Looks like ED is safe from competition until at least 2020

How long this urban myth of 'competition forcing devs to do things' and how 'this game will steal this game playerbase' will persist.

Seriously, people. For majority of time, game competes against other things than other games. Real life, tiredness. Boredom. Other hobbies. Other genre games. Board games. Parties. And that's not counting private stuff. Time with spouses, important friends.

That's not how it works. That's not how any of this works.
 
There are tons of space games, and if none of them is good according to your taste, then it's not the games, it's you. This idea that ED and SC are somehow the only games in town in the entire genre and that somehow they're the saviours of a genre that died decades before them would be hilarious if it wasn't as sadly ignorant.

every thread that even mentions 'competiton' or 'other space games' is prone to become a polarized turd throwing contest. this one is actually being quite varied, interesting and civil at that!
 

Goose4291

Banned
Using this one as the quote, but really, that applies to all the comments all over the place about "oh, if only there was another game".

There are tons of space games, and if none of them is good according to your taste, then it's not the games, it's you. This idea that ED and SC are somehow the only games in town in the entire genre and that somehow they're the saviours of a genre that died decades before them would be funny if it was a meme, but it's sadly too often written seriously.

Not sure it's complete, and that's only covering pc games, but here's a list for what it's worth:
https://en.wikipedia.org/wiki/List_of_space_flight_simulator_games

Some are old, some are new, some are in early access, some are upcoming, some are bad, some are ok, some are good, and some are regularly hailed amongst the finest pieces of gaming ever.

Sure, the dream space game of your dreams doesn't exist, and it won't ever exist apart from in your dreams (and believe me, I also dream, dream big, it's often called Elite 4 in those dreams, and ED crushed a lot of my hopes for the franchise). But if you don't enjoy a single game from the list above, then you're certainly not a fan of the genre. You're a fan of dreaming.

Personally, I'm having lots of fun with Rogue System, Kerbal Space Program and Everspace right now. While not currently playing it, I've spent a fair few enjoyable hundred of hours in ED, and I'm sure the craving will come back at some point. I'd have tried No Man's Sky were it not so costly as the game mechanics seem unlikely to keep me interested for too long. Before that I tried but couldn't really get into X3 and Evochron, so I was JJFFE'ing some Frontier First Encounters instead and going further back I went through X-Wing Alliance again, which is holding up decently as long as you fix the fonts (well, maybe the GoG version takes care of it automatically now) as well as the "Gemini Gold" remake of Privateer in the Vega Strike engine. Oh, for a while I folled around with the demo preview of a Battlestar Galactica fan game (Beyond the Red Line or something? Was entertaining but didn't follow it up, I assume it got canned on the basis of copyright infringement somewhere).

Not everyone will like everything, and we'll all have various degrees of appreciation for various games, but it's terribly unfair on the hundreds of developers and associated staff that have come up with all those games for decades to say that not a single one is good or that ED/SC are (will be) somehow the only games worth anyone's time.

tl;dr: this often appearing idea that there are "no space games" or "no good space games" is, imho, wrong and says more about its author than the genre.

If you liked Beyond the Red Line, look for Diaspora.

It features most of the talent from that team (they has a modders tiff), and has a full campaign.

Also probably your thing: A lot of the Star Wars Galaxies EMUs that run the New game expansion build have Jump.to Lightspeed active.
 
If you liked Beyond the Red Line, look for Diaspora.

It features most of the talent from that team (they has a modders tiff), and has a full campaign.

Also probably your thing: A lot of the Star Wars Galaxies EMUs that run the New game expansion build have Jump.to Lightspeed active.

Will look at it cheers. I take it BTRL got canned, or is it completed and still out there?
 

Goose4291

Banned
Will look at it cheers. I take it BTRL got canned, or is it completed and still out there?

Last I saw, BTRL was in modders limbo unfortunately.

Supposedly Diasporas getting a new campaign at some stage as well, as dev. posts occasionally surface.
 
You realise you're denying the basic premise of western market economics over the past 150 years? Competition should lead to improved quality or failure. That's a fairly basic concept that no-one should be in disagreement about. If you are in disagreement, you need to debate the structure of human society. Best if we stick to assuming some tacit truths for the purposes of this discussion.

There's nothing basic about economics, and there are so many research proving competition is not straight consequences loop that it is not even funny. No, competition does not lead to improved quality or failure. It can lead to infinite many states, how it has been proven in real life.

Life and society is way more complex than mere "I hope they will push them to do this". It is not how it works in real life.
 
Multiplayer-centric games in a specific niche do certainly push each other, which is understandable as they compete to maintain a vital active player base without which their game starts to get on the slow downslope of irrelevance (see Wildstar for a game in that phase). As you say yourself, games already compete for people's time with a lot of other activities, increasing the likelihood that most players will settle mostly on one title per niche. Imho that's not the case for ED, but just look at PUBG/Fortnite for the most current example, they're even going to court...
 
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So true, I can't even think of playing any shallow space game as long as Elite exists. It's why I haven't been able to switch to any other game for over 3 years. I like other genres but they seem way too childish to even consider. Thanks for articulating this feeling as a "system depth buffer" I've never heard that term before, but it accurately describes why I'm addicted to Elite.

This is why I could lay a mushroom cloud when the the old and tired "mile wide and inch deep" is quoted, Elite has its fair share of weaknesses, but being shallow isn't - perhaps only for people who prefer linear gameplay.
I just posted in another thread, that there are loads of things I'm not quite happy with, yet I keep coming back of my daily dose of it, probably because flying the ships feels excellent.

How long this urban myth of 'competition forcing devs to do things' and how 'this game will steal this game playerbase' will persist.

Seriously, people. For majority of time, game competes against other things than other games. Real life, tiredness. Boredom. Other hobbies. Other genre games. Board games. Parties. And that's not counting private stuff. Time with spouses, important friends.

That's not how it works. That's not how any of this works.

At least competition could silence those who have unrealistic expectations...
 
even-though I've been away for several month from ED, I still consider it to be one, if not the best space game available today.
The reason I gave it a break is because I simply got tired of the press (J) to jump and the lack of proper NPC crew.

However FDEV should really just add a helmsman NPC who can take over the utterly boring task of jumping around this huge galaxy.
 
You are forgetting VR... you don't play ED, you experience Elite Dangerous! Chris Roberts with a DK1 strapped to his head all those years ago promised us SC would be a VR game. He can barely make this one as a 2D game so ED has nothing to worry about as far as I'm concerned!

If you haven't noticed, SC interface is heavily focused on mouse control.. and more and more every time something is added.. It will slowly drift from the joystick, not gonna work at all with VR if they keep that way..
 
If I had a game development company and I was thinking of writing a game that could take players from the Elite: Dangerous community I'd had probably abandoned the idea after watching how crazy is this game community.
 
How long this urban myth of 'competition forcing devs to do things' and how 'this game will steal this game playerbase' will persist.

Seriously, people. For majority of time, game competes against other things than other games. Real life, tiredness. Boredom. Other hobbies. Other genre games. Board games. Parties. And that's not counting private stuff. Time with spouses, important friends.

That's not how it works. That's not how any of this works.

ED is still in a class by itself with accomplishments in combined scope and gameplay other games in the genre still haven't come close to. NMS is currently probably the closest superficially, but most eventually see it for what it really is, another mining survival game wrapped with an extra fudged-space transition layer. If Dual Universe releases, how many who are acclimated to ED will go for the fuzzy voxels of that game? Finally, agreed this myth about somehow "competition" scaring Frontier into working on ED faster and better is mostly nonsense. Remember the "competition" of the NMS infamous release date and later ME:A's release? Well FD stuck to their guns and scheduling albeit delayed perhaps with the PS4 port. They have been working on the game fairly reasonably as "time and resources" have allowed where so much that has changed since horizons is generally taken for granted. So much of the impatience stems, imo , from SC&CIG land where they endlessly proclaimed endless features that would be released "soon" and forever pushing back their stretch "goals" year after year. If it was truly so easy, why is SC still stuck in one system on a few moons,etc. after $188 million? Anyways, thread OP could be implying Frontier feeling "safe" would let ED stagnate for 2019-2020. It was already stated Frontier would announce plans for the next year for ED after Q4 Beyond. I'd bet there's going to be a lot more to come for the future of ED.
 
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Well, you know, supposedly this game "won't last another year" (even though it's lasted 3+) unless the PvP community gets catered to specifically.

Apparently there's some sort of crystal ball involved that we haven't access to.

Personally, I'm calling on that one, but if some want to commit career suicide because they believe such hype, so be it.

I'll be checking in after Q4 to see how it actually all pans out.
 
DCS is doing just fine without competition, let's be real here, vehicular oriented sims is a niche genre and such it doesn't really need to have many vendors like in more crowded genres.

we should not want ED to become SC -trying to please everyone-, I don't see DCS or sim racing fans want their games to become mainstream either.
 
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