Do you think anything and everything should be allowable in an RP sense because it's a fantasy environment (or "video game") then?
R@pe, torture? Nothing should ever be considered "taboo" because it's in the context of a fantasy environment?
If not, why? I mean, depriving someone else of life and liberty is so "lulz-worthy" in the context of this video game, after all.
Fighting to defend and for survival is indeed one thing- but simply blowing players ships away just because it's laugh-worthy is another.
I'm not an extremist- I'm using extreme examples to point out that actions affecting others doesn't simply "disappear" within the context of a video game or because you don some sort of fantasy mask for RP purposes.
You don't have to be an extremist for your examples to fall off the mark by being extremist. It does make you look ranty though, I'd suggest using more relevant examples.
Your number one example isn't likely to get into a game in the first place. No game company could or would really "gamify" that, so to speak, even if it weren't likely illegal. You see it in passive entertainment stories a fair bit tho. Does that mean Game of Thrones is promoting IRL evil because of all the horrid characters in that show? What is it, in the early seasons a dude pushes a kid out of a window so he can keep his brother-sister hookup a secret. IDT the kid actor hates the adult actor for that though, because it's a story. A super grim story full of awful things, but still. If everyone was nice in their world there wouldn't have been a show.
There's actually a seriously brutal torture bit in GTA5 that was super uncomfortable to play through. It was a step back from the over-the-top cartoon violence of the rest of the series, and over into "hey, actual violence used for political purposes is one of the worst forms of violence out there" point-making. Even the character who does the torture felt terrible even though he's totally violently nuts, and helped the dude escape the country to avoid any more of it. It made torture look like exactly what it is, pretty terrible stuff to actually do to someone. I'd say the underlying societal commentary in the 3-D GTA series highlights how silly most of the violence in that game really is, and how taking it all too seriously or blindly is also kind of silly, like that guy who called it a murder simulator.
Then we have Elite which has had slavery being a career path since day one. In original Elite you could let your passengers DIE because you intentionally stuck them in an airless hold, and then you could sell them for Fertilizer. Does that mean David Braben condones real slavery and kidnapping, murder and quasi-cannibalism or is it just a representation of his dystopic future full of soulless galactic megacorporations and political warlords and authoritarian lawbringers?
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