My first VR experience with Elite Dangerous and some difficulties

Can I just say that the game is absolutely gorgeous in VR? I picked up a Rift on Sunday and had the chance to try it out last night and everything looks so absolutely breathtaking. The sense of awe and scale is truly something to experience.

That said, after only playing for about 15 minutes I began to feel very motion sick. Or.. non-motion sick? VR sick. Yeah.

The feeling stuck around for about an hour after I removed the headset.

Does this eventually get better with continued use? Because now that I've tasted VR, I don't know if I can go back to playing 2D.
 
It does get better, but you need to stop playing as soon as you start to feel ill.

I am lucky and never suffered at all but others need to get used to it and go slowly. Do that first and then when you have mastered that, start on the SRV as that is a different ball game.
 
That's good to hear. I may ease myself into VR motion with less motion intense games like VRChat and get used to it before I dive into ED again.
 
Follow the sage advice of Max Factor. Stop playing as soon as you feel the slightest queasiness. If you do that then you'll get your VR legs quicker than if you just force yourself through the discomfort.

And eat some gingernut biscuits before you play. They did a Mythbusters test on motion sickness cures. Ginger actually works!
 
In fact I would recommend that if possible. That you stop playing for a break even before you get vr sick.

Build up good and positive experiences in vr before pushing boundaries.
No shame in taking things easy.

Especially take care with smaller ships, whizzing around in the SLF's or the SRV isn't for everyone.
At least not at first.
 
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Only about 20% of ppl dont get motion sickness at all, and that's actually cuz there's some minor things not working for them properly.
Anyway, earning your VR legs takes time, it's different for everyone, if you got sick after 15 mins, youre on the more difficult side of scale, still, considering you are getting smooth FPS, ideally 90+ all the time, and you have you lenses sepatartion and headset postion in such a way that it makes the sharpest image possible, then ... the only universal advice you can pretty much do in elite is to pace yourself. Play every day, but like the moment you start feeling sick, quit game and dont got back untill you feel 99% fine. Next time you will be able to do 5 mins extra and then more and more.
Again only about 20% of ppl cant build up tolerance.
 
Yeah SRV and statiosn for some reason are locked at 45 fps. Its bareable on stations as you are seated and not moving around but SRV is a next level. If you dont get almost immediately sick from that, you are one of the lucky ones.
 
Yeah SRV and statiosn for some reason are locked at 45 fps. Its bareable on stations as you are seated and not moving around but SRV is a next level. If you dont get almost immediately sick from that, you are one of the lucky ones.
They are not "locked" at 45 fps, your settings are too high and your device goes into asw mode. This is better than having the framerates running all over the place. I intentionally set my settings so that it locks into asw mode in planets or stations so that I don't get it popping in and out of asw mode which brings on artifacting in the video.
 
They are not "locked" at 45 fps, your settings are too high and your device goes into asw mode. This is better than having the framerates running all over the place. I intentionally set my settings so that it locks into asw mode in planets or stations so that I don't get it popping in and out of asw mode which brings on artifacting in the video.

What is ASW mode? And is there a way to determine optimal settings so that I get maximum frame rate in my SRV?
 
What is ASW mode? And is there a way to determine optimal settings so that I get maximum frame rate in my SRV?

Asynchronous spacewarp.

It's an utterly convoluted and insanely complex thing, where the game is rendering at half frame rate.
The vr software interpolates a false frame between each real one and applies and accounts for changes in headtracking and orientation at the full 90fps.

It can cause some artefacting especielly when something with sharp edges pass fast over a surface.
This doesn't really happen much in most vr titles, but is pretty much always going on in ED since you are flying a spaceship and all the cockpit struts etc pass over other features, like station, roids or surfaces.

Many can't tell the difference between many can't tell the difference between it and full 90hz even.
 
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Re: getting used to VR (and not getting motion sickness) ... yes, you can. Don't over do it at first and within a week or two you should be able to teach your brain that there's nothing to be worried about and no reason to feel sick.

Re: ASW, it's been explained already. You can turn it off (e.g. to find out what true frame rate your GPU is capable of) by pressing Ctrl+NumPad 1 and turn it back to normal by pressing Ctrl+NumPad 4.

o7

P.S. hooray for bonus holidays, hooray for pinot grigiot, hooray for Flimley.
 
First, as others have mentioned, make sure your frame rate is high enough. Have a search on these forums and reddit etc for suggested settings for Elite, things like..

AA off
Super Sampling 0.50 - 0.65
HMD Image Quality 2.0

Dr Kaii has a useful program for switching settings, here.

I have a GTX 1070 and am running the following settings..
zx9bxBm.png

(If anyone has suggestions for tweaks I'm interested)

Next, get your IPD (inter pupilary distance) measured and set the rift to this value. This makes a big difference for me, in eye comfort, after any length of time in the rift.
 
First, as others have mentioned, make sure your frame rate is high enough. Have a search on these forums and reddit etc for suggested settings for Elite, things like..

AA off
Super Sampling 0.50 - 0.65
HMD Image Quality 2.0

Dr Kaii has a useful program for switching settings, here.

I have a GTX 1070 and am running the following settings..

(If anyone has suggestions for tweaks I'm interested)

Next, get your IPD (inter pupilary distance) measured and set the rift to this value. This makes a big difference for me, in eye comfort, after any length of time in the rift.

interesting settings, where the SS is lower than 1 and bumping up the HMD image - is there a benefit in doing this, I'd always assumed leaving the SS to 1 and setting the HMD to 1.2+ would give the same result?

My CPU is on the low spec side (i5 3570k) and the GPU is stock 1080 + 16gb ram - my VR settings below for perusal. I get a good 90 in space etc but ASW does kick in stations and on planets, it's not horrible and I rarely notice it. It'd be great to get feedback. :)

LX0XUBd.jpg
 
interesting settings, where the SS is lower than 1 and bumping up the HMD image - is there a benefit in doing this, I'd always assumed leaving the SS to 1 and setting the HMD to 1.2+ would give the same result?

Ditto, I've never understood the logic of lowering SS below 1.0 in order to be able to increase HMD quality. That said, I also know that many people swear by it. Personally I use SS 1.0, HMDQ 1.25 and am really happy with that.
 
interesting settings, where the SS is lower than 1 and bumping up the HMD image - is there a benefit in doing this, I'd always assumed leaving the SS to 1 and setting the HMD to 1.2+ would give the same result?
This seemed to be the common wisdom when I got my rift setup. I'll try your settings, perhaps lowering HMD a little for my 1070, and let you know if it looks any better/worse etc. It's all a bit subjective, I guess, as it's hard to actually compare results.

My CPU is on the low spec side (i5 3570k) and the GPU is stock 1080 + 16gb ram - my VR settings below for perusal. I get a good 90 in space etc but ASW does kick in stations and on planets, it's not horrible and I rarely notice it. It'd be great to get feedback. :)
My CPU is i5 6600K (stock) w/ 16gb ram and the aforementioned 1070. So, we'll see how your settings go.
 
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