Yeah well we got small tweaks and three-ish new ships. That's slow development to me. Trying to hype that with some chapters numbers and a space leg teasing trailer, then failing to deliver... No wonder people now get EXCITED.
Opinion: Over the years I have slowly come to the realisation why the community here seems to be fine with all shortcomings OP listed. It is the age bracket of players. We're much older than average playerbase of any modern game. Due to IRL obligations we play in short bursts, I believe the word is... casually. Sorry but that's what it is. As such, probably not many of these people are serious gamers with vast game libraries, so they cling to this one title like their oxygen support type escape from their daily lives. In my generation gaming was considered as something for kids and "as a grown up" you were expected to drop the habit (interestingly enough you were expected to at least pick up drinking, lol). And with my 40 years I am often considered a youngster here! Anyhow either these people have no gaming experience, or there is the sunk cost fallacy at play, where many of them build their PCs and custom cockpits just to play Elite. There is also a third option, that many of them simply enjoy relaxing monotonous experience which doesn't engage the brain very much, to give them rest after a hard day of work... or an average pensioner day where time is slow anyway, so they like their game slow, too. I think Frontier also sees these tendencies and that's why it is so reluctant to change anything. You don't root an old tree as they say...
Again, that's an opinion, which might be right, might be wrong... but it's mine.
Opinion: Over the years I have slowly come to the realisation why the community here seems to be fine with all shortcomings OP listed. It is the age bracket of players. We're much older than average playerbase of any modern game. Due to IRL obligations we play in short bursts, I believe the word is... casually. Sorry but that's what it is. As such, probably not many of these people are serious gamers with vast game libraries, so they cling to this one title like their oxygen support type escape from their daily lives. In my generation gaming was considered as something for kids and "as a grown up" you were expected to drop the habit (interestingly enough you were expected to at least pick up drinking, lol). And with my 40 years I am often considered a youngster here! Anyhow either these people have no gaming experience, or there is the sunk cost fallacy at play, where many of them build their PCs and custom cockpits just to play Elite. There is also a third option, that many of them simply enjoy relaxing monotonous experience which doesn't engage the brain very much, to give them rest after a hard day of work... or an average pensioner day where time is slow anyway, so they like their game slow, too. I think Frontier also sees these tendencies and that's why it is so reluctant to change anything. You don't root an old tree as they say...
Again, that's an opinion, which might be right, might be wrong... but it's mine.
Hang on, how do gaming vets of 30 years have no gaming experience? Personally I feel it's my experience that has tempered my expectations. I see the mould Elite is built from, I know it's probably not going to expand far beyond that. I wish it did, but it just doesn't seem to be in the cards for this game. Ah well. I still like it. That's my old-ish guy semi-casual input.
It is a big Universe , ED is a big game and the big “Grind” is part of the game— if you want to do it—Do It—- If not Don’t Do It The great thing is that it is your choice.
If you want to play in an unengineered Sidewinder I am sure it could be enjoyable
Because I think they stopped playing in their mid-twenties or around thirties (like the society expected them to), got married, had children etc. and came back when word of Elite kickstarter got out. Had no interests in gaming per se, but Elite... Elite is different. Plus all the nostalgia from previous games... I myself sunk countless of hours into FE2, never got to play First Encounters though.
Because I think they stopped playing in their mid-twenties or around thirties (like the society expected them to), got married, had children etc. and came back when word of Elite kickstarter got out. Had no interests in gaming per se, but Elite... Elite is different. Plus all the nostalgia from previous games... I myself sunk countless of hours into FE2, never got to play First Encounters though.
Probably... for masochists. I tried playing in Sidey. And it is very enjoyable, when you finally sell that steaming pile of crap![]()
my experience of retirees span a vast gamut of senile codgers to the most amazing thrillseekers you could imagine.
All these voices trying to pose one thing against the other just feels like children trying to tell themselves they're in the right camp. Part of the cool gang.
Except that ED f'n rocks and I fear its dilution by pandering to unsound consumer rants.
Opinion: Over the years I have slowly come to the realisation why the community here seems to be fine with all shortcomings OP listed. It is the age bracket of players. We're much older than average playerbase of any modern game. Due to IRL obligations we play in short bursts, I believe the word is... casually. Sorry but that's what it is. As such, probably not many of these people are serious gamers with vast game libraries, so they cling to this one title like their oxygen support type escape from their daily lives. In my generation gaming was considered as something for kids and "as a grown up" you were expected to drop the habit (interestingly enough you were expected to at least pick up drinking, lol). And with my 40 years I am often considered a youngster here! Anyhow either these people have no gaming experience, or there is the sunk cost fallacy at play, where many of them build their PCs and custom cockpits just to play Elite. There is also a third option, that many of them simply enjoy relaxing monotonous experience which doesn't engage the brain very much, to give them rest after a hard day of work... or an average pensioner day where time is slow anyway, so they like their game slow, too. I think Frontier also sees these tendencies and that's why it is so reluctant to change anything. You don't root an old tree as they say...
Again, that's an opinion, which might be right, might be wrong... but it's mine.
Quote where I said I don't enjoy the game.
I just logged in and played for a bit. Wandered abotu as usual, traded some mats, dropped into a few USS's. My normal things to do. Was decent fun as always.
However, I logged out after browsing a mission board, because I didn't see anything that interested me at all.
This didn't used to be a problem at all.
There were some source and return missions, with crazy numbers (probably wing missions)
Some source and return missions with realistic numbers, that paid less than the bounty on a single wanted ship.
Some data delivery missions (which are always just things to pick up along your way, these are fine, they do what they are meant to)
A LOAD of massacre missions, with either, numbers above 30 (way too much for me) or, if it was less than like... 60 ships, the pay was 100,000 or something.
Some wing assasination missions (assasinations have traditionalyl been my favourite mission type) with half decent looking payouts, if, they were the solo versions.
Solo assasination missions, with 100,000 payouts or less...
Black box salvage missions for like... a million credits. I mean, this would be fine, but makes no sense stacked against assasination missions. It's like they added a zero here, and took it from the other missions.
Now, I know that random is random, and I may have been unlucky today, however, it's seemed to be like this anywhere I go (allied or not) since the latest Beyond patch.
I never used to complain about missions, I used to love them, they were literally the thing I would do most of the time in game. I was often confused by people complaining about them.
Now... I just... dunno what to do. They tend to suck really.
It's written all over your post.
Either that or you're suffering from the modern disease of not being able to criticise without trashing.
Sorry for the off topic comment, but don't you think it might be time to change your avatar?![]()
You are fighting for a lost cause!No for two reasons:
- the macOS client is still working quite nicely, I'm strolling out to Colonia at the moment
- two platforms took part in the KickStarter, that won't ever change
![]()
You are fighting for a lost cause!
![]()
You're mistaken, I'm not fighting at all![]()
Main thing that concerns me is that we're now 2/3rds of the way through a year where FDev were going to "focus on sorting out the core gameplay" and I'm not really seeing any improvement to the core gameplay.
The main changes to core gameplay seem to have been the introduction of C&P - which seems to annoy almost everybody except the people who get their jollies by annoying other players - and the introduction, or continuation, of bugs in almost every aspect of the game I get involved in.
Seriously, if I had £1 for every time I've had to ask "is it a bug or a feature?" in the last month, I'd have enough for a 2nd account, including Horizons.
FDev are really putting all their eggs in one basket with 3.3, as far as I can see.
I hope they know what they're doing.