PvP Roleplay provides a reason for PVP

There's taking it seriously, then there's talking about your character in third person like he really exists. 

Nothing unusual - all the good roleplayers I know of do this. It helps to get your mindset into the character's, to see the game's world from their eyes and not the eyes of the person playing a video game.

And when you do this, you realise that there are some circumstances where it would be entirely out-of-character to announce hostile intentions to a perceived opponent, and it's more in-character to get on with the business of destroying them.
 
I'm starting to think you don't know what role-playing is, even on a basic dictionary definition level.

When you're in character do you dress in their clothes, talk in their accent and pick up their habits?

For me, I go as far as having a copy paste bit of text that let's other players know what kind of cmdr I am / what my intentions are at that point in time.
 

Goose4291

Banned
And station rammers, the vat for them too.

Obey_Station_Speed_Limits.jpg
 
When you're in character do you dress in their clothes, talk in their accent and pick up their habits?

For me, I go as far as having a copy paste bit of text that let's other players know what kind of cmdr I am / what my intentions are at that point in time.

You have to write down things ahead of time? Wow. You must be new at this.

Sarcasm aside, sounds like you’re one of those folks that think declaring your intentions before an attack, even if it makes zero sense for the attacker, is the end all and be all of roleplay. It really isn’t, and you would do well to step back and perhaps check out how role play is done in Elite.

This forum’s subsection along with Inara would be great places to start.
 
When you're in character do you dress in their clothes, talk in their accent and pick up their habits?

No, because none of that is required to, or even assists in, representing my character in-game.

I role-play by having my character act how my character would act.

For me, I go as far as having a copy paste bit of text that let's other players know what kind of cmdr I am / what my intentions are at that point in time.

And my character doesn't want other characters to know this, so doing this would be highly out-of-character for him.
 
No, because none of that is required to, or even assists in, representing my character in-game.


But I'm sure you look dashing in a Remlok.

When you're in character do you dress in their clothes, talk in their accent and pick up their habits?

For me, I go as far as having a copy paste bit of text that let's other players know what kind of cmdr I am / what my intentions are at that point in time.

https://en.wikipedia.org/wiki/Ambush
 
No, because none of that is required to, or even assists in, representing my character in-game.

I role-play by having my character act how my character would act.



And my character doesn't want other characters to know this, so doing this would be highly out-of-character for him.

Therefore you might as well not roleplay, otherwise it would only be roleplaying for ones own amusement.

And if that's the case, damn you need to get out more.
 
Some people wouldn't play games at all if they'd be nothing but a shallow pastime. "Taking it seriously" is a vital aspect of roleplaying IMO. It's like with many other things in life that you don't have to take seriously but are pretty pointless if you don't. We wouldn't have any good music for instance if musicians wouldn't take their play seriously. Same with cooking.. or painting. Is this really such a strange concept to you? Or in other words: Is fun only fun to you when it's anything else but shallow entertainment?

Don't confuse creativity with consumerism.

Nothing unusual - all the good roleplayers I know of do this. It helps to get your mindset into the character's, to see the game's world from their eyes and not the eyes of the person playing a video game.

And when you do this, you realise that there are some circumstances where it would be entirely out-of-character to announce hostile intentions to a perceived opponent, and it's more in-character to get on with the business of destroying them.

Again, this does not enrich the galaxy. It makes you look like a murder hobo ganker griefer.
 
You have to write down things ahead of time? Wow. You must be new at this.

Sarcasm aside, sounds like you’re one of those folks that think declaring your intentions before an attack, even if it makes zero sense for the attacker, is the end all and be all of roleplay. It really isn’t, and you would do well to step back and perhaps check out how role play is done in Elite.

This forum’s subsection along with Inara would be great places to start.

My point is that communication between players would help to make the galaxy a more interesting place.

For all the solo players, this discussion is not about you.

I RP'd today. There was a Federal aligned CMDR in front of me, so I launched missiles at him and didn't. Say. A. Word.



LOL

Boring.
 

Deleted member 110222

D
My point is that communication between players would help to make the galaxy a more interesting place.

For all the solo players, this discussion is not about you.



Boring.

I thought it was pretty fun sending a fed' to the rebuy.
 
If everyone who enjoys PVP had some sort of stance/rules of engagement and a background story, the galaxy would feel a lot more alive. Unlike these guys who interdicted me without a single bit of communication...

first, you mean verbal communication. they communicated eloquently by interdicting you as you were enemy faction. you opened fire immediately for the same reason. that's how much communication is necessary for roleplay. chat is not mandatory and you are as able to initiate it as anybody else. you didn't. so what's the point?

i might be wrong but my impression is it's just to show off your lamebutt madskillz baiting and destroying obvious unengineered noobs with your pimped gimballed frags and ram, which is almost as lame as it can get. good job, dude.

still legit and perfectly valid roleplay, don't see the problem.
 
Here we see the dilemma of roleplay and PvP when it comes to selling it to PvE-only players.

If you don't roleplay at all, they whine that there's no context to your attack and that there should have been a roleplay reason for doing.

However, if you do roleplay a bit over voice or written comms, they whine that it's only an excuse to gank.

Some people just can't handle seeing a rebuy screen.
 
Therefore you might as well not roleplay, otherwise it would only be roleplaying for ones own amusement.

And if that's the case, damn you need to get out more.

I do play the game for my own entertainment. Indeed, I'm not sure who in their right mind would do otherwise, without some other form of compensation. I follow the rules and don't go out of my way to alienate other players, but I'm not going to go out of my way to entertain them at my expense either. My character is my character and if you can extract some entertainment value from him, great. If not, whatever.

Again, this does not enrich the galaxy. It makes you look like a murder hobo ganker griefer.

Encounters with plausible characters, rather than solely overt caricatures, most certainly enrich the game for me.

In your opinion.

We all have our own opinions about what makes for the most entertaining experience.

It's bizarrely ironic that in your apparent quest to enrich the galaxy for the rest of us, you dismiss views not in accordance with what you personally desire.

My point is that communication between players would help to make the galaxy a more interesting place.

I communicate with other players all the time. My CMDR also frequently communicates with other CMDRs.

However, the time for communication is over the moment someone makes a hostile move or has been selected as a target for violence. From that moment, the fight is on, and words, unless they are meant to rile or distract, become a liability.

If you don't roleplay at all, they whine that there's no context to your attack and that there should have been a roleplay reason for doing.

However, if you do roleplay a bit over voice or written comms, they whine that it's only an excuse to gank.

The solution to this sort of behavior is to ignore the whining and let them keep their unfounded presumptions.

The worst thing that can happen is that they don't stick around to dismiss everyone who takes a shot at them as a murder hobo/ganker/griefer. Nothing is lost. Trying to explain something someone doesn't want to hear is an exercise in futility.

Even when someone might be receptive to the idea that you had a reason, explaining it on the spot is often impractical. They can ask in a more appropriate venue, or in a situation where hostility isn't possible.
 
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