The fact that ED is entirely different to almost ANY other game became clear to me today hauling 2.5M worth of Consumer Tech from LHS 3262 to some god-forsaken place elsewhere...
NERVES ON EDGE...
Say, if I were to "play" a flight simulator like FSX I wouldn't really care should I crash. Here it would be BAD, very bad. Even with plenty of money left in the bank to buy back your ship.... the POTENTIAL of losing millions and the time invested....as nerve-wrecking as it is...also has some odd appeal.
Here you only have one choice: You become a master in hauling/controlling your ship, including fighting, fleeing, docking etc......and of course you equip your ship looking that bad eventualities can not even happen in the first place.
Your ship/cargo/money is not some expendable thing you get back infinitely, like some game character in another game who might "die", but then you get rezzed and game goes on like nothing happened.
HERE...your ship is an asset. You work for it and on it...for days, for weeks. You trade ad nauseaum to make millions, always with a certain risk, to get your ship the best armour, weapons etc..etc.
I know that AT SOME point, I *will* lose millions in cargo. I am not even talking PvP here. (I am too apple to go on open play WITHOUT a pear of money...and knowing I got the best armour/weapons etc. so I can at least somewhat tolerate the occasional loss.
It is this challenge, the ultimate motivation that I REALLY HAVE TO get the ship to its destination in one piece....that I cannot afford to do "stupid things" in game because of the consequences...which make this game really unique, challenging and addicting. When you made your first trade runs with millions of cargo...you will understand. When you got your Anaconda, fully decked out (which I still don't have, but sooooon...) and your sweat runs down your forehead because you don't know whether you make it through the bay....you will understand... (Edit: What on earth is the clearance of a type 9? DO they even have a clearance???? I always scrape stuff with it...
)
When you fly a 6.5M ship with 3M full of cargo....and you spot a pirate.....you will understand. And of course you will understand when you fly a 6.5M ship, decked out with the best of the best and you know that at least no NPC doesn't have a remote chance..you will understand also why this game is so unique
When you hauled 2.5M of cargo through several systems and escaped some pirates...and finally managed to land with 40% hull intact...and you make 500.000 credit after the successful docking....you understand why this game is unlike any other 
NERVES ON EDGE...
Say, if I were to "play" a flight simulator like FSX I wouldn't really care should I crash. Here it would be BAD, very bad. Even with plenty of money left in the bank to buy back your ship.... the POTENTIAL of losing millions and the time invested....as nerve-wrecking as it is...also has some odd appeal.
Here you only have one choice: You become a master in hauling/controlling your ship, including fighting, fleeing, docking etc......and of course you equip your ship looking that bad eventualities can not even happen in the first place.
Your ship/cargo/money is not some expendable thing you get back infinitely, like some game character in another game who might "die", but then you get rezzed and game goes on like nothing happened.
HERE...your ship is an asset. You work for it and on it...for days, for weeks. You trade ad nauseaum to make millions, always with a certain risk, to get your ship the best armour, weapons etc..etc.
I know that AT SOME point, I *will* lose millions in cargo. I am not even talking PvP here. (I am too apple to go on open play WITHOUT a pear of money...and knowing I got the best armour/weapons etc. so I can at least somewhat tolerate the occasional loss.
It is this challenge, the ultimate motivation that I REALLY HAVE TO get the ship to its destination in one piece....that I cannot afford to do "stupid things" in game because of the consequences...which make this game really unique, challenging and addicting. When you made your first trade runs with millions of cargo...you will understand. When you got your Anaconda, fully decked out (which I still don't have, but sooooon...) and your sweat runs down your forehead because you don't know whether you make it through the bay....you will understand... (Edit: What on earth is the clearance of a type 9? DO they even have a clearance???? I always scrape stuff with it...
When you fly a 6.5M ship with 3M full of cargo....and you spot a pirate.....you will understand. And of course you will understand when you fly a 6.5M ship, decked out with the best of the best and you know that at least no NPC doesn't have a remote chance..you will understand also why this game is so unique
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