How many people choose VR over 30+ inch displays?

I have a 43" 4K monitor (use case is mostly productivity apps) and my gaming rig has had triple screens for over a decade (initially with Matrix Triplehead2Go and then natively from nVidia cards). I've not used either for ED since getting my Rift in Oct 2016.
 
VR for me. I have a 7700k CPU and a 1080ti. The biggest thing for me was the sense of depth with VR as opposed to a screen. Like for example you're looking at your HUD, you can lean forward and look behind it if you want. That little piece is the difference for me, it's like you're "there". I also like that I can just look at something and target it. As far as resolution, etc, of course a screen is more clear, but after using the rift for a bit, you get used to it. I don't see SDE, although there is a bit of god rays. I can also get up out of my seat and walk around my cockpit cabin. Who needs space legs when you have real legs, lol!

Cheers!
Dirty

This -----^

I have a similar set up and have not used a monitor since. The 1080ti lets me run ED at very high settings in VR, but there are limits with first gen regardless (i.e. screen door, FOV, definition). Not enough to worry me though. As for the keyboard, voice attack with a HCS voice pack does 95% of the lifting. Highly recommend both for anyone playing ED in VR.
 
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I have a 55" 4k TV on one mahcine, and a 65" 4k on the other. I pick VR for ED and DCS every day over a big screen. I just wish I didn't need glasses.

1080 and 1080Ti for my machines, respectively.

Z...
 
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VR, once you have gone down this rabbit hole you will not be able to go back.

Exploring is good, but be warned the traveling part of 'exploring' can get boring now you cant watch something else. I haven't had a lot of luck with inset netflix. (but I didn't try to hard either)
 
VR, once you have gone down this rabbit hole you will not be able to go back.

Exploring is good, but be warned the traveling part of 'exploring' can get boring now you cant watch something else. I haven't had a lot of luck with inset netflix. (but I didn't try to hard either)


With dash you can.
No extra software but with it you can pin any windows window in your game inside.

Netflixed two seasons of star trek voyager on my 'Quick trip to colonia that way.
 
Hi I hope you can help me. I have been playing ED on my XBox1 for about 2 years and have amassed over 2 Billion credits and a garage of nice ships.
Is it possible to transfer my credits to the VR edition on the PC (Steam VR)?
Then my second question is about how do you operate the controls in VR as I am used to my Xbox controller and now have the new Oculus controls?

Mike
 
Hi I hope you can help me. I have been playing ED on my XBox1 for about 2 years and have amassed over 2 Billion credits and a garage of nice ships.
Is it possible to transfer my credits to the VR edition on the PC (Steam VR)?
Then my second question is about how do you operate the controls in VR as I am used to my Xbox controller and now have the new Oculus controls?

Mike

I'd suggest you open a new thread for this, your chance of getting more answers would be higher.
But independent from that:
1) ask support. A one-time credit transfer is apparently usually possible, transfer of other assets or rnks may prove difficult.
2) You don't :p. From what you've listed, the gamepad would be the least bad solution. But for VR, people seem to prefer a HOTAS setup, with as many additional physical buttons as you can get. The rift controllers are basically useless for ED. When I return to ED (currently playing Assassin's Creed Origins), I'll have the Thrustmaster 16000 hotas, an additional numeric keypad (for AutoHotkey commands) to the left of the thruster control and my regular (small) keyboard between thruster and stick.
Others may (will) recommend voice control software, but seeing as my most used controls can be easily mapped to my available buttons and anything else I'd like to have won't work reliably (usually due to requiring defined starting conditions - e.g. selecting specific enemy subtargets), I've so far skipped that.
 
VR every day. The feel of actually being in the ship as opposed to looking at a TV of the inside of your ships is great, even with the magnified pixel size.
 
I only play on flatscreen now when I'm doing many trips to and from several ENG in one session. Otherwise I play in VR.

No matter how big the screen, you are still looking at a flat depthless image; in VR, you are immersed in a true 3D environment, all the ships feel very different and every time I play in VR, I think "wow".

Roll on Pimax 8K and GTX 1180/2080.
 
Like comparing watching something on TV to actually being there. No comparison.

Would say you need a 1080TI or better tho. Enjoyed VR from the beginning, but building a beast rig and maxing everything made a huge difference for me. Even the move from 1070 to 1080TI was a leap.
 
Like comparing watching something on TV to actually being there. No comparison.

Would say you need a 1080TI or better tho. Enjoyed VR from the beginning, but building a beast rig and maxing everything made a huge difference for me. Even the move from 1070 to 1080TI was a leap.

My 980ti still works as smooth as silk with ED and DCS.
 
I find that I play mostly on flat screen but when I am expect to be doing a lot of combat I switch to VR. I do this because I almost never wear contacts and my glasses are too big to be comfortable in my Rift. I prefer VR but I am lazy.

I really don't understand why people think there is no keyboard support in VR, my keyboard works just fine. If your problem is you can't reach your keyboard, get a small wireless one.

I think the biggest thing you give up with VR is open topped drinking vessels. Spill proof is an absolute must!

D
 
I played Elite (PC and Mac) and console games on a 55“ LED, then i bought an HMD. I never thought once about returning to the screen. My Mac is now for dev-stuff and the console has been nothing but a BluRay player since then. VR changed my way of gaming.
 
VR is better for one reason and one reason alone, and it's not the 3d immersion. It's the free-look. It's a distinct advantage, especially in combat to be able to toss my head about as an opponent flies past. I can control and correct my course while still keeping an eye on him. That said, the rest of the stuff that comes with VR doesn't hurt any either. It's the icing on the cake. :)
 
VR all the way, immersion and spatial awareness is a deal breaker. Too bad one loses on clarity, but I have high hopes that adaptive lighting and color grading in Q4 will be a substantial improvement in VR.
 
My Rift gives me a headache after 30 minutes, so I prefer my 33 inch 2560x1440 monitor.
i'm using a gtx970 and the vr resolution sucks for me. It's ok to start with, but then the headache kicks in.
My questions. ..
Would a 1080ti cure my headache ? And can a 4 core i5 drive a 1080?
 
My Rift gives me a headache after 30 minutes, so I prefer my 33 inch 2560x1440 monitor.
i'm using a gtx970 and the vr resolution sucks for me. It's ok to start with, but then the headache kicks in.
My questions. ..
Would a 1080ti cure my headache ? And can a 4 core i5 drive a 1080?

Is your IPD set correctly? Are you getting mostly 90 fps? Both of these things can cause headaches.
 
My 980ti still works as smooth as silk with ED and DCS.

980TI works great, just not on ultra with SS and HMD cranked up to extreme levels. A 1080TI overclocked combined with a 7700K 5ghz just about maintains 90fps. Just not possible on lesser rigs unfortunately. IMO it makes a big difference being able
to crank up those settings and have silky smooth performance.

My older cards served me well tho, especially with the DK2
 
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tbh I find the different hud elements being at such different distances in 3d tiring.
The rapid and frequent change in focus from the near ones to the external view at infinity is a strain for my eyes.
I'm getting on a bit, and wear reading glasses, so getting the focus correct is quite tricky.
 
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