Technology gets replaced and made obsolete all the time, but rarely for something that's more time-consuming and difficult to use.
God this is a great point, if we tell someone to go to body A 2 A in a given system ('cos there's something there or for a race or meetup), currently they can honk and then work out which body it is from the system map.
How will this work in the new system?
I just thought -- do probes require cargo space, like limpets? Cuz if they do, that'd be very bad.
Sounds great! This new ways sounds both a lot more fun and a lot more immersive than the current way. My one concern is that this new way sounds like it will take a lot longer than the current way. Will payouts be increased to compensate for this extra time requirement?
God this is a great point, if we tell someone to go to body A 2 A in a given system ('cos there's something there or for a race or meetup), currently they can honk and then work out which body it is from the system map.
How will this work in the new system?
Also, about the probes and first mapping: will we be able to map bodies which we can't (yet) land on?
Yes.
I just thought -- do probes require cargo space, like limpets? Cuz if they do, that'd be very bad.
The DSS is a supercruise only module, we are balancing the range at which it can be used to make it a satisfying experience.
Scan the nav beacon.