IGN give 4.8/10

So now the unhappy Elite Dangerous players are going to use this as a chance to trash Frontier. lol

I'm actually a happy ED player. Yeah the game has some little things I'd like to see changed, but otherwise I play almost every other day. Yahtzee actually gave ED a good review. I plan on checking out JWE once it's been out a while
 
So now the unhappy Elite Dangerous players are going to use this as a chance to trash Frontier. lol

It doesn't really work that way. Frontier don't really project themselves as a big target, if you decide to trash them you'll look more like an idiot. They don't often boast and are usually pretty serious (don't worry about ed Lewis, for years he's fronted elite and obviously doesn't play the game, or video games in general likely).
 
(don't worry about ed Lewis, for years he's fronted elite and obviously doesn't play the game, or video games in general likely).

Shows how much you know, Ed was on the first Distant Worlds & streamed his return journey every lunch time. Just for the record it was his own time not company time.
 
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Forcing your playerbase to play the campaign before they can play the sandbox with everything unlocked is a bit of a rubbish move. Sandbox should be just that; everything unlocked with no monetary constraints; they did it in Planet Coaster, so.. why not here?
I completely disagree. Longevity is inspired by playing the campaign first.

You want to create your dream park? Earn the right to do that. I've played the Rollercoaster Tycoon & Zoo Tycoon games, and more often than not, I've got straight to sandbox to create a limitless park and I've quickly got bored once all is said and done. Frontier are making people play the game, rather than rushing to the end content, and I think that's the perfect way to go.
 
I completely disagree. Longevity is inspired by playing the campaign first.

You want to create your dream park? Earn the right to do that. I've played the Rollercoaster Tycoon & Zoo Tycoon games, and more often than not, I've got straight to sandbox to create a limitless park and I've quickly got bored once all is said and done. Frontier are making people play the game, rather than rushing to the end content, and I think that's the perfect way to go.

I'm the exact opposite, lol. If I have to play the campaign, then by the time that's done - I don't really want to play anymore as I've seen it all. Planet Coaster is nice in that it gives you the option to do the "campaign", do challenges (this is really fun), or just go full sandbox (which I can't stick with, as I get bored; same as you) whenever you like, so if I start tiring of challenges, do the campaign; or play around in sandbox for a bit.

I would have liked this in JW:E.

I earned the right to create my dream park by buying the game. That said, I'd play the campaign whether fully unlocked sandbox was available at the start or not.
Still, given this clear difference in preference, I think it would have behooved Frontier to cater for both; since neither party is affected by this approach.
 
I completely disagree. Longevity is inspired by playing the campaign first.

You want to create your dream park? Earn the right to do that. I've played the Rollercoaster Tycoon & Zoo Tycoon games, and more often than not, I've got straight to sandbox to create a limitless park and I've quickly got bored once all is said and done. Frontier are making people play the game, rather than rushing to the end content, and I think that's the perfect way to go.

No sandbox till the campaigns finished also stops spoilers.
 
just skimmed through this review and this stood out:

The problem is, the process of unlocking and improving their genomes is painfully dull and repetitive, and doing it 42 times is a special kind of tedium.

i've not played the game, but this reminds me a lot of engineers and guardian sites in elite dangerous. could indicate a pattern in frontier's games: gorgeous settings and completely dumb and grindy game mechanics ...
 
just skimmed through this review and this stood out:

i've not played the game, but this reminds me a lot of engineers and guardian sites in elite dangerous. could indicate a pattern in frontier's games: gorgeous settings and completely dumb and grindy game mechanics ...

Have you actually done any guardian site unlocks ?.
 
Never mind eh, if you don't enjoy the campaign enough to play through it you probably won't enjoy the sandbox anyway.
You mean you probably won't enjoy the sandbox if you don't enjoy the campaign. Not everyone is the same. Some people literally just want a big box to play in; nothing more, nothing less.
 
I am only on Matanceros and I can say so far that the IGN reviewer is looking pretty dumb. Game isn't anywhere near that bad. But of course I like games where you unlock stuff and progress. It's fine in a single player game, I hate it in Multiplayer cause it leaves you at a disadvantage facing people that have more time to dump into the game.
 
I think he meant Ed doesn't play ED in his personal capacity, i.e: sit at home on a weekend playing ED, using his own personal non-company ED account.

Do you sit at home and do your work at the weekend through? I doubt anyone who works for a gaming company promoting a project play it a large amount of time outside of work.
 
No sandbox till the campaigns finished also stops spoilers.

Not just spoilers.. all those whingy youtube 'content creators' with 10 videos showing the spotlights of the game then moving on.. max engineered Rex level 5 VS 5 Federal Corvette!
 
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