No VR means I still won’t touch NMS with a 10-foot pole. What’s the point of quadrillions of planets if I can’t feel like I’m really there?
Believability for me. Or rather suspence of disbelief.Lack of joystick support does it for me.
Appreciate the heads up.you can turn off damage numbers.
Believability for me. Or rather suspence of disbelief.
Firing at something and have little numbers float up? I'll pass thank you very much.
And if you like that sort of thing? By all means, have at it!
Yep. I don't want to find 3 spaceships crashed on each planet. I don't want to find highly evolved aliens on every Earth Like World. I want these things to be an event, not run of the mill.I think these sort of things are fine for some games, but they wouldn't really mesh well with ED. I like ED's "realistic" type approach for things, and would like to see more of them for the game over other gamey gameplay type mechanics.
Yep. I don't want to find 3 spaceships crashed on each planet. I don't want to find highly evolved aliens on every Earth Like World. I want these things to be an event, not run of the mill.
No VR means I still won’t touch NMS with a 10-foot pole. What’s the point of quadrillions of planets if I can’t feel like I’m really there?
You're welcome to your preference. I got my own.Compared to a sterile, lifeless and literally empty planet with nothing to do but shoot rocks...
NMS might have went a bit overboard in that respect, but compared to what elite planets are like, it’s sorta a no brainer.
Now if fd were to do that but in elite style, I’m sure it would be the best thing since sliced bread. But they haven’t, so there is literally nothing in elite to compare it too.
I love both games but only one of them is boring...subjective certainly but it’s a more common theme than the exception...it’s like loving one because it has all the stuff the other doesn’t have...yet.
Between now and whenever, one has to fill the time with something...different...or stay here and nothing changes...business as usual which quite frankly is boring as hell ^
Appreciate the heads up.But that was rather an illustration for the whole game. If that were the only thing I had issues with, I'd be playing it already.
Compared to a sterile, lifeless and literally empty planet with nothing to do but shoot rocks...
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Fair enough but he was talking about work previously, sometimes his comments are a little hard to umm follow lol
(Warning: Personal Opinion Follows) As I said, I am not against it, just I can't see it being as good as some are saying it will be and it will just generate more salt, more FD bashing. Some will think they can have D&Ms with their cute NPC co-pilot and get upset when she knocks him back lol
Compared to a sterile, lifeless and literally empty planet with nothing to do but shoot rocks...
NMS might have went a bit overboard in that respect, but compared to what elite planets are like, it’s sorta a no brainer.
Now if fd were to do that but in elite style, I’m sure it would be the best thing since sliced bread. But they haven’t, so there is literally nothing in elite to compare it too.
I love both games but only one of them is boring...subjective certainly but it’s a more common theme than the exception...it’s like loving one because it has all the stuff the other doesn’t have...yet.
Between now and whenever, one has to fill the time with something...different...or stay here and nothing changes...business as usual which quite frankly is boring as hell ^
I like NMS in creative mode, no grind, no chance of griefing just relax and explore things.
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Heck even the Krait Raider kit went unnoticed when it was released last Friday, at least I haven't seen anyone posting it on DD or the Xbox forum.
For my preferences playing the game, even ED is too gamey for playing ED sometimes. I try and mitigate much of the meta progression and the like that I just don't find appealing for the game. Funny thing is that that sort of thing can be fine for me for some other games, but just not with how I choose to approach and play Elite.