed by the PvP crowd or those who want PP open only.
 
Reading comprehension. Get some.

Got lots, thanks. Full education system here. Works too.

Cool story, bro, but since you don't pvp you claim now, how do you know? Because friends who PvP say so. Sorry, you nee to explain yourself and defend it, not argue ad populum invisibli.

"n any gaming system, there should be a risk to match the reward"
Yup. there is. With the system as it is. Go read the thread. Reading comprehension, do you even, son?
 
Frontier tried tougher AI. This was rejected. Frontier also tried powerplay AI to undercut more often. Think that was rejected? To be fair, that's a bit of a pattern at this point.

Frontier mean well. But I'm expecting this latest change to end up rejected. It would match the pattern.

It's easy to forget they try these things. There's always something Frontier does to get irrationally angry about.

This is why the tougher NPCs could be applied selectively as optional content and payout value regardless of mode. More effort and skill, more reward; less effort and skill, less reward, but either way, at least you're still getting to play the game your way without having content cut off from you.
 
Exactly my reasoning.

Nope,you can't pewpewPvP in solo. But if someone is delivering messages in solo, you can deliver counter propaganda in solo. Player. Versus Player. Both in solo.

PvP isn't pewpew.

It's the only one you can't do in Solo. All the other PvP you can do.
 
Nope, that is exactly what it's getting. Open is to every PvPer OpenOnly acolyte insists it is: if you go into open, you are saying you want PvP, if you don't want PvP, stay solo or PG.

Don't believe me? Proffer a PvE flag that turns off player damage by and to players when applied on login. It will mean PvP is not accepted by those selecting, and if you were correct, should be OK. But it won't be allowed by the PvP crowd or those who want PP open only.






OK. You have to fight if some whish it. Thats Open sure imminent "danger" of an interdiction or station ambush. Thats right.
 
Module tourists aren't supporting a power, so makes sense to shift that outside of the intended PvP, no?

Oh really?

I am an admitted module tourist, but I absolutely support whichever power I happened to be pledged to. I do not discuss what other members of my currently pledged power are planning, nor do I disclose what plans I may have happened upon in my previous powers. I do not blindly Fortify systems, especially those the power hierarchy would prefer to shed because they simply cost.. well, whatever it is that they cost that Powers usually seem to have deficits of.

So maybe I'm a different breed of Module Tourist, or maybe I'm just a different sort of individual - one who believes in things like integrity and honor?

Just because I choose not to sit around and slaughter every passer-by or spend hours on end destroying system authority ships, or even engaging with enemy NPC's (ok, I think I may have blown up all of 2 of those, but they fired first) does not mean I'm not supporting the power I pledged.

I just prefer to do so quietly.
 
Nah, I don't suck and therefore don't have to engineer my ship or rush through the rank grind. You see I know how to play a game.
Gud gud sir, you don't like the engineer and rank grind, but you somehow love the current powerplay which is as grindy. I don't see if you know how to play a game.
 
OK. You have to fight if some whish it. Thats Open sure imminent "danger" of an interdiction or station ambush. Thats right.

Uh you DO know that you get an imminent "danger" of an interdiction or station ambush in solo too, you know? We have these things called "NPCs". Try solo one day. Learn how to play the game PROPERLY.
 
This is really, really exciting. Completely and whole heartedly support this idea.

For one crazy moment I read this as 'separate open galaxy sim' and nearly fell off my chair. But this is a fantastic compromise and a huge incentive, to me at least, to come back and play PP.
 
But I'm expecting this latest change to end up rejected. It would match the pattern.

then powerplay will remain a bunch of stupid coloured bubbles in space as testament of the wasteland it is. they might as well get rid of it (and face an accounting problem, the way they seem to quantify production).

wonder how many of the few angry pitchforkers actually do powerplay.

you're probably right, but i hope you aren't.
 
I can't - I'm trying to 'git gud' at solo first.

Well you need to change your game. It's not as easy as you think so you have to be careful. There is challenge in solo. You can't fly without rebuy that#s just insanity. That's tip number one, you will have to work out the rest yourself.
 
While of course, devs can change direction, this one is worrying.

I'd say rather than removing what exists, instead FD should create a new mode with a separate BGS/PP. Let those who don't want to be affected by PG/solo play in that mode, and leave the current modes as they are.

I doubt that that works, as it means a parallel infrastructure next to the existing one, for no reason whatsoever. It will then lead to the two galaxies diverging, which doesn't really make much sense. It would have to become a separate game, I guess, either for a new full price cost, or based on a subscription model to cover the infrastructure cost involved, as well as man power to manage and administer two server environments (with all its components).
 
Oh really?

I am an admitted module tourist, but I absolutely support whichever power I happened to be pledged to. I do not discuss what other members of my currently pledged power are planning, nor do I disclose what plans I may have happened upon in my previous powers. I do not blindly Fortify systems, especially those the power hierarchy would prefer to shed because they simply cost.. well, whatever it is that they cost that Powers usually seem to have deficits of.

So maybe I'm a different breed of Module Tourist, or maybe I'm just a different sort of individual - one who believes in things like integrity and honor?

Just because I choose not to sit around and slaughter every passer-by or spend hours on end destroying system authority ships, or even engaging with enemy NPC's (ok, I think I may have blown up all of 2 of those, but they fired first) does not mean I'm not supporting the power I pledged.

I just prefer to do so quietly.

Cool. My point was why not offer a solution to those who want the modules and to be non-combatant. Not to insult you and question your honour? Because of course I am not.

Wow guy. :(
 
then powerplay will remain a bunch of stupid coloured bubbles in space as testament of the wasteland it is.

Uh, it's a game. Coloured bubbles is what PP IS. You may want to join up for a mercenary army if you want real combat. You will throw up the first time you see a person killed in front of you. Unlike the army, you don't get desensitisaion routines (drill) to ease you into it in merc work.
 
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