The fact this has gone on for 64 pages sadly confirms the state of the gaming industry as a whole.
Once upon a time, being ABLE to do something didn't mean you SHOULD do something - particularly as back then, morals and principles were somewhat more positive towards other people - not saying it was all rainbows and unicorns (unlike today...), but the mistreatment of customers was definitely not quite as widespread as it is today.
Unfortunately, since EA, Ubi and all the other large game publishers have shown that, in the majority of cases, screwing over the paying customer is not only possible, but very profitable, it's becoming the standard. Common sense, goodwill and ensuing the customer is happy are all just distant memories. Now it's all about legalese, weaselwords and carefully chosen wording designed to say much, but mean nothing. The concept of implied meaning has become lost to technicalities - words like 'probably', 'likely', 'forecasted', 'proposed' - all words now used to suggest one thing, but leave enough wriggle room to mean precisely nothing.
I don't really blame Frontier, and all the other companies for doing this - after all, they didn't make the world - they just live in it, same as us. However, as the continuing debacle involving a similar game set in the stars has shown, the sheer work put in by companies to hide and distribute money is incredible. Frontier have, as far as we know, never tried nor needed to do such nefarious things, however, the very fact that in the 4 years since the beginning, very little has been communicated to anyone save the taxman, tells me that they have, like so many in the past, promised much but have discovered it to be impossible to deliver. Kickstarter has been seriously abused by many people, promising the universe, but delivering Grimsby. The ideas and suchlike that were spoken about in the early days have not yet come to pass, and with only 4.5 years of PLANNED development (planned. The word is yet another attempt at weaseling out of any deadlines, set dates or suchlike. There is little chance FD will WANT to develop meaningful DLC by then, Elite Dangerous 2 could be in development by then for all we know...), I fail to see how all the talked about features could ever be developed in time...
Of course, they don't NEED to do this. They simply need to release say 2 or 3 DLC updates with a few ships, possibly an easy-to-code new feature like the gas planet mining, and say 'welp, there we go, LEP has been satisfied'. And this is exactly what I think they will do. Armchair lawyers can argue till they're blue in the face, but if you stop and think about it, even the phrasing 'Lifetime' is more weaselwording. Lifetime of what? The game? The game will run for as long as they keep the servers up. And if they keep them up for another 10 years, and release a pack of skins for £19.99 as DLC... that falls within the remit of what the LEP covers.
To conclude then... Frontier are just another example of a publisher/development house turned corporate. All their games show similar issues and flaws, but have sold enough to keep those wearing the ties happy. WB will be very pleased at the JP game, even though it is a shell of what is should have been - but it doesn't matter because the sales figures deem it a success. This is gaming now. No longer should we wait for the next game, in anticipation of new features, new ideas. Instead we get the same, safe tripe year in, year out, pretty graphics with no substance, and social media advertising campaigns with celebrities paid to endorse how real and lifelike it is.
We'll come back, 5 years from now, looking back at the days when Frontier innovated with things like free updates, no advertising within the game and not charging a license to play games. We'll consider this to be the golden age of gaming, when CoD 24 comes out and we look back and notice the maps and guns were the same. And those with LEP's will sigh, wishing they'd known that when they bought them, the promises of space legs and atmospheric planets still ringing in their ears, that 5 years from then, all they'd get was a special pack of Coke sponsored Sidewinder paintjobs.